diff mbox series

[FFmpeg-devel,05/10] avcodec/vc1: Arm 64-bit NEON deblocking filter fast paths

Message ID 20220325185257.513933-6-bavison@riscosopen.org
State New
Headers show
Series avcodec/vc1: Arm optimisations | expand

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andriy/make_x86 success Make finished
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Commit Message

Ben Avison March 25, 2022, 6:52 p.m. UTC
checkasm benchmarks on 1.5 GHz Cortex-A72 are as follows. Note that the C
version can still outperform the NEON version in specific cases. The balance
between different code paths is stream-dependent, but in practice the best
case happens about 5% of the time, the worst case happens about 40% of the
time, and the complexity of the remaining cases fall somewhere in between.
Therefore, taking the average of the best and worst case timings is
probably a conservative estimate of the degree by which the NEON code
improves performance.

vc1dsp.vc1_h_loop_filter4_bestcase_c: 10.7
vc1dsp.vc1_h_loop_filter4_bestcase_neon: 43.5
vc1dsp.vc1_h_loop_filter4_worstcase_c: 184.5
vc1dsp.vc1_h_loop_filter4_worstcase_neon: 73.7
vc1dsp.vc1_h_loop_filter8_bestcase_c: 31.2
vc1dsp.vc1_h_loop_filter8_bestcase_neon: 62.2
vc1dsp.vc1_h_loop_filter8_worstcase_c: 358.2
vc1dsp.vc1_h_loop_filter8_worstcase_neon: 88.2
vc1dsp.vc1_h_loop_filter16_bestcase_c: 51.0
vc1dsp.vc1_h_loop_filter16_bestcase_neon: 107.7
vc1dsp.vc1_h_loop_filter16_worstcase_c: 722.7
vc1dsp.vc1_h_loop_filter16_worstcase_neon: 140.5
vc1dsp.vc1_v_loop_filter4_bestcase_c: 9.7
vc1dsp.vc1_v_loop_filter4_bestcase_neon: 43.0
vc1dsp.vc1_v_loop_filter4_worstcase_c: 178.7
vc1dsp.vc1_v_loop_filter4_worstcase_neon: 69.0
vc1dsp.vc1_v_loop_filter8_bestcase_c: 30.2
vc1dsp.vc1_v_loop_filter8_bestcase_neon: 50.7
vc1dsp.vc1_v_loop_filter8_worstcase_c: 353.0
vc1dsp.vc1_v_loop_filter8_worstcase_neon: 69.2
vc1dsp.vc1_v_loop_filter16_bestcase_c: 60.0
vc1dsp.vc1_v_loop_filter16_bestcase_neon: 90.0
vc1dsp.vc1_v_loop_filter16_worstcase_c: 714.2
vc1dsp.vc1_v_loop_filter16_worstcase_neon: 97.2

Signed-off-by: Ben Avison <bavison@riscosopen.org>
---
 libavcodec/aarch64/Makefile              |   1 +
 libavcodec/aarch64/vc1dsp_init_aarch64.c |  14 +
 libavcodec/aarch64/vc1dsp_neon.S         | 698 +++++++++++++++++++++++
 3 files changed, 713 insertions(+)
 create mode 100644 libavcodec/aarch64/vc1dsp_neon.S

Comments

Martin Storsjö March 30, 2022, 12:35 p.m. UTC | #1
On Fri, 25 Mar 2022, Ben Avison wrote:

> checkasm benchmarks on 1.5 GHz Cortex-A72 are as follows. Note that the C
> version can still outperform the NEON version in specific cases. The balance
> between different code paths is stream-dependent, but in practice the best
> case happens about 5% of the time, the worst case happens about 40% of the
> time, and the complexity of the remaining cases fall somewhere in between.
> Therefore, taking the average of the best and worst case timings is
> probably a conservative estimate of the degree by which the NEON code
> improves performance.
>
> vc1dsp.vc1_h_loop_filter4_bestcase_c: 10.7
> vc1dsp.vc1_h_loop_filter4_bestcase_neon: 43.5
> vc1dsp.vc1_h_loop_filter4_worstcase_c: 184.5
> vc1dsp.vc1_h_loop_filter4_worstcase_neon: 73.7
> vc1dsp.vc1_h_loop_filter8_bestcase_c: 31.2
> vc1dsp.vc1_h_loop_filter8_bestcase_neon: 62.2
> vc1dsp.vc1_h_loop_filter8_worstcase_c: 358.2
> vc1dsp.vc1_h_loop_filter8_worstcase_neon: 88.2
> vc1dsp.vc1_h_loop_filter16_bestcase_c: 51.0
> vc1dsp.vc1_h_loop_filter16_bestcase_neon: 107.7
> vc1dsp.vc1_h_loop_filter16_worstcase_c: 722.7
> vc1dsp.vc1_h_loop_filter16_worstcase_neon: 140.5
> vc1dsp.vc1_v_loop_filter4_bestcase_c: 9.7
> vc1dsp.vc1_v_loop_filter4_bestcase_neon: 43.0
> vc1dsp.vc1_v_loop_filter4_worstcase_c: 178.7
> vc1dsp.vc1_v_loop_filter4_worstcase_neon: 69.0
> vc1dsp.vc1_v_loop_filter8_bestcase_c: 30.2
> vc1dsp.vc1_v_loop_filter8_bestcase_neon: 50.7
> vc1dsp.vc1_v_loop_filter8_worstcase_c: 353.0
> vc1dsp.vc1_v_loop_filter8_worstcase_neon: 69.2
> vc1dsp.vc1_v_loop_filter16_bestcase_c: 60.0
> vc1dsp.vc1_v_loop_filter16_bestcase_neon: 90.0
> vc1dsp.vc1_v_loop_filter16_worstcase_c: 714.2
> vc1dsp.vc1_v_loop_filter16_worstcase_neon: 97.2
>
> Signed-off-by: Ben Avison <bavison@riscosopen.org>
> ---
> libavcodec/aarch64/Makefile              |   1 +
> libavcodec/aarch64/vc1dsp_init_aarch64.c |  14 +
> libavcodec/aarch64/vc1dsp_neon.S         | 698 +++++++++++++++++++++++
> 3 files changed, 713 insertions(+)
> create mode 100644 libavcodec/aarch64/vc1dsp_neon.S
>
> diff --git a/libavcodec/aarch64/vc1dsp_neon.S b/libavcodec/aarch64/vc1dsp_neon.S
> new file mode 100644
> index 0000000000..70391b4179
> --- /dev/null
> +++ b/libavcodec/aarch64/vc1dsp_neon.S
> @@ -0,0 +1,698 @@
> +/*
> + * VC1 AArch64 NEON optimisations
> + *
> + * Copyright (c) 2022 Ben Avison <bavison@riscosopen.org>
> + *
> + * This file is part of FFmpeg.
> + *
> + * FFmpeg is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * FFmpeg is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with FFmpeg; if not, write to the Free Software
> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
> + */
> +
> +#include "libavutil/aarch64/asm.S"
> +
> +.align  5
> +.Lcoeffs:
> +.quad   0x00050002
> +

This constant is problematic when building with MSVC/armasm64.exe (via 
gas-preprocessor). (gas-preprocessor, processing assembly for use with 
armasm, can't handle any completely general gas assembly, but works fine 
as long as one sticks to the general code patterns/macros we use.)

The issue here is that this is a naked label before the first 
function/endfunc/const/endconst block. In practice it works fine if this 
follows after an existing function though. (gas-preprocessor currently 
needs an explicit .text directive, to set it up to emit code to the .text 
section. I guess I could look into handling that implicitly too.)

In practice, this issue disappears further ahead in the patch stack when 
other functions are added above this in the source file though, so it's 
not really an issue - I just thought I'd mention it.

> +// VC-1 in-loop deblocking filter for 4 pixel pairs at boundary of vertically-neighbouring blocks
> +// On entry:
> +//   x0 -> top-left pel of lower block
> +//   w1 = row stride, bytes
> +//   w2 = PQUANT bitstream parameter
> +function ff_vc1_v_loop_filter4_neon, export=1
> +        sub             x3, x0, w1, sxtw #2
> +        sxtw            x1, w1                  // technically, stride is signed int
> +        ldr             d0, .Lcoeffs
> +        ld1             {v1.s}[0], [x0], x1     // P5
> +        ld1             {v2.s}[0], [x3], x1     // P1
> +        ld1             {v3.s}[0], [x3], x1     // P2
> +        ld1             {v4.s}[0], [x0], x1     // P6
> +        ld1             {v5.s}[0], [x3], x1     // P3
> +        ld1             {v6.s}[0], [x0], x1     // P7
> +        ld1             {v7.s}[0], [x3]         // P4
> +        ld1             {v16.s}[0], [x0]        // P8
> +        ushll           v17.8h, v1.8b, #1       // 2*P5
> +        dup             v18.8h, w2              // pq
> +        ushll           v2.8h, v2.8b, #1        // 2*P1
> +        uxtl            v3.8h, v3.8b            // P2
> +        uxtl            v4.8h, v4.8b            // P6
> +        uxtl            v19.8h, v5.8b           // P3

Overall, the code looks sensible to me.

Would it make sense to share the 
core of the filter between the horizontal/vertical cases with e.g. a 
macro? (I didn't check in detail if there's much differences in the core 
of the filter. At most some differences in condition registers for partial 
writeout in the horizontal forms?)

