@@ -20,6 +20,9 @@
#ifndef AVUTIL_CUDA_CHECK_H
#define AVUTIL_CUDA_CHECK_H
+typedef CUresult CUDAAPI cuda_check_GetErrorName(CUresult error, const char** pstr);
+typedef CUresult CUDAAPI cuda_check_GetErrorString(CUresult error, const char** pstr);
+
/**
* Wrap a CUDA function call and print error information if it fails.
*/
@@ -35,8 +38,8 @@ static inline int ff_cuda_check(void *avctx,
if (err == CUDA_SUCCESS)
return 0;
- ((tcuGetErrorName *)cuGetErrorName_fn)(err, &err_name);
- ((tcuGetErrorString *)cuGetErrorString_fn)(err, &err_string);
+ ((cuda_check_GetErrorName *)cuGetErrorName_fn)(err, &err_name);
+ ((cuda_check_GetErrorString *)cuGetErrorString_fn)(err, &err_string);
av_log(avctx, AV_LOG_ERROR, "%s failed", func);
if (err_name && err_string)
The function typedefs we were using are only present when using the dynamic loader, which means compilation breaks for code directly using the cuda SDK. To fix this, let's just duplicate the function typedefs locally. These are not going to change. Signed-off-by: Philip Langdale <philipl@overt.org> --- libavutil/cuda_check.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-)