Message ID | 20221117201024.551-1-jamrial@gmail.com |
---|---|
State | New |
Headers | show |
Series | [FFmpeg-devel] x86/intmath: use _bzhi_u32 instead of the GCC internal builtin | expand |
Context | Check | Description |
---|---|---|
yinshiyou/make_loongarch64 | success | Make finished |
yinshiyou/make_fate_loongarch64 | success | Make fate finished |
andriy/make_x86 | success | Make finished |
andriy/make_fate_x86 | success | Make fate finished |
diff --git a/libavutil/x86/intmath.h b/libavutil/x86/intmath.h index 8a6b5ae261..2c701646ff 100644 --- a/libavutil/x86/intmath.h +++ b/libavutil/x86/intmath.h @@ -82,7 +82,8 @@ static av_always_inline av_const int ff_ctzll_x86(long long v) #if defined(__BMI2__) #if AV_GCC_VERSION_AT_LEAST(5,1) -#define av_mod_uintp2 __builtin_ia32_bzhi_si +#include <immintrin.h> +#define av_mod_uintp2 _bzhi_u32 #elif HAVE_INLINE_ASM /* GCC releases before 5.1.0 have a broken bzhi builtin, so for those we * implement it using inline assembly
GCC does not recommend using their __builtin_ia32* builtins, so use the Intel defined one instead. Signed-off-by: James Almer <jamrial@gmail.com> --- libavutil/x86/intmath.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)