If it's shareable, I guess the core of the filter even could be factorized 
to a separate sub-function to avoid duplicating it across the functions? 
(For the smaller filters it's probably no big deal, but for the bigger 
filters it could maybe be worthwhile?) It probably costs a couple cycles 
extra though, so if that's a too costly here, just macroing it to avoid 
duplication is fine too.

// Martin
Ben Avison March 31, 2022, 3:15 p.m. UTC | #2
On 30/03/2022 13:35, Martin Storsjö wrote:
> Overall, the code looks sensible to me.
> 
> Would it make sense to share the core of the filter between the 
> horizontal/vertical cases with e.g. a macro? (I didn't check in detail 
> if there's much differences in the core of the filter. At most some 
> differences in condition registers for partial writeout in the 
> horizontal forms?)

Well, looking at the comments at the right-hand side of the source, 
which give the logical meaning of the results of each instruction, I 
admit there's a resemblance in the middle of the 8-pixel-pair function. 
However, the physical register assignments are quite different, and 
attempting to reassign the registers in one to match the other isn't a 
trivial task. It's hard enough when you start register assignment from 
the top of a function and work your way down, as I have done here.

In the 16-pixel-pair case, the fact that the input values arrive in a 
different order as the result of them, in one case, being loaded in 
regularly-increasing address order, and in the other, falling out of a 
matrix transposition, has resulted in even the logical order of 
instructions being quite different in the two cases.

In the 4-pixel-pair case, the values are packed differently into 
registers in the two cases, because in the v case, we're loading 4 
pixels between row-strides, which means it's easy to place each row in 
its own vector, whereas in the h case we load 4 rows of 8 pixels each 
and transpose, which leaves the values in 4 vectors rather than 8. Some 
of the filtering steps can be performed with the data packed in this way 
(calculating a1 and a2) while waiting for it to be restructured in order 
to calculate the other metrics, but it's not worth packing the data 
together in this way in the v case given that it starts off already 
separated. So the two implementations end up quite different in the 
operations they perform, not just the scheduling of instructions and in 
register assignment terms.

Some background: as you may have guessed, I didn't start out writing 
these functions as they currently appear. Prototype versions didn't care 
much for scheduling or keeping to a small number of registers. They were 
primarily for checking the correctness of the mathematics, and they'd 
use all available vectors, sometimes shuffling values between registers 
or to the stack to make room. Once I'd verified correctness, I then 
reworked them to keep to a minimal number of registers and to minimise 
stalls as far as possible.

I'm targeting the Cortex-A72, since that's what the Raspberry Pi 4 uses 
and it's on the cusp of having enough power to decode VC-1 BluRay 
streams, so I deliberately didn't take too much consideration of the 
requirements of earlier cores. Yes, it's an out-of-order core, but I 
reckoned there are probably limits to how wisely it can select 
instructions to execute (there have got to be limits to instruction 
queue lengths, for example). So based on the pipeline structure 
documented in Arm's Cortex-A72 software opimization guide, I arranged 
the instructions to best keep all pipelines busy as much as possible, 
then assigned registers to keep the instructions in this order.

For the most part, I was able to keep the number of vectors used low 
enough that no callee-saving was required - or failing that, at least 
avoiding having to spill values to the stack mid-function. But it came 
pretty close at times - witness for example the peculiar order in which 
vectors had to be loaded in the AArch32 version of 
ff_vc1_h_loop_filter16_neon. There's reason behind that!

In short, I'd really rather not tamper with these larger assembly 
functions any more unless I really have to.

Ben
Martin Storsjö March 31, 2022, 9:21 p.m. UTC | #3
On Thu, 31 Mar 2022, Ben Avison wrote:

> On 30/03/2022 13:35, Martin Storsjö wrote:
>> Overall, the code looks sensible to me.
>> 
>> Would it make sense to share the core of the filter between the 
>> horizontal/vertical cases with e.g. a macro? (I didn't check in detail if 
>> there's much differences in the core of the filter. At most some 
>> differences in condition registers for partial writeout in the horizontal 
>> forms?)
>
> Well, looking at the comments at the right-hand side of the source, which 
> give the logical meaning of the results of each instruction, I admit there's 
> a resemblance in the middle of the 8-pixel-pair function.

Actually, I didn't try to follow/compare it to that level, I just assumed 
them to be similar.

> However, the physical register assignments are quite different, and 
> attempting to reassign the registers in one to match the other isn't a 
> trivial task. It's hard enough when you start register assignment from 
> the top of a function and work your way down, as I have done here.
>
> In the 16-pixel-pair case, the fact that the input values arrive in a 
> different order as the result of them, in one case, being loaded in 
> regularly-increasing address order, and in the other, falling out of a matrix 
> transposition, has resulted in even the logical order of instructions being 
> quite different in the two cases.
>
> In the 4-pixel-pair case, the values are packed differently into registers in 
> the two cases, because in the v case, we're loading 4 pixels between 
> row-strides, which means it's easy to place each row in its own vector, 
> whereas in the h case we load 4 rows of 8 pixels each and transpose, which 
> leaves the values in 4 vectors rather than 8. Some of the filtering steps can 
> be performed with the data packed in this way (calculating a1 and a2) while 
> waiting for it to be restructured in order to calculate the other metrics, 
> but it's not worth packing the data together in this way in the v case given 
> that it starts off already separated. So the two implementations end up quite 
> different in the operations they perform, not just the scheduling of 
> instructions and in register assignment terms.
>
> Some background: as you may have guessed, I didn't start out writing these 
> functions as they currently appear. Prototype versions didn't care much for 
> scheduling or keeping to a small number of registers. They were primarily for 
> checking the correctness of the mathematics, and they'd use all available 
> vectors, sometimes shuffling values between registers or to the stack to make 
> room. Once I'd verified correctness, I then reworked them to keep to a 
> minimal number of registers and to minimise stalls as far as possible.
>
> I'm targeting the Cortex-A72, since that's what the Raspberry Pi 4 uses and 
> it's on the cusp of having enough power to decode VC-1 BluRay streams, so I 
> deliberately didn't take too much consideration of the requirements of 
> earlier cores. Yes, it's an out-of-order core, but I reckoned there are 
> probably limits to how wisely it can select instructions to execute (there 
> have got to be limits to instruction queue lengths, for example). So based on 
> the pipeline structure documented in Arm's Cortex-A72 software opimization 
> guide, I arranged the instructions to best keep all pipelines busy as much as 
> possible, then assigned registers to keep the instructions in this order.
>
> For the most part, I was able to keep the number of vectors used low enough 
> that no callee-saving was required - or failing that, at least avoiding 
> having to spill values to the stack mid-function. But it came pretty close at 
> times - witness for example the peculiar order in which vectors had to be 
> loaded in the AArch32 version of ff_vc1_h_loop_filter16_neon. There's reason 
> behind that!
>
> In short, I'd really rather not tamper with these larger assembly functions 
> any more unless I really have to.

Ok, fair enough.

FWIW, my point of view was from implementing the loop filters for VP9 and 
AV1, where I did the core filter as one shared implementation for both 
variants, and where the frontend functions just load (and transpose) data 
into the registers used as input for the common core filter, and vice 
versa.

But I presume that a custom implementation for each of them can be more 
optimal, at the cost of more code to maintain (but if there are no bugs, 
it usually doesn't need maintainance either).

Thus - fair enough, this code probably is ok then.

// Martin
diff mbox series

Patch

diff --git a/libavcodec/aarch64/Makefile b/libavcodec/aarch64/Makefile
index 954461f81d..5b25e4dfb9 100644
--- a/libavcodec/aarch64/Makefile
+++ b/libavcodec/aarch64/Makefile
@@ -48,6 +48,7 @@  NEON-OBJS-$(CONFIG_IDCTDSP)             += aarch64/simple_idct_neon.o
 NEON-OBJS-$(CONFIG_MDCT)                += aarch64/mdct_neon.o
 NEON-OBJS-$(CONFIG_MPEGAUDIODSP)        += aarch64/mpegaudiodsp_neon.o
 NEON-OBJS-$(CONFIG_PIXBLOCKDSP)         += aarch64/pixblockdsp_neon.o
+NEON-OBJS-$(CONFIG_VC1DSP)              += aarch64/vc1dsp_neon.o
 NEON-OBJS-$(CONFIG_VP8DSP)              += aarch64/vp8dsp_neon.o
 
 # decoders/encoders
diff --git a/libavcodec/aarch64/vc1dsp_init_aarch64.c b/libavcodec/aarch64/vc1dsp_init_aarch64.c
index 13dfd74940..edfb296b75 100644
--- a/libavcodec/aarch64/vc1dsp_init_aarch64.c
+++ b/libavcodec/aarch64/vc1dsp_init_aarch64.c
@@ -25,6 +25,13 @@ 
 
 #include "config.h"
 
