@@ -995,6 +995,10 @@ OBJS-$(CONFIG_VIDEOTOOLBOX) += videotoolbox.o
OBJS-$(CONFIG_VDPAU) += vdpau.o
OBJS-$(CONFIG_VULKAN) += vulkan.o vulkan_video.o
+# vulkan libs
+OBJS-$(CONFIG_LIBGLSLANG) += vulkan_glslang.o
+OBJS-$(CONFIG_LIBSHADERC) += vulkan_shaderc.o
+
OBJS-$(CONFIG_AV1_D3D11VA_HWACCEL) += dxva2_av1.o
OBJS-$(CONFIG_AV1_DXVA2_HWACCEL) += dxva2_av1.o
OBJS-$(CONFIG_AV1_D3D12VA_HWACCEL) += dxva2_av1.o d3d12va_av1.o
new file mode 100644
@@ -0,0 +1,19 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/vulkan_glslang.c"
new file mode 100644
@@ -0,0 +1,19 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/vulkan_shaderc.c"
new file mode 100644
@@ -0,0 +1,24 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_VULKAN_SPIRV_H
+#define AVCODEC_VULKAN_SPIRV_H
+
+#include "libavutil/vulkan_spirv.h"
+
+#endif
@@ -16,268 +16,4 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#include <pthread.h>
-
-#include <glslang/build_info.h>
-#include <glslang/Include/glslang_c_interface.h>
-
-#include "vulkan_spirv.h"
-#include "libavutil/mem.h"
-#include "libavutil/avassert.h"
-
-static pthread_mutex_t glslc_mutex = PTHREAD_MUTEX_INITIALIZER;
-static int glslc_refcount = 0;
-
-static const glslang_resource_t glslc_resource_limits = {
- .max_lights = 32,
- .max_clip_planes = 6,
- .max_texture_units = 32,
- .max_texture_coords = 32,
- .max_vertex_attribs = 64,
- .max_vertex_uniform_components = 4096,
- .max_varying_floats = 64,
- .max_vertex_texture_image_units = 32,
- .max_combined_texture_image_units = 80,
- .max_texture_image_units = 32,
- .max_fragment_uniform_components = 4096,
- .max_draw_buffers = 32,
- .max_vertex_uniform_vectors = 128,
- .max_varying_vectors = 8,
- .max_fragment_uniform_vectors = 16,
- .max_vertex_output_vectors = 16,
- .max_fragment_input_vectors = 15,
- .min_program_texel_offset = -8,
- .max_program_texel_offset = 7,
- .max_clip_distances = 8,
- .max_compute_work_group_count_x = 65535,
- .max_compute_work_group_count_y = 65535,
- .max_compute_work_group_count_z = 65535,
- .max_compute_work_group_size_x = 1024,
- .max_compute_work_group_size_y = 1024,
- .max_compute_work_group_size_z = 64,
- .max_compute_uniform_components = 1024,
- .max_compute_texture_image_units = 16,
- .max_compute_image_uniforms = 8,
- .max_compute_atomic_counters = 8,
- .max_compute_atomic_counter_buffers = 1,
- .max_varying_components = 60,
- .max_vertex_output_components = 64,
- .max_geometry_input_components = 64,
- .max_geometry_output_components = 128,
- .max_fragment_input_components = 128,
- .max_image_units = 8,
- .max_combined_image_units_and_fragment_outputs = 8,
- .max_combined_shader_output_resources = 8,
- .max_image_samples = 0,
- .max_vertex_image_uniforms = 0,
- .max_tess_control_image_uniforms = 0,
- .max_tess_evaluation_image_uniforms = 0,
- .max_geometry_image_uniforms = 0,
- .max_fragment_image_uniforms = 8,
- .max_combined_image_uniforms = 8,
- .max_geometry_texture_image_units = 16,
- .max_geometry_output_vertices = 256,
- .max_geometry_total_output_components = 1024,
- .max_geometry_uniform_components = 1024,
- .max_geometry_varying_components = 64,
- .max_tess_control_input_components = 128,
- .max_tess_control_output_components = 128,
- .max_tess_control_texture_image_units = 16,
- .max_tess_control_uniform_components = 1024,
- .max_tess_control_total_output_components = 4096,
- .max_tess_evaluation_input_components = 128,
- .max_tess_evaluation_output_components = 128,
