diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index 1d27e554c8..b6243bbc82 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -995,6 +995,10 @@ OBJS-$(CONFIG_VIDEOTOOLBOX)               += videotoolbox.o
 OBJS-$(CONFIG_VDPAU)                      += vdpau.o
 OBJS-$(CONFIG_VULKAN)                     += vulkan.o vulkan_video.o
 
+# vulkan libs
+OBJS-$(CONFIG_LIBGLSLANG)                 += vulkan_glslang.o
+OBJS-$(CONFIG_LIBSHADERC)                 += vulkan_shaderc.o
+
 OBJS-$(CONFIG_AV1_D3D11VA_HWACCEL)        += dxva2_av1.o
 OBJS-$(CONFIG_AV1_DXVA2_HWACCEL)          += dxva2_av1.o
 OBJS-$(CONFIG_AV1_D3D12VA_HWACCEL)        += dxva2_av1.o d3d12va_av1.o
diff --git a/libavcodec/vulkan_glslang.c b/libavcodec/vulkan_glslang.c
new file mode 100644
index 0000000000..9aa41567a3
--- /dev/null
+++ b/libavcodec/vulkan_glslang.c
@@ -0,0 +1,19 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/vulkan_glslang.c"
diff --git a/libavcodec/vulkan_shaderc.c b/libavcodec/vulkan_shaderc.c
new file mode 100644
index 0000000000..9f60bf4dfd
--- /dev/null
+++ b/libavcodec/vulkan_shaderc.c
@@ -0,0 +1,19 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/vulkan_shaderc.c"
diff --git a/libavcodec/vulkan_spirv.h b/libavcodec/vulkan_spirv.h
new file mode 100644
index 0000000000..a8aa10d46a
--- /dev/null
+++ b/libavcodec/vulkan_spirv.h
@@ -0,0 +1,24 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_VULKAN_SPIRV_H
+#define AVCODEC_VULKAN_SPIRV_H
+
+#include "libavutil/vulkan_spirv.h"
+
+#endif
diff --git a/libavfilter/vulkan_glslang.c b/libavfilter/vulkan_glslang.c
index 845a530ee0..9aa41567a3 100644
--- a/libavfilter/vulkan_glslang.c
+++ b/libavfilter/vulkan_glslang.c
@@ -16,268 +16,4 @@
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
-#include <pthread.h>
-
-#include <glslang/build_info.h>
-#include <glslang/Include/glslang_c_interface.h>
-
-#include "vulkan_spirv.h"
-#include "libavutil/mem.h"
-#include "libavutil/avassert.h"
-
-static pthread_mutex_t glslc_mutex = PTHREAD_MUTEX_INITIALIZER;
-static int glslc_refcount = 0;
-
-static const glslang_resource_t glslc_resource_limits = {
-    .max_lights = 32,
-    .max_clip_planes = 6,
-    .max_texture_units = 32,
-    .max_texture_coords = 32,
-    .max_vertex_attribs = 64,
-    .max_vertex_uniform_components = 4096,
-    .max_varying_floats = 64,
-    .max_vertex_texture_image_units = 32,
-    .max_combined_texture_image_units = 80,
-    .max_texture_image_units = 32,
-    .max_fragment_uniform_components = 4096,
-    .max_draw_buffers = 32,
-    .max_vertex_uniform_vectors = 128,
-    .max_varying_vectors = 8,
-    .max_fragment_uniform_vectors = 16,
-    .max_vertex_output_vectors = 16,
-    .max_fragment_input_vectors = 15,
-    .min_program_texel_offset = -8,
-    .max_program_texel_offset = 7,
-    .max_clip_distances = 8,
-    .max_compute_work_group_count_x = 65535,
-    .max_compute_work_group_count_y = 65535,
-    .max_compute_work_group_count_z = 65535,
-    .max_compute_work_group_size_x = 1024,
-    .max_compute_work_group_size_y = 1024,
-    .max_compute_work_group_size_z = 64,
-    .max_compute_uniform_components = 1024,
-    .max_compute_texture_image_units = 16,
-    .max_compute_image_uniforms = 8,
-    .max_compute_atomic_counters = 8,
-    .max_compute_atomic_counter_buffers = 1,
-    .max_varying_components = 60,
-    .max_vertex_output_components = 64,
-    .max_geometry_input_components = 64,
-    .max_geometry_output_components = 128,
-    .max_fragment_input_components = 128,
-    .max_image_units = 8,
-    .max_combined_image_units_and_fragment_outputs = 8,
-    .max_combined_shader_output_resources = 8,
-    .max_image_samples = 0,
-    .max_vertex_image_uniforms = 0,
-    .max_tess_control_image_uniforms = 0,
-    .max_tess_evaluation_image_uniforms = 0,
-    .max_geometry_image_uniforms = 0,
-    .max_fragment_image_uniforms = 8,
-    .max_combined_image_uniforms = 8,
-    .max_geometry_texture_image_units = 16,
-    .max_geometry_output_vertices = 256,
-    .max_geometry_total_output_components = 1024,
-    .max_geometry_uniform_components = 1024,
-    .max_geometry_varying_components = 64,
-    .max_tess_control_input_components = 128,
-    .max_tess_control_output_components = 128,
-    .max_tess_control_texture_image_units = 16,
-    .max_tess_control_uniform_components = 1024,
-    .max_tess_control_total_output_components = 4096,