+void ff_vc1_v_loop_filter4_neon(uint8_t *src, int stride, int pq);
+void ff_vc1_h_loop_filter4_neon(uint8_t *src, int stride, int pq);
+void ff_vc1_v_loop_filter8_neon(uint8_t *src, int stride, int pq);
+void ff_vc1_h_loop_filter8_neon(uint8_t *src, int stride, int pq);
+void ff_vc1_v_loop_filter16_neon(uint8_t *src, int stride, int pq);
+void ff_vc1_h_loop_filter16_neon(uint8_t *src, int stride, int pq);
+
 void ff_put_vc1_chroma_mc8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride,
                                 int h, int x, int y);
 void ff_avg_vc1_chroma_mc8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride,
@@ -39,6 +46,13 @@  av_cold void ff_vc1dsp_init_aarch64(VC1DSPContext *dsp)
     int cpu_flags = av_get_cpu_flags();
 
     if (have_neon(cpu_flags)) {
+        dsp->vc1_v_loop_filter4  = ff_vc1_v_loop_filter4_neon;
+        dsp->vc1_h_loop_filter4  = ff_vc1_h_loop_filter4_neon;
+        dsp->vc1_v_loop_filter8  = ff_vc1_v_loop_filter8_neon;
+        dsp->vc1_h_loop_filter8  = ff_vc1_h_loop_filter8_neon;
+        dsp->vc1_v_loop_filter16 = ff_vc1_v_loop_filter16_neon;
+        dsp->vc1_h_loop_filter16 = ff_vc1_h_loop_filter16_neon;
+
         dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_vc1_chroma_mc8_neon;
         dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_neon;
         dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = ff_put_vc1_chroma_mc4_neon;
diff --git a/libavcodec/aarch64/vc1dsp_neon.S b/libavcodec/aarch64/vc1dsp_neon.S
new file mode 100644
index 0000000000..70391b4179
--- /dev/null
+++ b/libavcodec/aarch64/vc1dsp_neon.S
@@ -0,0 +1,698 @@ 
+/*
+ * VC1 AArch64 NEON optimisations
+ *
+ * Copyright (c) 2022 Ben Avison <bavison@riscosopen.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/aarch64/asm.S"
+
+.align  5
+.Lcoeffs:
+.quad   0x00050002
+
+// VC-1 in-loop deblocking filter for 4 pixel pairs at boundary of vertically-neighbouring blocks
+// On entry:
+//   x0 -> top-left pel of lower block
+//   w1 = row stride, bytes
+//   w2 = PQUANT bitstream parameter
+function ff_vc1_v_loop_filter4_neon, export=1
+        sub             x3, x0, w1, sxtw #2
+        sxtw            x1, w1                  // technically, stride is signed int
+        ldr             d0, .Lcoeffs
+        ld1             {v1.s}[0], [x0], x1     // P5
+        ld1             {v2.s}[0], [x3], x1     // P1
+        ld1             {v3.s}[0], [x3], x1     // P2
+        ld1             {v4.s}[0], [x0], x1     // P6
+        ld1             {v5.s}[0], [x3], x1     // P3
+        ld1             {v6.s}[0], [x0], x1     // P7
+        ld1             {v7.s}[0], [x3]         // P4
+        ld1             {v16.s}[0], [x0]        // P8
+        ushll           v17.8h, v1.8b, #1       // 2*P5
+        dup             v18.8h, w2              // pq
+        ushll           v2.8h, v2.8b, #1        // 2*P1
+        uxtl            v3.8h, v3.8b            // P2
+        uxtl            v4.8h, v4.8b            // P6
+        uxtl            v19.8h, v5.8b           // P3
+        mls             v2.4h, v3.4h, v0.h[1]   // 2*P1-5*P2
+        uxtl            v3.8h, v6.8b            // P7
+        mls             v17.4h, v4.4h, v0.h[1]  // 2*P5-5*P6
+        ushll           v5.8h, v5.8b, #1        // 2*P3
+        uxtl            v6.8h, v7.8b            // P4
+        mla             v17.4h, v3.4h, v0.h[1]  // 2*P5-5*P6+5*P7
+        uxtl            v3.8h, v16.8b           // P8
+        mla             v2.4h, v19.4h, v0.h[1]  // 2*P1-5*P2+5*P3
+        uxtl            v1.8h, v1.8b            // P5
+        mls             v5.4h, v6.4h, v0.h[1]   // 2*P3-5*P4
+        mls             v17.4h, v3.4h, v0.h[0]  // 2*P5-5*P6+5*P7-2*P8
+        sub             v3.4h, v6.4h, v1.4h     // P4-P5
+        mls             v2.4h, v6.4h, v0.h[0]   // 2*P1-5*P2+5*P3-2*P4
+        mla             v5.4h, v1.4h, v0.h[1]   // 2*P3-5*P4+5*P5
+        mls             v5.4h, v4.4h, v0.h[0]   // 2*P3-5*P4+5*P5-2*P6
+        abs             v4.4h, v3.4h
+        srshr           v7.4h, v17.4h, #3
+        srshr           v2.4h, v2.4h, #3
+        sshr            v4.4h, v4.4h, #1        // clip
+        srshr           v5.4h, v5.4h, #3
+        abs             v7.4h, v7.4h            // a2
+        sshr            v3.4h, v3.4h, #8        // clip_sign
+        abs             v2.4h, v2.4h            // a1
+        cmeq            v16.4h, v4.4h, #0       // test clip == 0
+        abs             v17.4h, v5.4h           // a0
+        sshr            v5.4h, v5.4h, #8        // a0_sign
+        cmhs            v19.4h, v2.4h, v7.4h    // test a1 >= a2
+        cmhs            v18.4h, v17.4h, v18.4h  // test a0 >= pq
+        sub             v3.4h, v3.4h, v5.4h     // clip_sign - a0_sign
+        bsl             v19.8b, v7.8b, v2.8b    // a3
+        orr             v2.8b, v16.8b, v18.8b   // test clip == 0 || a0 >= pq
+        uqsub           v5.4h, v17.4h, v19.4h   // a0 >= a3 ? a0-a3 : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        cmhs            v7.4h, v19.4h, v17.4h   // test a3 >= a0
+        mul             v0.4h, v5.4h, v0.h[1]   // a0 >= a3 ? 5*(a0-a3) : 0
+        orr             v5.8b, v2.8b, v7.8b     // test clip == 0 || a0 >= pq || a3 >= a0
+        mov             w0, v5.s[1]             // move to gp reg
+        ushr            v0.4h, v0.4h, #3        // a0 >= a3 ? (5*(a0-a3))>>3 : 0
+        cmhs            v5.4h, v0.4h, v4.4h
+        tbnz            w0, #0, 1f              // none of the 4 pixel pairs should be updated if this one is not filtered
+        bsl             v5.8b, v4.8b, v0.8b     // FFMIN(d, clip)
+        bic             v0.8b, v5.8b, v2.8b     // set each d to zero if it should not be filtered because clip == 0 || a0 >= pq (a3 > a0 case already zeroed by saturating sub)
+        mls             v6.4h, v0.4h, v3.4h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P4
+        mla             v1.4h, v0.4h, v3.4h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P5
+        sqxtun          v0.8b, v6.8h
+        sqxtun          v1.8b, v1.8h
+        st1             {v0.s}[0], [x3], x1
+        st1             {v1.s}[0], [x3]
+1:      ret
+endfunc
+
+// VC-1 in-loop deblocking filter for 4 pixel pairs at boundary of horizontally-neighbouring blocks
+// On entry:
+//   x0 -> top-left pel of right block
+//   w1 = row stride, bytes
+//   w2 = PQUANT bitstream parameter
+function ff_vc1_h_loop_filter4_neon, export=1
+        sub             x3, x0, #4              // where to start reading
+        sxtw            x1, w1                  // technically, stride is signed int
+        ldr             d0, .Lcoeffs
+        ld1             {v1.8b}, [x3], x1
+        sub             x0, x0, #1              // where to start writing
+        ld1             {v2.8b}, [x3], x1
+        ld1             {v3.8b}, [x3], x1
+        ld1             {v4.8b}, [x3]
+        dup             v5.8h, w2               // pq
+        trn1            v6.8b, v1.8b, v2.8b
+        trn2            v1.8b, v1.8b, v2.8b
+        trn1            v2.8b, v3.8b, v4.8b
+        trn2            v3.8b, v3.8b, v4.8b
+        trn1            v4.4h, v6.4h, v2.4h     // P1, P5
+        trn1            v7.4h, v1.4h, v3.4h     // P2, P6
+        trn2            v2.4h, v6.4h, v2.4h     // P3, P7
+        trn2            v1.4h, v1.4h, v3.4h     // P4, P8
+        ushll           v3.8h, v4.8b, #1        // 2*P1, 2*P5
+        uxtl            v6.8h, v7.8b            // P2, P6
+        uxtl            v7.8h, v2.8b            // P3, P7