- .max_tess_evaluation_texture_image_units = 16,
- .max_tess_evaluation_uniform_components = 1024,
- .max_tess_patch_components = 120,
- .max_patch_vertices = 32,
- .max_tess_gen_level = 64,
- .max_viewports = 16,
- .max_vertex_atomic_counters = 0,
- .max_tess_control_atomic_counters = 0,
- .max_tess_evaluation_atomic_counters = 0,
- .max_geometry_atomic_counters = 0,
- .max_fragment_atomic_counters = 8,
- .max_combined_atomic_counters = 8,
- .max_atomic_counter_bindings = 1,
- .max_vertex_atomic_counter_buffers = 0,
- .max_tess_control_atomic_counter_buffers = 0,
- .max_tess_evaluation_atomic_counter_buffers = 0,
- .max_geometry_atomic_counter_buffers = 0,
- .max_fragment_atomic_counter_buffers = 1,
- .max_combined_atomic_counter_buffers = 1,
- .max_atomic_counter_buffer_size = 16384,
- .max_transform_feedback_buffers = 4,
- .max_transform_feedback_interleaved_components = 64,
- .max_cull_distances = 8,
- .max_combined_clip_and_cull_distances = 8,
- .max_samples = 4,
- .max_mesh_output_vertices_nv = 256,
- .max_mesh_output_primitives_nv = 512,
- .max_mesh_work_group_size_x_nv = 32,
- .max_mesh_work_group_size_y_nv = 1,
- .max_mesh_work_group_size_z_nv = 1,
- .max_task_work_group_size_x_nv = 32,
- .max_task_work_group_size_y_nv = 1,
- .max_task_work_group_size_z_nv = 1,
- .max_mesh_view_count_nv = 4,
- .maxDualSourceDrawBuffersEXT = 1,
-
- .limits = {
- .non_inductive_for_loops = 1,
- .while_loops = 1,
- .do_while_loops = 1,
- .general_uniform_indexing = 1,
- .general_attribute_matrix_vector_indexing = 1,
- .general_varying_indexing = 1,
- .general_sampler_indexing = 1,
- .general_variable_indexing = 1,
- .general_constant_matrix_vector_indexing = 1,
- }
-};
-
-static int glslc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
- FFVkSPIRVShader *shd, uint8_t **data,
- size_t *size, const char *entrypoint,
- void **opaque)
-{
- const char *messages;
- glslang_shader_t *glslc_shader;
- glslang_program_t *glslc_program;
-
- static const glslang_stage_t glslc_stage[] = {
- [VK_SHADER_STAGE_VERTEX_BIT] = GLSLANG_STAGE_VERTEX,
- [VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
- [VK_SHADER_STAGE_COMPUTE_BIT] = GLSLANG_STAGE_COMPUTE,
- };
-
- const glslang_input_t glslc_input = {
- .language = GLSLANG_SOURCE_GLSL,
- .stage = glslc_stage[shd->shader.stage],
- .client = GLSLANG_CLIENT_VULKAN,
- /* GLSLANG_TARGET_VULKAN_1_2 before 11.6 resulted in targeting 1.0 */
-#if (((GLSLANG_VERSION_MAJOR) > 11) || ((GLSLANG_VERSION_MAJOR) == 11 && \
- (((GLSLANG_VERSION_MINOR) > 6) || ((GLSLANG_VERSION_MINOR) == 6 && \
- ((GLSLANG_VERSION_PATCH) > 0)))))
- .client_version = GLSLANG_TARGET_VULKAN_1_2,
- .target_language_version = GLSLANG_TARGET_SPV_1_5,
-#else
- .client_version = GLSLANG_TARGET_VULKAN_1_1,
- .target_language_version = GLSLANG_TARGET_SPV_1_3,
-#endif
- .target_language = GLSLANG_TARGET_SPV,
- .code = shd->src.str,
- .default_version = 460,
- .default_profile = GLSLANG_NO_PROFILE,
- .force_default_version_and_profile = false,
- .forward_compatible = false,
- .messages = GLSLANG_MSG_DEFAULT_BIT,
- .resource = &glslc_resource_limits,
- };
-
- av_assert0(glslc_refcount);
-
- *opaque = NULL;
-
- if (!(glslc_shader = glslang_shader_create(&glslc_input)))
- return AVERROR(ENOMEM);
-
- if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
- ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
- av_log(avctx, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
- glslang_shader_get_info_log(glslc_shader),
