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[FFmpeg-devel] avfilter/metal: fix build when minimun deployments is less than ios 13

Message ID 20220919144334.30150-1-ffmpeg@aki.tw
State New
Headers show
Series [FFmpeg-devel] avfilter/metal: fix build when minimun deployments is less than ios 13 | expand

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yinshiyou/make_loongarch64 success Make finished
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Commit Message

Aki Sakurai Sept. 19, 2022, 2:43 p.m. UTC
supportsFamily is only available after ios 13.
https://developer.apple.com/documentation/metal/mtldevice/3143473-supportsfamily?language=objc

Signed-off-by: Aki Sakurai <ffmpeg@aki.tw>
---
 libavfilter/metal/utils.m | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/libavfilter/metal/utils.m b/libavfilter/metal/utils.m
index f365d3ceea..bb1825ae35 100644
--- a/libavfilter/metal/utils.m
+++ b/libavfilter/metal/utils.m
@@ -31,7 +31,7 @@  void ff_metal_compute_encoder_dispatch(id<MTLDevice> device,
     BOOL fallback = YES;
     // MAC_OS_X_VERSION_10_15 is only defined on SDKs new enough to include its functionality (including iOS, tvOS, etc)
 #ifdef MAC_OS_X_VERSION_10_15
-    if (@available(macOS 10.15, iOS 11, tvOS 14.5, *)) {
+    if (@available(macOS 10.15, iOS 13, tvOS 14.5, *)) {
         if ([device supportsFamily:MTLGPUFamilyCommon3]) {
             MTLSize threadsPerGrid = MTLSizeMake(width, height, 1);
             [encoder dispatchThreads:threadsPerGrid threadsPerThreadgroup:threadsPerThreadgroup];