+        uxtl            v1.8h, v1.8b            // P4, P8
+        mls             v3.8h, v6.8h, v0.h[1]   // 2*P1-5*P2, 2*P5-5*P6
+        ushll           v2.8h, v2.8b, #1        // 2*P3, 2*P7
+        uxtl            v4.8h, v4.8b            // P1, P5
+        mla             v3.8h, v7.8h, v0.h[1]   // 2*P1-5*P2+5*P3, 2*P5-5*P6+5*P7
+        mov             d6, v6.d[1]             // P6
+        mls             v3.8h, v1.8h, v0.h[0]   // 2*P1-5*P2+5*P3-2*P4, 2*P5-5*P6+5*P7-2*P8
+        mov             d4, v4.d[1]             // P5
+        mls             v2.4h, v1.4h, v0.h[1]   // 2*P3-5*P4
+        mla             v2.4h, v4.4h, v0.h[1]   // 2*P3-5*P4+5*P5
+        sub             v7.4h, v1.4h, v4.4h     // P4-P5
+        mls             v2.4h, v6.4h, v0.h[0]   // 2*P3-5*P4+5*P5-2*P6
+        srshr           v3.8h, v3.8h, #3
+        abs             v6.4h, v7.4h
+        sshr            v7.4h, v7.4h, #8        // clip_sign
+        srshr           v2.4h, v2.4h, #3
+        abs             v3.8h, v3.8h            // a1, a2
+        sshr            v6.4h, v6.4h, #1        // clip
+        mov             d16, v3.d[1]            // a2
+        abs             v17.4h, v2.4h           // a0
+        cmeq            v18.4h, v6.4h, #0       // test clip == 0
+        sshr            v2.4h, v2.4h, #8        // a0_sign
+        cmhs            v19.4h, v3.4h, v16.4h   // test a1 >= a2
+        cmhs            v5.4h, v17.4h, v5.4h    // test a0 >= pq
+        sub             v2.4h, v7.4h, v2.4h     // clip_sign - a0_sign
+        bsl             v19.8b, v16.8b, v3.8b   // a3
+        orr             v3.8b, v18.8b, v5.8b    // test clip == 0 || a0 >= pq
+        uqsub           v5.4h, v17.4h, v19.4h   // a0 >= a3 ? a0-a3 : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        cmhs            v7.4h, v19.4h, v17.4h   // test a3 >= a0
+        mul             v0.4h, v5.4h, v0.h[1]   // a0 >= a3 ? 5*(a0-a3) : 0
+        orr             v5.8b, v3.8b, v7.8b     // test clip == 0 || a0 >= pq || a3 >= a0
+        mov             w2, v5.s[1]             // move to gp reg
+        ushr            v0.4h, v0.4h, #3        // a0 >= a3 ? (5*(a0-a3))>>3 : 0
+        cmhs            v5.4h, v0.4h, v6.4h
+        tbnz            w2, #0, 1f              // none of the 4 pixel pairs should be updated if this one is not filtered
+        bsl             v5.8b, v6.8b, v0.8b     // FFMIN(d, clip)
+        bic             v0.8b, v5.8b, v3.8b     // set each d to zero if it should not be filtered because clip == 0 || a0 >= pq (a3 > a0 case already zeroed by saturating sub)
+        mla             v4.4h, v0.4h, v2.4h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P5
+        mls             v1.4h, v0.4h, v2.4h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P4
+        sqxtun          v3.8b, v4.8h
+        sqxtun          v2.8b, v1.8h
+        st2             {v2.b, v3.b}[0], [x0], x1
+        st2             {v2.b, v3.b}[1], [x0], x1
+        st2             {v2.b, v3.b}[2], [x0], x1
+        st2             {v2.b, v3.b}[3], [x0]
+1:      ret
+endfunc
+
+// VC-1 in-loop deblocking filter for 8 pixel pairs at boundary of vertically-neighbouring blocks
+// On entry:
+//   x0 -> top-left pel of lower block
+//   w1 = row stride, bytes
+//   w2 = PQUANT bitstream parameter
+function ff_vc1_v_loop_filter8_neon, export=1
+        sub             x3, x0, w1, sxtw #2
+        sxtw            x1, w1                  // technically, stride is signed int
+        ldr             d0, .Lcoeffs
+        ld1             {v1.8b}, [x0], x1       // P5
+        movi            v2.2d, #0x0000ffff00000000
+        ld1             {v3.8b}, [x3], x1       // P1
+        ld1             {v4.8b}, [x3], x1       // P2
+        ld1             {v5.8b}, [x0], x1       // P6
+        ld1             {v6.8b}, [x3], x1       // P3
+        ld1             {v7.8b}, [x0], x1       // P7
+        ushll           v16.8h, v1.8b, #1       // 2*P5
+        ushll           v3.8h, v3.8b, #1        // 2*P1
+        ld1             {v17.8b}, [x3]          // P4
+        uxtl            v4.8h, v4.8b            // P2
+        ld1             {v18.8b}, [x0]          // P8
+        uxtl            v5.8h, v5.8b            // P6
+        dup             v19.8h, w2              // pq
+        uxtl            v20.8h, v6.8b           // P3
+        mls             v3.8h, v4.8h, v0.h[1]   // 2*P1-5*P2
+        uxtl            v4.8h, v7.8b            // P7
+        ushll           v6.8h, v6.8b, #1        // 2*P3
+        mls             v16.8h, v5.8h, v0.h[1]  // 2*P5-5*P6
+        uxtl            v7.8h, v17.8b           // P4
+        uxtl            v17.8h, v18.8b          // P8
+        mla             v16.8h, v4.8h, v0.h[1]  // 2*P5-5*P6+5*P7
+        uxtl            v1.8h, v1.8b            // P5
+        mla             v3.8h, v20.8h, v0.h[1]  // 2*P1-5*P2+5*P3
+        sub             v4.8h, v7.8h, v1.8h     // P4-P5
+        mls             v6.8h, v7.8h, v0.h[1]   // 2*P3-5*P4
+        mls             v16.8h, v17.8h, v0.h[0] // 2*P5-5*P6+5*P7-2*P8
+        abs             v17.8h, v4.8h
+        sshr            v4.8h, v4.8h, #8        // clip_sign
+        mls             v3.8h, v7.8h, v0.h[0]   // 2*P1-5*P2+5*P3-2*P4
+        sshr            v17.8h, v17.8h, #1      // clip
+        mla             v6.8h, v1.8h, v0.h[1]   // 2*P3-5*P4+5*P5
+        srshr           v16.8h, v16.8h, #3
+        mls             v6.8h, v5.8h, v0.h[0]   // 2*P3-5*P4+5*P5-2*P6
+        cmeq            v5.8h, v17.8h, #0       // test clip == 0
+        srshr           v3.8h, v3.8h, #3
+        abs             v16.8h, v16.8h          // a2
+        abs             v3.8h, v3.8h            // a1
+        srshr           v6.8h, v6.8h, #3
+        cmhs            v18.8h, v3.8h, v16.8h   // test a1 >= a2
+        abs             v20.8h, v6.8h           // a0
+        sshr            v6.8h, v6.8h, #8        // a0_sign
+        bsl             v18.16b, v16.16b, v3.16b // a3
+        cmhs            v3.8h, v20.8h, v19.8h   // test a0 >= pq
+        sub             v4.8h, v4.8h, v6.8h     // clip_sign - a0_sign
+        uqsub           v6.8h, v20.8h, v18.8h   // a0 >= a3 ? a0-a3 : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        cmhs            v16.8h, v18.8h, v20.8h  // test a3 >= a0
+        orr             v3.16b, v5.16b, v3.16b  // test clip == 0 || a0 >= pq
+        mul             v0.8h, v6.8h, v0.h[1]   // a0 >= a3 ? 5*(a0-a3) : 0
+        orr             v5.16b, v3.16b, v16.16b // test clip == 0 || a0 >= pq || a3 >= a0
+        cmtst           v2.2d, v5.2d, v2.2d     // if 2nd of each group of is not filtered, then none of the others in the group should be either
+        mov             w0, v5.s[1]             // move to gp reg
+        ushr            v0.8h, v0.8h, #3        // a0 >= a3 ? (5*(a0-a3))>>3 : 0
+        mov             w2, v5.s[3]
+        orr             v2.16b, v3.16b, v2.16b
+        cmhs            v3.8h, v0.8h, v17.8h
+        and             w0, w0, w2
+        bsl             v3.16b, v17.16b, v0.16b // FFMIN(d, clip)
+        tbnz            w0, #0, 1f              // none of the 8 pixel pairs should be updated in this case
+        bic             v0.16b, v3.16b, v2.16b  // set each d to zero if it should not be filtered
+        mls             v7.8h, v0.8h, v4.8h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P4
+        mla             v1.8h, v0.8h, v4.8h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P5
+        sqxtun          v0.8b, v7.8h
+        sqxtun          v1.8b, v1.8h
+        st1             {v0.8b}, [x3], x1