- glslang_shader_get_info_debug_log(glslc_shader));
- glslang_shader_delete(glslc_shader);
- return AVERROR(EINVAL);
- }
-
- if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
- ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
- av_log(avctx, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
- glslang_shader_get_info_log(glslc_shader),
- glslang_shader_get_info_debug_log(glslc_shader));
- glslang_shader_delete(glslc_shader);
- return AVERROR(EINVAL);
- }
-
- if (!(glslc_program = glslang_program_create())) {
- glslang_shader_delete(glslc_shader);
- return AVERROR(EINVAL);
- }
-
- glslang_program_add_shader(glslc_program, glslc_shader);
-
- if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
- GLSLANG_MSG_VULKAN_RULES_BIT)) {
- ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
- av_log(avctx, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
- glslang_program_get_info_log(glslc_program),
- glslang_program_get_info_debug_log(glslc_program));
- glslang_program_delete(glslc_program);
- glslang_shader_delete(glslc_shader);
- return AVERROR(EINVAL);
- }
-
- glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
-
- messages = glslang_program_SPIRV_get_messages(glslc_program);
- if (messages) {
- ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
- av_log(avctx, AV_LOG_WARNING, "%s\n", messages);
- } else {
- ff_vk_shader_print(avctx, shd, AV_LOG_VERBOSE);
- }
-
- glslang_shader_delete(glslc_shader);
-
- *size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
- *data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
- *opaque = glslc_program;
-
- return 0;
-}
-
-static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
-{
- if (!opaque || !*opaque)
- return;
-
- av_assert0(glslc_refcount);
- glslang_program_delete(*opaque);
- *opaque = NULL;
-}
-
-static void glslc_uninit(FFVkSPIRVCompiler **ctx)
-{
- if (!ctx || !*ctx)
- return;
-
- pthread_mutex_lock(&glslc_mutex);
- if (glslc_refcount && (--glslc_refcount == 0))
- glslang_finalize_process();
- pthread_mutex_unlock(&glslc_mutex);
-
- av_freep(ctx);
-}
-
-FFVkSPIRVCompiler *ff_vk_glslang_init(void)
-{
- FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
- if (!ret)
- return NULL;
-
- ret->compile_shader = glslc_shader_compile;
- ret->free_shader = glslc_shader_free;
- ret->uninit = glslc_uninit;
-
- pthread_mutex_lock(&glslc_mutex);
- if (!glslc_refcount++) {
- if (!glslang_initialize_process()) {
- av_freep(&ret);
- glslc_refcount--;
- }
- }
- pthread_mutex_unlock(&glslc_mutex);
-
- return ret;
-}
+#include "libavutil/vulkan_glslang.c"
@@ -16,113 +16,4 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#include <shaderc/shaderc.h>
-
-#include "libavutil/mem.h"
-#include "vulkan_spirv.h"
-
-static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
- FFVkSPIRVShader *shd, uint8_t **data,
- size_t *size, const char *entrypoint,
- void **opaque)
-{
- int loglevel, err, warn, ret;
- const char *status, *message;
- shaderc_compilation_result_t res;
- static const char *shdc_result[] = {
- [shaderc_compilation_status_success] = "success",
- [shaderc_compilation_status_invalid_stage] = "invalid stage",
- [shaderc_compilation_status_compilation_error] = "error",
- [shaderc_compilation_status_internal_error] = "internal error",
- [shaderc_compilation_status_null_result_object] = "no result",
- [shaderc_compilation_status_invalid_assembly] = "invalid assembly",
- };
- static const shaderc_shader_kind shdc_kind[] = {
