diff mbox series

[FFmpeg-devel,v5,1/3] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames

Message ID 20220507062441.779-1-tong1.wu@intel.com
State Accepted
Commit 632db3c36d7b81d7e15f02e8915a84e1b8296507
Headers show
Series [FFmpeg-devel,v5,1/3] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames | expand

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Commit Message

Wu, Tong1 May 7, 2022, 6:24 a.m. UTC
Fixes:
$ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
-init_hw_device qsv=qsv@d3d11 -c:v h264_qsv -i input.h264 \
-vf "hwmap=derive_device=d3d11va,format=d3d11" -f null -

Signed-off-by: Tong Wu <tong1.wu@intel.com>
---
 libavutil/hwcontext_qsv.c | 16 +++++++++++++---
 1 file changed, 13 insertions(+), 3 deletions(-)

Comments

Xiang, Haihao May 20, 2022, 12:41 a.m. UTC | #1
On Sat, 2022-05-07 at 06:24 +0000, Tong Wu wrote:
> Fixes:
> $ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
> -init_hw_device qsv=qsv@d3d11 -c:v h264_qsv -i input.h264 \
> -vf "hwmap=derive_device=d3d11va,format=d3d11" -f null -
> 
> Signed-off-by: Tong Wu <tong1.wu@intel.com>
> ---
>  libavutil/hwcontext_qsv.c | 16 +++++++++++++---
>  1 file changed, 13 insertions(+), 3 deletions(-)
> 
> diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
> index b28dcffe2a..ca21543075 100644
> --- a/libavutil/hwcontext_qsv.c
> +++ b/libavutil/hwcontext_qsv.c
> @@ -1281,12 +1281,22 @@ static int qsv_frames_derive_from(AVHWFramesContext
> *dst_ctx,
>  #if CONFIG_D3D11VA
>      case AV_HWDEVICE_TYPE_D3D11VA:
>          {
> +            D3D11_TEXTURE2D_DESC texDesc;
> +            dst_ctx->initial_pool_size = src_ctx->initial_pool_size;
>              AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
> -            mfxHDLPair *pair = (mfxHDLPair*)src_hwctx-
> >surfaces[i].Data.MemId;
> -            dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
> +            dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces,
> +                                                 sizeof(*dst_hwctx-
> >texture_infos));
> +            if (!dst_hwctx->texture_infos)
> +                return AVERROR(ENOMEM);
>              if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
>                  dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
> -            dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx-
> >frame_type);
> +            for (i = 0; i < src_hwctx->nb_surfaces; i++) {
> +                mfxHDLPair *pair = (mfxHDLPair*)src_hwctx-
> >surfaces[i].Data.MemId;
> +                dst_hwctx->texture_infos[i].texture = (ID3D11Texture2D*)pair-
> >first;
> +                dst_hwctx->texture_infos[i].index = pair->second ==
> (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second;
> +            }
> +            ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture,
> &texDesc);
> +            dst_hwctx->BindFlags = texDesc.BindFlags;
>          }
>          break;
>  #endif

The new patchset LGTM, is there any more comment ?

-Haihao
Xiang, Haihao May 23, 2022, 7:13 a.m. UTC | #2
On Fri, 2022-05-20 at 00:41 +0000, Xiang, Haihao wrote:
> On Sat, 2022-05-07 at 06:24 +0000, Tong Wu wrote:
> > Fixes:
> > $ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
> > -init_hw_device qsv=qsv@d3d11 -c:v h264_qsv -i input.h264 \
> > -vf "hwmap=derive_device=d3d11va,format=d3d11" -f null -
> > 
> > Signed-off-by: Tong Wu <tong1.wu@intel.com>
> > ---
> >  libavutil/hwcontext_qsv.c | 16 +++++++++++++---
> >  1 file changed, 13 insertions(+), 3 deletions(-)
> > 
> > diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
> > index b28dcffe2a..ca21543075 100644
> > --- a/libavutil/hwcontext_qsv.c
> > +++ b/libavutil/hwcontext_qsv.c
> > @@ -1281,12 +1281,22 @@ static int qsv_frames_derive_from(AVHWFramesContext
> > *dst_ctx,
> >  #if CONFIG_D3D11VA
> >      case AV_HWDEVICE_TYPE_D3D11VA:
> >          {
> > +            D3D11_TEXTURE2D_DESC texDesc;
> > +            dst_ctx->initial_pool_size = src_ctx->initial_pool_size;
> >              AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
> > -            mfxHDLPair *pair = (mfxHDLPair*)src_hwctx-
> > > surfaces[i].Data.MemId;
> > 
> > -            dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
> > +            dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces,
> > +                                                 sizeof(*dst_hwctx-
> > > texture_infos));
> > 
> > +            if (!dst_hwctx->texture_infos)
> > +                return AVERROR(ENOMEM);
> >              if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
> >                  dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
> > -            dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx-
> > > frame_type);
> > 
> > +            for (i = 0; i < src_hwctx->nb_surfaces; i++) {
> > +                mfxHDLPair *pair = (mfxHDLPair*)src_hwctx-
> > > surfaces[i].Data.MemId;
> > 
> > +                dst_hwctx->texture_infos[i].texture =
> > (ID3D11Texture2D*)pair-
> > > first;
> > 
> > +                dst_hwctx->texture_infos[i].index = pair->second ==
> > (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second;
> > +            }
> > +            ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture,
> > &texDesc);
> > +            dst_hwctx->BindFlags = texDesc.BindFlags;
> >          }
> >          break;
> >  #endif
> 
> The new patchset LGTM, is there any more comment ?
> 

Applied, thx
diff mbox series

Patch

diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index b28dcffe2a..ca21543075 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -1281,12 +1281,22 @@  static int qsv_frames_derive_from(AVHWFramesContext *dst_ctx,
 #if CONFIG_D3D11VA
     case AV_HWDEVICE_TYPE_D3D11VA:
         {
+            D3D11_TEXTURE2D_DESC texDesc;
+            dst_ctx->initial_pool_size = src_ctx->initial_pool_size;
             AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
-            mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
-            dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
+            dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces,
+                                                 sizeof(*dst_hwctx->texture_infos));
+            if (!dst_hwctx->texture_infos)
+                return AVERROR(ENOMEM);
             if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
                 dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
-            dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx->frame_type);
+            for (i = 0; i < src_hwctx->nb_surfaces; i++) {
+                mfxHDLPair *pair = (mfxHDLPair*)src_hwctx->surfaces[i].Data.MemId;
+                dst_hwctx->texture_infos[i].texture = (ID3D11Texture2D*)pair->first;
+                dst_hwctx->texture_infos[i].index = pair->second == (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second;
+            }
+            ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture, &texDesc);
+            dst_hwctx->BindFlags = texDesc.BindFlags;
         }
         break;
 #endif