+        st1             {v1.8b}, [x3]
+1:      ret
+endfunc
+
+// VC-1 in-loop deblocking filter for 8 pixel pairs at boundary of horizontally-neighbouring blocks
+// On entry:
+//   x0 -> top-left pel of right block
+//   w1 = row stride, bytes
+//   w2 = PQUANT bitstream parameter
+function ff_vc1_h_loop_filter8_neon, export=1
+        sub             x3, x0, #4              // where to start reading
+        sxtw            x1, w1                  // technically, stride is signed int
+        ldr             d0, .Lcoeffs
+        ld1             {v1.8b}, [x3], x1       // P1[0], P2[0]...
+        sub             x0, x0, #1              // where to start writing
+        ld1             {v2.8b}, [x3], x1
+        add             x4, x0, x1, lsl #2
+        ld1             {v3.8b}, [x3], x1
+        ld1             {v4.8b}, [x3], x1
+        ld1             {v5.8b}, [x3], x1
+        ld1             {v6.8b}, [x3], x1
+        ld1             {v7.8b}, [x3], x1
+        trn1            v16.8b, v1.8b, v2.8b    // P1[0], P1[1], P3[0]...
+        ld1             {v17.8b}, [x3]
+        trn2            v1.8b, v1.8b, v2.8b     // P2[0], P2[1], P4[0]...
+        trn1            v2.8b, v3.8b, v4.8b     // P1[2], P1[3], P3[2]...
+        trn2            v3.8b, v3.8b, v4.8b     // P2[2], P2[3], P4[2]...
+        dup             v4.8h, w2               // pq
+        trn1            v18.8b, v5.8b, v6.8b    // P1[4], P1[5], P3[4]...
+        trn2            v5.8b, v5.8b, v6.8b     // P2[4], P2[5], P4[4]...
+        trn1            v6.4h, v16.4h, v2.4h    // P1[0], P1[1], P1[2], P1[3], P5[0]...
+        trn1            v19.4h, v1.4h, v3.4h    // P2[0], P2[1], P2[2], P2[3], P6[0]...
+        trn1            v20.8b, v7.8b, v17.8b   // P1[6], P1[7], P3[6]...
+        trn2            v7.8b, v7.8b, v17.8b    // P2[6], P2[7], P4[6]...
+        trn2            v2.4h, v16.4h, v2.4h    // P3[0], P3[1], P3[2], P3[3], P7[0]...
+        trn2            v1.4h, v1.4h, v3.4h     // P4[0], P4[1], P4[2], P4[3], P8[0]...
+        trn1            v3.4h, v18.4h, v20.4h   // P1[4], P1[5], P1[6], P1[7], P5[4]...
+        trn1            v16.4h, v5.4h, v7.4h    // P2[4], P2[5], P2[6], P2[7], P6[4]...
+        trn2            v17.4h, v18.4h, v20.4h  // P3[4], P3[5], P3[6], P3[7], P7[4]...
+        trn2            v5.4h, v5.4h, v7.4h     // P4[4], P4[5], P4[6], P4[7], P8[4]...
+        trn1            v7.2s, v6.2s, v3.2s     // P1
+        trn1            v18.2s, v19.2s, v16.2s  // P2
+        trn2            v3.2s, v6.2s, v3.2s     // P5
+        trn2            v6.2s, v19.2s, v16.2s   // P6
+        trn1            v16.2s, v2.2s, v17.2s   // P3
+        trn2            v2.2s, v2.2s, v17.2s    // P7
+        ushll           v7.8h, v7.8b, #1        // 2*P1
+        trn1            v17.2s, v1.2s, v5.2s    // P4
+        ushll           v19.8h, v3.8b, #1       // 2*P5
+        trn2            v1.2s, v1.2s, v5.2s     // P8
+        uxtl            v5.8h, v18.8b           // P2
+        uxtl            v6.8h, v6.8b            // P6
+        uxtl            v18.8h, v16.8b          // P3
+        mls             v7.8h, v5.8h, v0.h[1]   // 2*P1-5*P2
+        uxtl            v2.8h, v2.8b            // P7
+        ushll           v5.8h, v16.8b, #1       // 2*P3
+        mls             v19.8h, v6.8h, v0.h[1]  // 2*P5-5*P6
+        uxtl            v16.8h, v17.8b          // P4
+        uxtl            v1.8h, v1.8b            // P8
+        mla             v19.8h, v2.8h, v0.h[1]  // 2*P5-5*P6+5*P7
+        uxtl            v2.8h, v3.8b            // P5
+        mla             v7.8h, v18.8h, v0.h[1]  // 2*P1-5*P2+5*P3
+        sub             v3.8h, v16.8h, v2.8h    // P4-P5
+        mls             v5.8h, v16.8h, v0.h[1]  // 2*P3-5*P4
+        mls             v19.8h, v1.8h, v0.h[0]  // 2*P5-5*P6+5*P7-2*P8
+        abs             v1.8h, v3.8h
+        sshr            v3.8h, v3.8h, #8        // clip_sign
+        mls             v7.8h, v16.8h, v0.h[0]  // 2*P1-5*P2+5*P3-2*P4
+        sshr            v1.8h, v1.8h, #1        // clip
+        mla             v5.8h, v2.8h, v0.h[1]   // 2*P3-5*P4+5*P5
+        srshr           v17.8h, v19.8h, #3
+        mls             v5.8h, v6.8h, v0.h[0]   // 2*P3-5*P4+5*P5-2*P6
+        cmeq            v6.8h, v1.8h, #0        // test clip == 0
+        srshr           v7.8h, v7.8h, #3
+        abs             v17.8h, v17.8h          // a2
+        abs             v7.8h, v7.8h            // a1
+        srshr           v5.8h, v5.8h, #3
+        cmhs            v18.8h, v7.8h, v17.8h   // test a1 >= a2
+        abs             v19.8h, v5.8h           // a0
+        sshr            v5.8h, v5.8h, #8        // a0_sign
+        bsl             v18.16b, v17.16b, v7.16b // a3
+        cmhs            v4.8h, v19.8h, v4.8h    // test a0 >= pq
+        sub             v3.8h, v3.8h, v5.8h     // clip_sign - a0_sign
+        uqsub           v5.8h, v19.8h, v18.8h   // a0 >= a3 ? a0-a3 : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        cmhs            v7.8h, v18.8h, v19.8h   // test a3 >= a0
+        orr             v4.16b, v6.16b, v4.16b  // test clip == 0 || a0 >= pq
+        mul             v0.8h, v5.8h, v0.h[1]   // a0 >= a3 ? 5*(a0-a3) : 0
+        orr             v5.16b, v4.16b, v7.16b  // test clip == 0 || a0 >= pq || a3 >= a0
+        mov             w2, v5.s[1]             // move to gp reg
+        ushr            v0.8h, v0.8h, #3        // a0 >= a3 ? (5*(a0-a3))>>3 : 0
+        mov             w3, v5.s[3]
+        cmhs            v5.8h, v0.8h, v1.8h
+        and             w5, w2, w3
+        bsl             v5.16b, v1.16b, v0.16b  // FFMIN(d, clip)
+        tbnz            w5, #0, 2f              // none of the 8 pixel pairs should be updated in this case
+        bic             v0.16b, v5.16b, v4.16b  // set each d to zero if it should not be filtered because clip == 0 || a0 >= pq (a3 > a0 case already zeroed by saturating sub)
+        mla             v2.8h, v0.8h, v3.8h     // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P5
+        mls             v16.8h, v0.8h, v3.8h    // invert d depending on clip_sign & a0_sign, or zero it if they match, and accumulate into P4
+        sqxtun          v1.8b, v2.8h
+        sqxtun          v0.8b, v16.8h
+        tbnz            w2, #0, 1f              // none of the first 4 pixel pairs should be updated if so
+        st2             {v0.b, v1.b}[0], [x0], x1
+        st2             {v0.b, v1.b}[1], [x0], x1
+        st2             {v0.b, v1.b}[2], [x0], x1
+        st2             {v0.b, v1.b}[3], [x0]
+1:      tbnz            w3, #0, 2f              // none of the second 4 pixel pairs should be updated if so
+        st2             {v0.b, v1.b}[4], [x4], x1
+        st2             {v0.b, v1.b}[5], [x4], x1
+        st2             {v0.b, v1.b}[6], [x4], x1
+        st2             {v0.b, v1.b}[7], [x4]
+2:      ret
+endfunc
+
+// VC-1 in-loop deblocking filter for 16 pixel pairs at boundary of vertically-neighbouring blocks
+// On entry:
+//   x0 -> top-left pel of lower block
+//   w1 = row stride, bytes
+//   w2 = PQUANT bitstream parameter
+function ff_vc1_v_loop_filter16_neon, export=1
+        sub             x3, x0, w1, sxtw #2
+        sxtw            x1, w1                  // technically, stride is signed int
+        ldr             d0, .Lcoeffs
+        ld1             {v1.16b}, [x0], x1      // P5
+        movi            v2.2d, #0x0000ffff00000000
+        ld1             {v3.16b}, [x3], x1      // P1
+        ld1             {v4.16b}, [x3], x1      // P2