- [VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader,
- [VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
- [VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader,
- };
-
- shaderc_compile_options_t opts = shaderc_compile_options_initialize();
- *opaque = NULL;
- if (!opts)
- return AVERROR(ENOMEM);
-
- shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
- shaderc_env_version_vulkan_1_2);
- shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_5);
- shaderc_compile_options_set_generate_debug_info(opts);
- shaderc_compile_options_set_optimization_level(opts,
- shaderc_optimization_level_performance);
-
- res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
- shd->src.str, strlen(shd->src.str),
- shdc_kind[shd->shader.stage],
- shd->name, entrypoint, opts);
- shaderc_compile_options_release(opts);
-
- ret = shaderc_result_get_compilation_status(res);
- err = shaderc_result_get_num_errors(res);
- warn = shaderc_result_get_num_warnings(res);
- message = shaderc_result_get_error_message(res);
-
- if (ret != shaderc_compilation_status_success && !err)
- err = 1;
-
- loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
-
- ff_vk_shader_print(avctx, shd, loglevel);
- if (message && (err || warn))
- av_log(avctx, loglevel, "%s\n", message);
- status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
- av_log(avctx, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
- status, err, warn);
-
- if (err > 0)
- return AVERROR(EINVAL);
-
- *data = (uint8_t *)shaderc_result_get_bytes(res);
- *size = shaderc_result_get_length(res);
- *opaque = res;
-
- return 0;
-}
-
-static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
-{
- if (!opaque || !*opaque)
- return;
-
- shaderc_result_release((shaderc_compilation_result_t)*opaque);
- *opaque = NULL;
-}
-
-static void shdc_uninit(FFVkSPIRVCompiler **ctx)
-{
- FFVkSPIRVCompiler *s;
-
- if (!ctx || !*ctx)
- return;
-
- s = *ctx;
-
- shaderc_compiler_release((shaderc_compiler_t)s->priv);
- av_freep(ctx);
-}
-
-FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
-{
- FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
- if (!ret)
- return NULL;
-
- ret->compile_shader = shdc_shader_compile;
- ret->free_shader = shdc_shader_free;
- ret->uninit = shdc_uninit;
-
- ret->priv = (void *)shaderc_compiler_initialize();
- if (!ret->priv)
- av_freep(&ret);
-
- return ret;
-}
+#include "libavutil/vulkan_shaderc.c"
@@ -19,27 +19,6 @@
#ifndef AVFILTER_VULKAN_SPIRV_H
#define AVFILTER_VULKAN_SPIRV_H
-#include "libavutil/vulkan.h"
+#include "libavutil/vulkan_spirv.h"
-#include "vulkan.h"
-#include "config.h"
-
-typedef struct FFVkSPIRVCompiler {
- void *priv;
- int (*compile_shader)(struct FFVkSPIRVCompiler *ctx, void *avctx,
- struct FFVkSPIRVShader *shd, uint8_t **data,
- size_t *size, const char *entrypoint, void **opaque);
- void (*free_shader)(struct FFVkSPIRVCompiler *ctx, void **opaque);
- void (*uninit)(struct FFVkSPIRVCompiler **ctx);
-} FFVkSPIRVCompiler;
-
-#if CONFIG_LIBGLSLANG
-FFVkSPIRVCompiler *ff_vk_glslang_init(void);
-#define ff_vk_spirv_init ff_vk_glslang_init
#endif
-#if CONFIG_LIBSHADERC
-FFVkSPIRVCompiler *ff_vk_shaderc_init(void);
-#define ff_vk_spirv_init ff_vk_shaderc_init
-#endif
-
-#endif /* AVFILTER_VULKAN_H */
@@ -208,6 +208,10 @@ OBJS-$(CONFIG_VULKAN) += hwcontext_vulkan.o vulkan.o
OBJS-$(!CONFIG_VULKAN) += hwcontext_stub.o
+# vulkan libs
+OBJS-$(CONFIG_LIBGLSLANG) += vulkan_glslang.o
