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[FFmpeg-devel,3/4] decode: add a mechanism for performing delayed processing on the decoded frames

Message ID 20171110160317.3584-3-timo@rothenpieler.org
State New
Headers show

Commit Message

Timo Rothenpieler Nov. 10, 2017, 4:03 p.m. UTC
From: Anton Khirnov <anton@khirnov.net>

This will be useful in the CUVID hwaccel.

Merges Libav commit badf0951f54c1332e77455dc40398f3512540c1b.
---
 libavcodec/decode.c | 15 +++++++++++++++
 libavcodec/decode.h | 14 ++++++++++++++
 2 files changed, 29 insertions(+)
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Patch

diff --git a/libavcodec/decode.c b/libavcodec/decode.c
index 0f215d6915..e76be7bd95 100644
--- a/libavcodec/decode.c
+++ b/libavcodec/decode.c
@@ -620,6 +620,18 @@  static int decode_receive_frame_internal(AVCodecContext *avctx, AVFrame *frame)
         av_assert0((frame->private_ref && frame->private_ref->size == sizeof(FrameDecodeData)) ||
                    !(avctx->codec->capabilities & AV_CODEC_CAP_DR1));
 
+        if (frame->private_ref) {
+            FrameDecodeData *fdd = (FrameDecodeData*)frame->private_ref->data;
+            
+            if (fdd->post_process) {
+                ret = fdd->post_process(avctx, frame);
+                if (ret < 0) {
+                    av_frame_unref(frame);
+                    return ret;
+                }
+            }
+        }
+
         av_buffer_unref(&frame->private_ref);
     }
 
@@ -1566,6 +1578,9 @@  static void decode_data_free(void *opaque, uint8_t *data)
 {
     FrameDecodeData *fdd = (FrameDecodeData*)data;
 
+    if (fdd->post_process_opaque_free)
+        fdd->post_process_opaque_free(fdd->post_process_opaque);
+
     av_freep(&fdd);
 }
 
diff --git a/libavcodec/decode.h b/libavcodec/decode.h
index 519f875c98..51947b9ec0 100644
--- a/libavcodec/decode.h
+++ b/libavcodec/decode.h
@@ -22,6 +22,7 @@ 
 #define AVCODEC_DECODE_H
 
 #include "libavutil/buffer.h"
+#include "libavutil/frame.h"
 
 #include "avcodec.h"
 
@@ -30,6 +31,19 @@ 
  * private_ref.
  */
 typedef struct FrameDecodeData {
+    /**
+     * The callback to perform some delayed processing on the frame right
+     * before it is returned to the caller.
+     *
+     * @note This code is called at some unspecified point after the frame is
+     * returned from the decoder's decode/receive_frame call. Therefore it cannot rely
+     * on AVCodecContext being in any specific state, so it does not get to
+     * access AVCodecContext directly at all. All the state it needs must be
+     * stored in the post_process_opaque object.
+     */
+    int (*post_process)(void *logctx, AVFrame *frame);
+    void *post_process_opaque;
+    void (*post_process_opaque_free)(void *opaque);
 } FrameDecodeData;
 
 /**