+        ld1             {v5.16b}, [x0], x1      // P6
+        ld1             {v6.16b}, [x3], x1      // P3
+        ld1             {v7.16b}, [x0], x1      // P7
+        ushll           v16.8h, v1.8b, #1       // 2*P5[0..7]
+        ushll           v17.8h, v3.8b, #1       // 2*P1[0..7]
+        ld1             {v18.16b}, [x3]         // P4
+        uxtl            v19.8h, v4.8b           // P2[0..7]
+        ld1             {v20.16b}, [x0]         // P8
+        uxtl            v21.8h, v5.8b           // P6[0..7]
+        dup             v22.8h, w2              // pq
+        ushll2          v3.8h, v3.16b, #1       // 2*P1[8..15]
+        mls             v17.8h, v19.8h, v0.h[1] // 2*P1[0..7]-5*P2[0..7]
+        ushll2          v19.8h, v1.16b, #1      // 2*P5[8..15]
+        uxtl2           v4.8h, v4.16b           // P2[8..15]
+        mls             v16.8h, v21.8h, v0.h[1] // 2*P5[0..7]-5*P6[0..7]
+        uxtl2           v5.8h, v5.16b           // P6[8..15]
+        uxtl            v23.8h, v6.8b           // P3[0..7]
+        uxtl            v24.8h, v7.8b           // P7[0..7]
+        mls             v3.8h, v4.8h, v0.h[1]   // 2*P1[8..15]-5*P2[8..15]
+        ushll           v4.8h, v6.8b, #1        // 2*P3[0..7]
+        uxtl            v25.8h, v18.8b          // P4[0..7]
+        mls             v19.8h, v5.8h, v0.h[1]  // 2*P5[8..15]-5*P6[8..15]
+        uxtl2           v26.8h, v6.16b          // P3[8..15]
+        mla             v17.8h, v23.8h, v0.h[1] // 2*P1[0..7]-5*P2[0..7]+5*P3[0..7]
+        uxtl2           v7.8h, v7.16b           // P7[8..15]
+        ushll2          v6.8h, v6.16b, #1       // 2*P3[8..15]
+        mla             v16.8h, v24.8h, v0.h[1] // 2*P5[0..7]-5*P6[0..7]+5*P7[0..7]
+        uxtl2           v18.8h, v18.16b         // P4[8..15]
+        uxtl            v23.8h, v20.8b          // P8[0..7]
+        mls             v4.8h, v25.8h, v0.h[1]  // 2*P3[0..7]-5*P4[0..7]
+        uxtl            v24.8h, v1.8b           // P5[0..7]
+        uxtl2           v20.8h, v20.16b         // P8[8..15]
+        mla             v3.8h, v26.8h, v0.h[1]  // 2*P1[8..15]-5*P2[8..15]+5*P3[8..15]
+        uxtl2           v1.8h, v1.16b           // P5[8..15]
+        sub             v26.8h, v25.8h, v24.8h  // P4[0..7]-P5[0..7]
+        mla             v19.8h, v7.8h, v0.h[1]  // 2*P5[8..15]-5*P6[8..15]+5*P7[8..15]
+        sub             v7.8h, v18.8h, v1.8h    // P4[8..15]-P5[8..15]
+        mls             v6.8h, v18.8h, v0.h[1]  // 2*P3[8..15]-5*P4[8..15]
+        abs             v27.8h, v26.8h
+        sshr            v26.8h, v26.8h, #8      // clip_sign[0..7]
+        mls             v17.8h, v25.8h, v0.h[0] // 2*P1[0..7]-5*P2[0..7]+5*P3[0..7]-2*P4[0..7]
+        abs             v28.8h, v7.8h
+        sshr            v27.8h, v27.8h, #1      // clip[0..7]
+        mls             v16.8h, v23.8h, v0.h[0] // 2*P5[0..7]-5*P6[0..7]+5*P7[0..7]-2*P8[0..7]
+        sshr            v7.8h, v7.8h, #8        // clip_sign[8..15]
+        sshr            v23.8h, v28.8h, #1      // clip[8..15]
+        mla             v4.8h, v24.8h, v0.h[1]  // 2*P3[0..7]-5*P4[0..7]+5*P5[0..7]
+        cmeq            v28.8h, v27.8h, #0      // test clip[0..7] == 0
+        srshr           v17.8h, v17.8h, #3
+        mls             v3.8h, v18.8h, v0.h[0]  // 2*P1[8..15]-5*P2[8..15]+5*P3[8..15]-2*P4[8..15]
+        cmeq            v29.8h, v23.8h, #0      // test clip[8..15] == 0
+        srshr           v16.8h, v16.8h, #3
+        mls             v19.8h, v20.8h, v0.h[0] // 2*P5[8..15]-5*P6[8..15]+5*P7[8..15]-2*P8[8..15]
+        abs             v17.8h, v17.8h          // a1[0..7]
+        mla             v6.8h, v1.8h, v0.h[1]   // 2*P3[8..15]-5*P4[8..15]+5*P5[8..15]
+        srshr           v3.8h, v3.8h, #3
+        mls             v4.8h, v21.8h, v0.h[0]  // 2*P3[0..7]-5*P4[0..7]+5*P5[0..7]-2*P6[0..7]
+        abs             v16.8h, v16.8h          // a2[0..7]
+        srshr           v19.8h, v19.8h, #3
+        mls             v6.8h, v5.8h, v0.h[0]   // 2*P3[8..15]-5*P4[8..15]+5*P5[8..15]-2*P6[8..15]
+        cmhs            v5.8h, v17.8h, v16.8h   // test a1[0..7] >= a2[0..7]
+        abs             v3.8h, v3.8h            // a1[8..15]
+        srshr           v4.8h, v4.8h, #3
+        abs             v19.8h, v19.8h          // a2[8..15]
+        bsl             v5.16b, v16.16b, v17.16b // a3[0..7]
+        srshr           v6.8h, v6.8h, #3
+        cmhs            v16.8h, v3.8h, v19.8h   // test a1[8..15] >= a2[8.15]
+        abs             v17.8h, v4.8h           // a0[0..7]
+        sshr            v4.8h, v4.8h, #8        // a0_sign[0..7]
+        bsl             v16.16b, v19.16b, v3.16b // a3[8..15]
+        uqsub           v3.8h, v17.8h, v5.8h    // a0[0..7] >= a3[0..7] ? a0[0..7]-a3[0..7] : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        abs             v19.8h, v6.8h           // a0[8..15]
+        cmhs            v20.8h, v17.8h, v22.8h  // test a0[0..7] >= pq
+        cmhs            v5.8h, v5.8h, v17.8h    // test a3[0..7] >= a0[0..7]
+        sub             v4.8h, v26.8h, v4.8h    // clip_sign[0..7] - a0_sign[0..7]
+        sshr            v6.8h, v6.8h, #8        // a0_sign[8..15]
+        mul             v3.8h, v3.8h, v0.h[1]   // a0[0..7] >= a3[0..7] ? 5*(a0[0..7]-a3[0..7]) : 0
+        uqsub           v17.8h, v19.8h, v16.8h  // a0[8..15] >= a3[8..15] ? a0[8..15]-a3[8..15] : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        orr             v20.16b, v28.16b, v20.16b // test clip[0..7] == 0 || a0[0..7] >= pq
+        cmhs            v21.8h, v19.8h, v22.8h  // test a0[8..15] >= pq
+        cmhs            v16.8h, v16.8h, v19.8h  // test a3[8..15] >= a0[8..15]
+        mul             v0.8h, v17.8h, v0.h[1]  // a0[8..15] >= a3[8..15] ? 5*(a0[8..15]-a3[8..15]) : 0
+        sub             v6.8h, v7.8h, v6.8h     // clip_sign[8..15] - a0_sign[8..15]
+        orr             v5.16b, v20.16b, v5.16b // test clip[0..7] == 0 || a0[0..7] >= pq || a3[0..7] >= a0[0..7]
+        ushr            v3.8h, v3.8h, #3        // a0[0..7] >= a3[0..7] ? (5*(a0[0..7]-a3[0..7]))>>3 : 0
+        orr             v7.16b, v29.16b, v21.16b // test clip[8..15] == 0 || a0[8..15] >= pq
+        cmtst           v17.2d, v5.2d, v2.2d    // if 2nd of each group of is not filtered, then none of the others in the group should be either
+        mov             w0, v5.s[1]             // move to gp reg
+        cmhs            v19.8h, v3.8h, v27.8h
+        ushr            v0.8h, v0.8h, #3        // a0[8..15] >= a3[8..15] ? (5*(a0[8..15]-a3[8..15]))>>3 : 0
+        mov             w2, v5.s[3]
+        orr             v5.16b, v7.16b, v16.16b // test clip[8..15] == 0 || a0[8..15] >= pq || a3[8..15] >= a0[8..15]
+        orr             v16.16b, v20.16b, v17.16b
+        bsl             v19.16b, v27.16b, v3.16b // FFMIN(d[0..7], clip[0..7])
+        cmtst           v2.2d, v5.2d, v2.2d
+        cmhs            v3.8h, v0.8h, v23.8h
+        mov             w4, v5.s[1]
+        mov             w5, v5.s[3]
+        and             w0, w0, w2
+        bic             v5.16b, v19.16b, v16.16b // set each d[0..7] to zero if it should not be filtered because clip[0..7] == 0 || a0[0..7] >= pq (a3 > a0 case already zeroed by saturating sub)
+        orr             v2.16b, v7.16b, v2.16b
+        bsl             v3.16b, v23.16b, v0.16b // FFMIN(d[8..15], clip[8..15])
+        mls             v25.8h, v5.8h, v4.8h    // invert d[0..7] depending on clip_sign[0..7] & a0_sign[0..7], or zero it if they match, and accumulate into P4[0..7]
+        and             w2, w4, w5