+OBJS-$(CONFIG_LIBSHADERC) += vulkan_shaderc.o
+
OBJS += $(COMPAT_OBJS:%=../compat/%)
# Windows resource file
new file mode 100644
@@ -0,0 +1,283 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <pthread.h>
+
+#include <glslang/build_info.h>
+#include <glslang/Include/glslang_c_interface.h>
+
+#include "vulkan_spirv.h"
+#include "libavutil/mem.h"
+#include "libavutil/avassert.h"
+
+static pthread_mutex_t glslc_mutex = PTHREAD_MUTEX_INITIALIZER;
+static int glslc_refcount = 0;
+
+static const glslang_resource_t glslc_resource_limits = {
+ .max_lights = 32,
+ .max_clip_planes = 6,
+ .max_texture_units = 32,
+ .max_texture_coords = 32,
+ .max_vertex_attribs = 64,
+ .max_vertex_uniform_components = 4096,
+ .max_varying_floats = 64,
+ .max_vertex_texture_image_units = 32,
+ .max_combined_texture_image_units = 80,
+ .max_texture_image_units = 32,
+ .max_fragment_uniform_components = 4096,
+ .max_draw_buffers = 32,
+ .max_vertex_uniform_vectors = 128,
+ .max_varying_vectors = 8,
+ .max_fragment_uniform_vectors = 16,
+ .max_vertex_output_vectors = 16,
+ .max_fragment_input_vectors = 15,
+ .min_program_texel_offset = -8,
+ .max_program_texel_offset = 7,
+ .max_clip_distances = 8,
+ .max_compute_work_group_count_x = 65535,
+ .max_compute_work_group_count_y = 65535,
+ .max_compute_work_group_count_z = 65535,
+ .max_compute_work_group_size_x = 1024,
+ .max_compute_work_group_size_y = 1024,
+ .max_compute_work_group_size_z = 64,
+ .max_compute_uniform_components = 1024,
+ .max_compute_texture_image_units = 16,
+ .max_compute_image_uniforms = 8,
+ .max_compute_atomic_counters = 8,
+ .max_compute_atomic_counter_buffers = 1,
+ .max_varying_components = 60,
+ .max_vertex_output_components = 64,
+ .max_geometry_input_components = 64,
+ .max_geometry_output_components = 128,
+ .max_fragment_input_components = 128,
+ .max_image_units = 8,
+ .max_combined_image_units_and_fragment_outputs = 8,
+ .max_combined_shader_output_resources = 8,
+ .max_image_samples = 0,
+ .max_vertex_image_uniforms = 0,
+ .max_tess_control_image_uniforms = 0,
+ .max_tess_evaluation_image_uniforms = 0,
+ .max_geometry_image_uniforms = 0,
+ .max_fragment_image_uniforms = 8,
+ .max_combined_image_uniforms = 8,
+ .max_geometry_texture_image_units = 16,
+ .max_geometry_output_vertices = 256,
+ .max_geometry_total_output_components = 1024,
+ .max_geometry_uniform_components = 1024,
+ .max_geometry_varying_components = 64,
+ .max_tess_control_input_components = 128,
+ .max_tess_control_output_components = 128,
+ .max_tess_control_texture_image_units = 16,
+ .max_tess_control_uniform_components = 1024,
+ .max_tess_control_total_output_components = 4096,
+ .max_tess_evaluation_input_components = 128,
+ .max_tess_evaluation_output_components = 128,
+ .max_tess_evaluation_texture_image_units = 16,
+ .max_tess_evaluation_uniform_components = 1024,
+ .max_tess_patch_components = 120,
+ .max_patch_vertices = 32,
+ .max_tess_gen_level = 64,
+ .max_viewports = 16,
+ .max_vertex_atomic_counters = 0,
+ .max_tess_control_atomic_counters = 0,
+ .max_tess_evaluation_atomic_counters = 0,
+ .max_geometry_atomic_counters = 0,
+ .max_fragment_atomic_counters = 8,
+ .max_combined_atomic_counters = 8,
+ .max_atomic_counter_bindings = 1,
+ .max_vertex_atomic_counter_buffers = 0,
+ .max_tess_control_atomic_counter_buffers = 0,
+ .max_tess_evaluation_atomic_counter_buffers = 0,
+ .max_geometry_atomic_counter_buffers = 0,
+ .max_fragment_atomic_counter_buffers = 1,
