diff mbox series

[FFmpeg-devel,v2,06/32] avfilter/paletteuse: name target color arg consistently in colormap functions

Message ID 20221227231814.2520181-7-u@pkh.me
State New
Headers show
Series [FFmpeg-devel,v2,01/32] avfilter/palettegen: allow a minimum of 2 colors | expand

Checks

Context Check Description
yinshiyou/make_loongarch64 success Make finished
yinshiyou/make_fate_loongarch64 success Make fate finished
andriy/make_x86 success Make finished
andriy/make_fate_x86 success Make fate finished

Commit Message

Clément Bœsch Dec. 27, 2022, 11:17 p.m. UTC
---
 libavfilter/vf_paletteuse.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)
diff mbox series

Patch

diff --git a/libavfilter/vf_paletteuse.c b/libavfilter/vf_paletteuse.c
index fb4016b11c..f43f077454 100644
--- a/libavfilter/vf_paletteuse.c
+++ b/libavfilter/vf_paletteuse.c
@@ -180,7 +180,7 @@  static av_always_inline int diff(const uint32_t a, const uint32_t b, const int t
     }
 }
 
-static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint32_t argb, const int trans_thresh)
+static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint32_t target, const int trans_thresh)
 {
     int i, pal_id = -1, min_dist = INT_MAX;
 
@@ -188,7 +188,7 @@  static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *pale
         const uint32_t c = palette[i];
 
         if (c >> 24 >= trans_thresh) { // ignore transparent entry
-            const int d = diff(palette[i], argb, trans_thresh);
+            const int d = diff(palette[i], target, trans_thresh);
             if (d < min_dist) {
                 pal_id = i;
                 min_dist = d;
@@ -235,10 +235,10 @@  static void colormap_nearest_node(const struct color_node *map,
     }
 }
 
-static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t rgb, const int trans_thresh)
+static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t target, const int trans_thresh)
 {
     struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1};
-    colormap_nearest_node(node, 0, rgb, trans_thresh, &res);
+    colormap_nearest_node(node, 0, target, trans_thresh, &res);
     return node[res.node_pos].palette_id;
 }