+        bic             v0.16b, v3.16b, v2.16b  // set each d[8..15] to zero if it should not be filtered because clip[8..15] == 0 || a0[8..15] >= pq (a3 > a0 case already zeroed by saturating sub)
+        mla             v24.8h, v5.8h, v4.8h    // invert d[0..7] depending on clip_sign[0..7] & a0_sign[0..7], or zero it if they match, and accumulate into P5[0..7]
+        and             w0, w0, w2
+        mls             v18.8h, v0.8h, v6.8h    // invert d[8..15] depending on clip_sign[8..15] & a0_sign[8..15], or zero it if they match, and accumulate into P4[8..15]
+        sqxtun          v2.8b, v25.8h
+        tbnz            w0, #0, 1f              // none of the 16 pixel pairs should be updated in this case
+        mla             v1.8h, v0.8h, v6.8h     // invert d[8..15] depending on clip_sign[8..15] & a0_sign[8..15], or zero it if they match, and accumulate into P5[8..15]
+        sqxtun          v0.8b, v24.8h
+        sqxtun2         v2.16b, v18.8h
+        sqxtun2         v0.16b, v1.8h
+        st1             {v2.16b}, [x3], x1
+        st1             {v0.16b}, [x3]
+1:      ret
+endfunc
+
+// VC-1 in-loop deblocking filter for 16 pixel pairs at boundary of horizontally-neighbouring blocks
+// On entry:
+//   x0 -> top-left pel of right block
+//   w1 = row stride, bytes
+//   w2 = PQUANT bitstream parameter
+function ff_vc1_h_loop_filter16_neon, export=1
+        sub             x3, x0, #4              // where to start reading
+        sxtw            x1, w1                  // technically, stride is signed int
+        ldr             d0, .Lcoeffs
+        ld1             {v1.8b}, [x3], x1       // P1[0], P2[0]...
+        sub             x0, x0, #1              // where to start writing
+        ld1             {v2.8b}, [x3], x1
+        add             x4, x0, x1, lsl #3
+        ld1             {v3.8b}, [x3], x1
+        add             x5, x0, x1, lsl #2
+        ld1             {v4.8b}, [x3], x1
+        add             x6, x4, x1, lsl #2
+        ld1             {v5.8b}, [x3], x1
+        ld1             {v6.8b}, [x3], x1
+        ld1             {v7.8b}, [x3], x1
+        trn1            v16.8b, v1.8b, v2.8b    // P1[0], P1[1], P3[0]...
+        ld1             {v17.8b}, [x3], x1
+        trn2            v1.8b, v1.8b, v2.8b     // P2[0], P2[1], P4[0]...
+        ld1             {v2.8b}, [x3], x1
+        trn1            v18.8b, v3.8b, v4.8b    // P1[2], P1[3], P3[2]...
+        ld1             {v19.8b}, [x3], x1
+        trn2            v3.8b, v3.8b, v4.8b     // P2[2], P2[3], P4[2]...
+        ld1             {v4.8b}, [x3], x1
+        trn1            v20.8b, v5.8b, v6.8b    // P1[4], P1[5], P3[4]...
+        ld1             {v21.8b}, [x3], x1
+        trn2            v5.8b, v5.8b, v6.8b     // P2[4], P2[5], P4[4]...
+        ld1             {v6.8b}, [x3], x1
+        trn1            v22.8b, v7.8b, v17.8b   // P1[6], P1[7], P3[6]...
+        ld1             {v23.8b}, [x3], x1
+        trn2            v7.8b, v7.8b, v17.8b    // P2[6], P2[7], P4[6]...
+        ld1             {v17.8b}, [x3], x1
+        trn1            v24.8b, v2.8b, v19.8b   // P1[8], P1[9], P3[8]...
+        ld1             {v25.8b}, [x3]
+        trn2            v2.8b, v2.8b, v19.8b    // P2[8], P2[9], P4[8]...
+        trn1            v19.4h, v16.4h, v18.4h  // P1[0], P1[1], P1[2], P1[3], P5[0]...
+        trn1            v26.8b, v4.8b, v21.8b   // P1[10], P1[11], P3[10]...
+        trn2            v4.8b, v4.8b, v21.8b    // P2[10], P2[11], P4[10]...
+        trn1            v21.4h, v1.4h, v3.4h    // P2[0], P2[1], P2[2], P2[3], P6[0]...
+        trn1            v27.4h, v20.4h, v22.4h  // P1[4], P1[5], P1[6], P1[7], P5[4]...
+        trn1            v28.8b, v6.8b, v23.8b   // P1[12], P1[13], P3[12]...
+        trn2            v6.8b, v6.8b, v23.8b    // P2[12], P2[13], P4[12]...
+        trn1            v23.4h, v5.4h, v7.4h    // P2[4], P2[5], P2[6], P2[7], P6[4]...
+        trn1            v29.4h, v24.4h, v26.4h  // P1[8], P1[9], P1[10], P1[11], P5[8]...
+        trn1            v30.8b, v17.8b, v25.8b  // P1[14], P1[15], P3[14]...
+        trn2            v17.8b, v17.8b, v25.8b  // P2[14], P2[15], P4[14]...
+        trn1            v25.4h, v2.4h, v4.4h    // P2[8], P2[9], P2[10], P2[11], P6[8]...
+        trn1            v31.2s, v19.2s, v27.2s  // P1[0..7]
+        trn2            v19.2s, v19.2s, v27.2s  // P5[0..7]
+        trn1            v27.2s, v21.2s, v23.2s  // P2[0..7]
+        trn2            v21.2s, v21.2s, v23.2s  // P6[0..7]
+        trn1            v23.4h, v28.4h, v30.4h  // P1[12], P1[13], P1[14], P1[15], P5[12]...
+        trn2            v16.4h, v16.4h, v18.4h  // P3[0], P3[1], P3[2], P3[3], P7[0]...
+        trn1            v18.4h, v6.4h, v17.4h   // P2[12], P2[13], P2[14], P2[15], P6[12]...
+        trn2            v20.4h, v20.4h, v22.4h  // P3[4], P3[5], P3[6], P3[7], P7[4]...
+        trn2            v22.4h, v24.4h, v26.4h  // P3[8], P3[9], P3[10], P3[11], P7[8]...
+        trn1            v24.2s, v29.2s, v23.2s  // P1[8..15]
+        trn2            v23.2s, v29.2s, v23.2s  // P5[8..15]
+        trn1            v26.2s, v25.2s, v18.2s  // P2[8..15]
+        trn2            v18.2s, v25.2s, v18.2s  // P6[8..15]
+        trn2            v25.4h, v28.4h, v30.4h  // P3[12], P3[13], P3[14], P3[15], P7[12]...
+        trn2            v1.4h, v1.4h, v3.4h     // P4[0], P4[1], P4[2], P4[3], P8[0]...
+        trn2            v3.4h, v5.4h, v7.4h     // P4[4], P4[5], P4[6], P4[7], P8[4]...
+        trn2            v2.4h, v2.4h, v4.4h     // P4[8], P4[9], P4[10], P4[11], P8[8]...
+        trn2            v4.4h, v6.4h, v17.4h    // P4[12], P4[13], P4[14], P4[15], P8[12]...
+        ushll           v5.8h, v31.8b, #1       // 2*P1[0..7]
+        ushll           v6.8h, v19.8b, #1       // 2*P5[0..7]
+        trn1            v7.2s, v16.2s, v20.2s   // P3[0..7]
+        uxtl            v17.8h, v27.8b          // P2[0..7]
+        trn2            v16.2s, v16.2s, v20.2s  // P7[0..7]
+        uxtl            v20.8h, v21.8b          // P6[0..7]
+        trn1            v21.2s, v22.2s, v25.2s  // P3[8..15]
+        ushll           v24.8h, v24.8b, #1      // 2*P1[8..15]
+        trn2            v22.2s, v22.2s, v25.2s  // P7[8..15]
+        ushll           v25.8h, v23.8b, #1      // 2*P5[8..15]
+        trn1            v27.2s, v1.2s, v3.2s    // P4[0..7]
+        uxtl            v26.8h, v26.8b          // P2[8..15]
+        mls             v5.8h, v17.8h, v0.h[1]  // 2*P1[0..7]-5*P2[0..7]
+        uxtl            v17.8h, v18.8b          // P6[8..15]
+        mls             v6.8h, v20.8h, v0.h[1]  // 2*P5[0..7]-5*P6[0..7]
+        trn1            v18.2s, v2.2s, v4.2s    // P4[8..15]
+        uxtl            v28.8h, v7.8b           // P3[0..7]
+        mls             v24.8h, v26.8h, v0.h[1] // 2*P1[8..15]-5*P2[8..15]
+        uxtl            v16.8h, v16.8b          // P7[0..7]
+        uxtl            v26.8h, v21.8b          // P3[8..15]
+        mls             v25.8h, v17.8h, v0.h[1] // 2*P5[8..15]-5*P6[8..15]
+        uxtl            v22.8h, v22.8b          // P7[8..15]
+        ushll           v7.8h, v7.8b, #1        // 2*P3[0..7]
+        uxtl            v27.8h, v27.8b          // P4[0..7]
+        trn2            v1.2s, v1.2s, v3.2s     // P8[0..7]
+        ushll           v3.8h, v21.8b, #1       // 2*P3[8..15]
+        trn2            v2.2s, v2.2s, v4.2s     // P8[8..15]
+        uxtl            v4.8h, v18.8b           // P4[8..15]
+        mla             v5.8h, v28.8h, v0.h[1]  // 2*P1[0..7]-5*P2[0..7]+5*P3[0..7]
+        uxtl            v1.8h, v1.8b            // P8[0..7]