+ .max_combined_atomic_counter_buffers = 1,
+ .max_atomic_counter_buffer_size = 16384,
+ .max_transform_feedback_buffers = 4,
+ .max_transform_feedback_interleaved_components = 64,
+ .max_cull_distances = 8,
+ .max_combined_clip_and_cull_distances = 8,
+ .max_samples = 4,
+ .max_mesh_output_vertices_nv = 256,
+ .max_mesh_output_primitives_nv = 512,
+ .max_mesh_work_group_size_x_nv = 32,
+ .max_mesh_work_group_size_y_nv = 1,
+ .max_mesh_work_group_size_z_nv = 1,
+ .max_task_work_group_size_x_nv = 32,
+ .max_task_work_group_size_y_nv = 1,
+ .max_task_work_group_size_z_nv = 1,
+ .max_mesh_view_count_nv = 4,
+ .maxDualSourceDrawBuffersEXT = 1,
+
+ .limits = {
+ .non_inductive_for_loops = 1,
+ .while_loops = 1,
+ .do_while_loops = 1,
+ .general_uniform_indexing = 1,
+ .general_attribute_matrix_vector_indexing = 1,
+ .general_varying_indexing = 1,
+ .general_sampler_indexing = 1,
+ .general_variable_indexing = 1,
+ .general_constant_matrix_vector_indexing = 1,
+ }
+};
+
+static int glslc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
+ FFVkSPIRVShader *shd, uint8_t **data,
+ size_t *size, const char *entrypoint,
+ void **opaque)
+{
+ const char *messages;
+ glslang_shader_t *glslc_shader;
+ glslang_program_t *glslc_program;
+
+ static const glslang_stage_t glslc_stage[] = {
+ [VK_SHADER_STAGE_VERTEX_BIT] = GLSLANG_STAGE_VERTEX,
+ [VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
+ [VK_SHADER_STAGE_COMPUTE_BIT] = GLSLANG_STAGE_COMPUTE,
+ };
+
+ const glslang_input_t glslc_input = {
+ .language = GLSLANG_SOURCE_GLSL,
+ .stage = glslc_stage[shd->shader.stage],
+ .client = GLSLANG_CLIENT_VULKAN,
+ /* GLSLANG_TARGET_VULKAN_1_2 before 11.6 resulted in targeting 1.0 */
+#if (((GLSLANG_VERSION_MAJOR) > 11) || ((GLSLANG_VERSION_MAJOR) == 11 && \
+ (((GLSLANG_VERSION_MINOR) > 6) || ((GLSLANG_VERSION_MINOR) == 6 && \
+ ((GLSLANG_VERSION_PATCH) > 0)))))
+ .client_version = GLSLANG_TARGET_VULKAN_1_2,
+ .target_language_version = GLSLANG_TARGET_SPV_1_5,
+#else
+ .client_version = GLSLANG_TARGET_VULKAN_1_1,
+ .target_language_version = GLSLANG_TARGET_SPV_1_3,
+#endif
+ .target_language = GLSLANG_TARGET_SPV,
+ .code = shd->src.str,
+ .default_version = 460,
+ .default_profile = GLSLANG_NO_PROFILE,
+ .force_default_version_and_profile = false,
+ .forward_compatible = false,
+ .messages = GLSLANG_MSG_DEFAULT_BIT,
+ .resource = &glslc_resource_limits,
+ };
+
+ av_assert0(glslc_refcount);
+
+ *opaque = NULL;
+
+ if (!(glslc_shader = glslang_shader_create(&glslc_input)))
+ return AVERROR(ENOMEM);
+
+ if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
+ ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+ av_log(avctx, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
+ glslang_shader_get_info_log(glslc_shader),
+ glslang_shader_get_info_debug_log(glslc_shader));
+ glslang_shader_delete(glslc_shader);
+ return AVERROR(EINVAL);
+ }
+
+ if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
+ ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+ av_log(avctx, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
+ glslang_shader_get_info_log(glslc_shader),
+ glslang_shader_get_info_debug_log(glslc_shader));
+ glslang_shader_delete(glslc_shader);
+ return AVERROR(EINVAL);
+ }
+
+ if (!(glslc_program = glslang_program_create())) {
+ glslang_shader_delete(glslc_shader);
+ return AVERROR(EINVAL);
+ }
+
+ glslang_program_add_shader(glslc_program, glslc_shader);
+
+ if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
+ GLSLANG_MSG_VULKAN_RULES_BIT)) {
+ ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+ av_log(avctx, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
+ glslang_program_get_info_log(glslc_program),
+ glslang_program_get_info_debug_log(glslc_program));
+ glslang_program_delete(glslc_program);
+ glslang_shader_delete(glslc_shader);
+ return AVERROR(EINVAL);
+ }
+
+ glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
+
+ messages = glslang_program_SPIRV_get_messages(glslc_program);
+ if (messages) {
+ ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+ av_log(avctx, AV_LOG_WARNING, "%s\n", messages);
+ } else {
+ ff_vk_shader_print(avctx, shd, AV_LOG_VERBOSE);
+ }
+
+ glslang_shader_delete(glslc_shader);
+
+ *size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
+ *data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
+ *opaque = glslc_program;
+
+ return 0;
+}
+
+static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
+{
+ if (!opaque || !*opaque)
+ return;
+
+ av_assert0(glslc_refcount);
+ glslang_program_delete(*opaque);
+ *opaque = NULL;
+}
+
+static void glslc_uninit(FFVkSPIRVCompiler **ctx)
+{
+ if (!ctx || !*ctx)
+ return;
+
+ pthread_mutex_lock(&glslc_mutex);
+ if (glslc_refcount && (--glslc_refcount == 0))
+ glslang_finalize_process();
+ pthread_mutex_unlock(&glslc_mutex);
+
+ av_freep(ctx);
+}
+
+FFVkSPIRVCompiler *ff_vk_glslang_init(void)
+{
+ FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->compile_shader = glslc_shader_compile;
+ ret->free_shader = glslc_shader_free;
+ ret->uninit = glslc_uninit;
+
+ pthread_mutex_lock(&glslc_mutex);
+ if (!glslc_refcount++) {
+ if (!glslang_initialize_process()) {
+ av_freep(&ret);
+ glslc_refcount--;
+ }
+ }
+ pthread_mutex_unlock(&glslc_mutex);
+
+ return ret;
+}
new file mode 100644
@@ -0,0 +1,128 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <shaderc/shaderc.h>
+
+#include "libavutil/mem.h"
+#include "vulkan_spirv.h"
+
+static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
+ FFVkSPIRVShader *shd, uint8_t **data,
+ size_t *size, const char *entrypoint,
+ void **opaque)
+{
+ int loglevel, err, warn, ret;
+ const char *status, *message;
+ shaderc_compilation_result_t res;
+ static const char *shdc_result[] = {
+ [shaderc_compilation_status_success] = "success",
+ [shaderc_compilation_status_invalid_stage] = "invalid stage",
+ [shaderc_compilation_status_compilation_error] = "error",
+ [shaderc_compilation_status_internal_error] = "internal error",
+ [shaderc_compilation_status_null_result_object] = "no result",
+ [shaderc_compilation_status_invalid_assembly] = "invalid assembly",
+ };
+ static const shaderc_shader_kind shdc_kind[] = {
+ [VK_SHADER_STAGE_VERTEX_BIT] = shaderc_glsl_vertex_shader,
+ [VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
+ [VK_SHADER_STAGE_COMPUTE_BIT] = shaderc_glsl_compute_shader,
+ };
+
+ shaderc_compile_options_t opts = shaderc_compile_options_initialize();
+ *opaque = NULL;
+ if (!opts)
+ return AVERROR(ENOMEM);
+
+ shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
+ shaderc_env_version_vulkan_1_2);
+ shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_5);
+ shaderc_compile_options_set_generate_debug_info(opts);
+ shaderc_compile_options_set_optimization_level(opts,
+ shaderc_optimization_level_performance);
+
+ res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
+ shd->src.str, strlen(shd->src.str),
+ shdc_kind[shd->shader.stage],