+        mla             v6.8h, v16.8h, v0.h[1]  // 2*P5[0..7]-5*P6[0..7]+5*P7[0..7]
+        uxtl            v2.8h, v2.8b            // P8[8..15]
+        uxtl            v16.8h, v19.8b          // P5[0..7]
+        mla             v24.8h, v26.8h, v0.h[1] // 2*P1[8..15]-5*P2[8..15]+5*P3[8..15]
+        uxtl            v18.8h, v23.8b          // P5[8..15]
+        dup             v19.8h, w2              // pq
+        mla             v25.8h, v22.8h, v0.h[1] // 2*P5[8..15]-5*P6[8..15]+5*P7[8..15]
+        sub             v21.8h, v27.8h, v16.8h  // P4[0..7]-P5[0..7]
+        sub             v22.8h, v4.8h, v18.8h   // P4[8..15]-P5[8..15]
+        mls             v7.8h, v27.8h, v0.h[1]  // 2*P3[0..7]-5*P4[0..7]
+        abs             v23.8h, v21.8h
+        mls             v3.8h, v4.8h, v0.h[1]   // 2*P3[8..15]-5*P4[8..15]
+        abs             v26.8h, v22.8h
+        sshr            v21.8h, v21.8h, #8      // clip_sign[0..7]
+        mls             v5.8h, v27.8h, v0.h[0]  // 2*P1[0..7]-5*P2[0..7]+5*P3[0..7]-2*P4[0..7]
+        sshr            v23.8h, v23.8h, #1      // clip[0..7]
+        sshr            v26.8h, v26.8h, #1      // clip[8..15]
+        mls             v6.8h, v1.8h, v0.h[0]   // 2*P5[0..7]-5*P6[0..7]+5*P7[0..7]-2*P8[0..7]
+        sshr            v1.8h, v22.8h, #8       // clip_sign[8..15]
+        cmeq            v22.8h, v23.8h, #0      // test clip[0..7] == 0
+        mls             v24.8h, v4.8h, v0.h[0]  // 2*P1[8..15]-5*P2[8..15]+5*P3[8..15]-2*P4[8..15]
+        cmeq            v28.8h, v26.8h, #0      // test clip[8..15] == 0
+        srshr           v5.8h, v5.8h, #3
+        mls             v25.8h, v2.8h, v0.h[0]  // 2*P5[8..15]-5*P6[8..15]+5*P7[8..15]-2*P8[8..15]
+        srshr           v2.8h, v6.8h, #3
+        mla             v7.8h, v16.8h, v0.h[1]  // 2*P3[0..7]-5*P4[0..7]+5*P5[0..7]
+        srshr           v6.8h, v24.8h, #3
+        mla             v3.8h, v18.8h, v0.h[1]  // 2*P3[8..15]-5*P4[8..15]+5*P5[8..15]
+        abs             v5.8h, v5.8h            // a1[0..7]
+        srshr           v24.8h, v25.8h, #3
+        mls             v3.8h, v17.8h, v0.h[0]  // 2*P3[8..15]-5*P4[8..15]+5*P5[8..15]-2*P6[8..15]
+        abs             v2.8h, v2.8h            // a2[0..7]
+        abs             v6.8h, v6.8h            // a1[8..15]
+        mls             v7.8h, v20.8h, v0.h[0]  // 2*P3[0..7]-5*P4[0..7]+5*P5[0..7]-2*P6[0..7]
+        abs             v17.8h, v24.8h          // a2[8..15]
+        cmhs            v20.8h, v5.8h, v2.8h    // test a1[0..7] >= a2[0..7]
+        srshr           v3.8h, v3.8h, #3
+        cmhs            v24.8h, v6.8h, v17.8h   // test a1[8..15] >= a2[8.15]
+        srshr           v7.8h, v7.8h, #3
+        bsl             v20.16b, v2.16b, v5.16b // a3[0..7]
+        abs             v2.8h, v3.8h            // a0[8..15]
+        sshr            v3.8h, v3.8h, #8        // a0_sign[8..15]
+        bsl             v24.16b, v17.16b, v6.16b // a3[8..15]
+        abs             v5.8h, v7.8h            // a0[0..7]
+        sshr            v6.8h, v7.8h, #8        // a0_sign[0..7]
+        cmhs            v7.8h, v2.8h, v19.8h    // test a0[8..15] >= pq
+        sub             v1.8h, v1.8h, v3.8h     // clip_sign[8..15] - a0_sign[8..15]
+        uqsub           v3.8h, v2.8h, v24.8h    // a0[8..15] >= a3[8..15] ? a0[8..15]-a3[8..15] : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        cmhs            v2.8h, v24.8h, v2.8h    // test a3[8..15] >= a0[8..15]
+        uqsub           v17.8h, v5.8h, v20.8h   // a0[0..7] >= a3[0..7] ? a0[0..7]-a3[0..7] : 0  (a0 > a3 in all cases where filtering is enabled, so makes more sense to subtract this way round than the opposite and then taking the abs)
+        cmhs            v19.8h, v5.8h, v19.8h   // test a0[0..7] >= pq
+        orr             v7.16b, v28.16b, v7.16b // test clip[8..15] == 0 || a0[8..15] >= pq
+        sub             v6.8h, v21.8h, v6.8h    // clip_sign[0..7] - a0_sign[0..7]
+        mul             v3.8h, v3.8h, v0.h[1]   // a0[8..15] >= a3[8..15] ? 5*(a0[8..15]-a3[8..15]) : 0
+        cmhs            v5.8h, v20.8h, v5.8h    // test a3[0..7] >= a0[0..7]
+        orr             v19.16b, v22.16b, v19.16b // test clip[0..7] == 0 || a0[0..7] >= pq
+        mul             v0.8h, v17.8h, v0.h[1]  // a0[0..7] >= a3[0..7] ? 5*(a0[0..7]-a3[0..7]) : 0
+        orr             v2.16b, v7.16b, v2.16b  // test clip[8..15] == 0 || a0[8..15] >= pq || a3[8..15] >= a0[8..15]
+        orr             v5.16b, v19.16b, v5.16b // test clip[0..7] == 0 || a0[0..7] >= pq || a3[0..7] >= a0[0..7]
+        ushr            v3.8h, v3.8h, #3        // a0[8..15] >= a3[8..15] ? (5*(a0[8..15]-a3[8..15]))>>3 : 0
+        mov             w7, v2.s[1]
+        mov             w8, v2.s[3]
+        ushr            v0.8h, v0.8h, #3        // a0[0..7] >= a3[0..7] ? (5*(a0[0..7]-a3[0..7]))>>3 : 0
+        mov             w2, v5.s[1]             // move to gp reg
+        cmhs            v2.8h, v3.8h, v26.8h
+        mov             w3, v5.s[3]
+        cmhs            v5.8h, v0.8h, v23.8h
+        bsl             v2.16b, v26.16b, v3.16b // FFMIN(d[8..15], clip[8..15])
+        and             w9, w7, w8
+        bsl             v5.16b, v23.16b, v0.16b // FFMIN(d[0..7], clip[0..7])
+        and             w10, w2, w3
+        bic             v0.16b, v2.16b, v7.16b  // set each d[8..15] to zero if it should not be filtered because clip[8..15] == 0 || a0[8..15] >= pq (a3 > a0 case already zeroed by saturating sub)
+        and             w9, w10, w9
+        bic             v2.16b, v5.16b, v19.16b // set each d[0..7] to zero if it should not be filtered because clip[0..7] == 0 || a0[0..7] >= pq (a3 > a0 case already zeroed by saturating sub)
+        mls             v4.8h, v0.8h, v1.8h     // invert d[8..15] depending on clip_sign[8..15] & a0_sign[8..15], or zero it if they match, and accumulate into P4
+        tbnz            w9, #0, 4f              // none of the 16 pixel pairs should be updated in this case
+        mls             v27.8h, v2.8h, v6.8h    // invert d[0..7] depending on clip_sign[0..7] & a0_sign[0..7], or zero it if they match, and accumulate into P4
+        mla             v16.8h, v2.8h, v6.8h    // invert d[0..7] depending on clip_sign[0..7] & a0_sign[0..7], or zero it if they match, and accumulate into P5
+        sqxtun          v2.8b, v4.8h
+        mla             v18.8h, v0.8h, v1.8h    // invert d[8..15] depending on clip_sign[8..15] & a0_sign[8..15], or zero it if they match, and accumulate into P5
+        sqxtun          v0.8b, v27.8h
+        sqxtun          v1.8b, v16.8h
+        sqxtun          v3.8b, v18.8h
+        tbnz            w2, #0, 1f
+        st2             {v0.b, v1.b}[0], [x0], x1
+        st2             {v0.b, v1.b}[1], [x0], x1
+        st2             {v0.b, v1.b}[2], [x0], x1
+        st2             {v0.b, v1.b}[3], [x0]
+1:      tbnz            w3, #0, 2f
+        st2             {v0.b, v1.b}[4], [x5], x1
+        st2             {v0.b, v1.b}[5], [x5], x1
+        st2             {v0.b, v1.b}[6], [x5], x1
+        st2             {v0.b, v1.b}[7], [x5]
+2:      tbnz            w7, #0, 3f
+        st2             {v2.b, v3.b}[0], [x4], x1
+        st2             {v2.b, v3.b}[1], [x4], x1
+        st2             {v2.b, v3.b}[2], [x4], x1
+        st2             {v2.b, v3.b}[3], [x4]
+3:      tbnz            w8, #0, 4f
+        st2             {v2.b, v3.b}[4], [x6], x1
+        st2             {v2.b, v3.b}[5], [x6], x1
+        st2             {v2.b, v3.b}[6], [x6], x1
+        st2             {v2.b, v3.b}[7], [x6]
+4:      ret
+endfunc