+ shd->name, entrypoint, opts);
+ shaderc_compile_options_release(opts);
+
+ ret = shaderc_result_get_compilation_status(res);
+ err = shaderc_result_get_num_errors(res);
+ warn = shaderc_result_get_num_warnings(res);
+ message = shaderc_result_get_error_message(res);
+
+ if (ret != shaderc_compilation_status_success && !err)
+ err = 1;
+
+ loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
+
+ ff_vk_shader_print(avctx, shd, loglevel);
+ if (message && (err || warn))
+ av_log(avctx, loglevel, "%s\n", message);
+ status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
+ av_log(avctx, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
+ status, err, warn);
+
+ if (err > 0)
+ return AVERROR(EINVAL);
+
+ *data = (uint8_t *)shaderc_result_get_bytes(res);
+ *size = shaderc_result_get_length(res);
+ *opaque = res;
+
+ return 0;
+}
+
+static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
+{
+ if (!opaque || !*opaque)
+ return;
+
+ shaderc_result_release((shaderc_compilation_result_t)*opaque);
+ *opaque = NULL;
+}
+
+static void shdc_uninit(FFVkSPIRVCompiler **ctx)
+{
+ FFVkSPIRVCompiler *s;
+
+ if (!ctx || !*ctx)
+ return;
+
+ s = *ctx;
+
+ shaderc_compiler_release((shaderc_compiler_t)s->priv);
+ av_freep(ctx);
+}
+
+FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
+{
+ FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
+ if (!ret)
+ return NULL;
+
+ ret->compile_shader = shdc_shader_compile;
+ ret->free_shader = shdc_shader_free;
+ ret->uninit = shdc_uninit;
+
+ ret->priv = (void *)shaderc_compiler_initialize();
+ if (!ret->priv)
+ av_freep(&ret);
+
+ return ret;
+}
new file mode 100644
@@ -0,0 +1,45 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVUTIL_VULKAN_SPIRV_H
+#define AVUTIL_VULKAN_SPIRV_H
+
+#include "libavutil/vulkan.h"
+
+#include "config.h"
+#include "vulkan.h"
+
+typedef struct FFVkSPIRVCompiler {
+ void *priv;
+ int (*compile_shader)(struct FFVkSPIRVCompiler *ctx, void *avctx,
+ struct FFVkSPIRVShader *shd, uint8_t **data,
+ size_t *size, const char *entrypoint, void **opaque);
+ void (*free_shader)(struct FFVkSPIRVCompiler *ctx, void **opaque);
+ void (*uninit)(struct FFVkSPIRVCompiler **ctx);
+} FFVkSPIRVCompiler;
+
+#if CONFIG_LIBGLSLANG
+FFVkSPIRVCompiler *ff_vk_glslang_init(void);
+#define ff_vk_spirv_init ff_vk_glslang_init
+#endif
+#if CONFIG_LIBSHADERC
+FFVkSPIRVCompiler *ff_vk_shaderc_init(void);
+#define ff_vk_spirv_init ff_vk_shaderc_init
+#endif
+
+#endif /* AVFILTER_VULKAN_H */
Lynne has pushed multiple changes to vulkan usage in FFmpeg, this is the patch with those changes. Main one is the move to ff_vk_init. Signed-off-by: Petro Mozil <mozil.petryk@gmail.com> --- libavcodec/Makefile | 4 + libavcodec/vulkan_glslang.c | 19 +++ libavcodec/vulkan_shaderc.c | 19 +++ libavcodec/vulkan_spirv.h | 24 +++ libavfilter/vulkan_glslang.c | 266 +------------------------------- libavfilter/vulkan_shaderc.c | 111 +------------- libavfilter/vulkan_spirv.h | 23 +-- libavutil/Makefile | 4 + libavutil/vulkan_glslang.c | 283 +++++++++++++++++++++++++++++++++++ libavutil/vulkan_shaderc.c | 128 ++++++++++++++++ libavutil/vulkan_spirv.h | 45 ++++++ 11 files changed, 529 insertions(+), 397 deletions(-) create mode 100644 libavcodec/vulkan_glslang.c create mode 100644 libavcodec/vulkan_shaderc.c create mode 100644 libavcodec/vulkan_spirv.h create mode 100644 libavutil/vulkan_glslang.c create mode 100644 libavutil/vulkan_shaderc.c create mode 100644 libavutil/vulkan_spirv.h