-    .max_tess_evaluation_input_components = 128,
-    .max_tess_evaluation_output_components = 128,
-    .max_tess_evaluation_texture_image_units = 16,
-    .max_tess_evaluation_uniform_components = 1024,
-    .max_tess_patch_components = 120,
-    .max_patch_vertices = 32,
-    .max_tess_gen_level = 64,
-    .max_viewports = 16,
-    .max_vertex_atomic_counters = 0,
-    .max_tess_control_atomic_counters = 0,
-    .max_tess_evaluation_atomic_counters = 0,
-    .max_geometry_atomic_counters = 0,
-    .max_fragment_atomic_counters = 8,
-    .max_combined_atomic_counters = 8,
-    .max_atomic_counter_bindings = 1,
-    .max_vertex_atomic_counter_buffers = 0,
-    .max_tess_control_atomic_counter_buffers = 0,
-    .max_tess_evaluation_atomic_counter_buffers = 0,
-    .max_geometry_atomic_counter_buffers = 0,
-    .max_fragment_atomic_counter_buffers = 1,
-    .max_combined_atomic_counter_buffers = 1,
-    .max_atomic_counter_buffer_size = 16384,
-    .max_transform_feedback_buffers = 4,
-    .max_transform_feedback_interleaved_components = 64,
-    .max_cull_distances = 8,
-    .max_combined_clip_and_cull_distances = 8,
-    .max_samples = 4,
-    .max_mesh_output_vertices_nv = 256,
-    .max_mesh_output_primitives_nv = 512,
-    .max_mesh_work_group_size_x_nv = 32,
-    .max_mesh_work_group_size_y_nv = 1,
-    .max_mesh_work_group_size_z_nv = 1,
-    .max_task_work_group_size_x_nv = 32,
-    .max_task_work_group_size_y_nv = 1,
-    .max_task_work_group_size_z_nv = 1,
-    .max_mesh_view_count_nv = 4,
-    .maxDualSourceDrawBuffersEXT = 1,
-
-    .limits = {
-        .non_inductive_for_loops = 1,
-        .while_loops = 1,
-        .do_while_loops = 1,
-        .general_uniform_indexing = 1,
-        .general_attribute_matrix_vector_indexing = 1,
-        .general_varying_indexing = 1,
-        .general_sampler_indexing = 1,
-        .general_variable_indexing = 1,
-        .general_constant_matrix_vector_indexing = 1,
-    }
-};
-
-static int glslc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
-                                FFVkSPIRVShader *shd, uint8_t **data,
-                                size_t *size, const char *entrypoint,
-                                void **opaque)
-{
-    const char *messages;
-    glslang_shader_t *glslc_shader;
-    glslang_program_t *glslc_program;
-
-    static const glslang_stage_t glslc_stage[] = {
-        [VK_SHADER_STAGE_VERTEX_BIT]   = GLSLANG_STAGE_VERTEX,
-        [VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
-        [VK_SHADER_STAGE_COMPUTE_BIT]  = GLSLANG_STAGE_COMPUTE,
-    };
-
-    const glslang_input_t glslc_input = {
-        .language                          = GLSLANG_SOURCE_GLSL,
-        .stage                             = glslc_stage[shd->shader.stage],
-        .client                            = GLSLANG_CLIENT_VULKAN,
-        /* GLSLANG_TARGET_VULKAN_1_2 before 11.6 resulted in targeting 1.0 */
-#if (((GLSLANG_VERSION_MAJOR) > 11) || ((GLSLANG_VERSION_MAJOR) == 11 && \
-    (((GLSLANG_VERSION_MINOR) >  6) || ((GLSLANG_VERSION_MINOR) ==  6 && \
-     ((GLSLANG_VERSION_PATCH) > 0)))))
-        .client_version                    = GLSLANG_TARGET_VULKAN_1_2,
-        .target_language_version           = GLSLANG_TARGET_SPV_1_5,
-#else
-        .client_version                    = GLSLANG_TARGET_VULKAN_1_1,
-        .target_language_version           = GLSLANG_TARGET_SPV_1_3,
-#endif
-        .target_language                   = GLSLANG_TARGET_SPV,
-        .code                              = shd->src.str,
-        .default_version                   = 460,
-        .default_profile                   = GLSLANG_NO_PROFILE,
-        .force_default_version_and_profile = false,
-        .forward_compatible                = false,
-        .messages                          = GLSLANG_MSG_DEFAULT_BIT,
-        .resource                          = &glslc_resource_limits,
-    };
-
-    av_assert0(glslc_refcount);
-
-    *opaque = NULL;
-
-    if (!(glslc_shader = glslang_shader_create(&glslc_input)))
-        return AVERROR(ENOMEM);
-
-    if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
-        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
-        av_log(avctx, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
-               glslang_shader_get_info_log(glslc_shader),
-               glslang_shader_get_info_debug_log(glslc_shader));
-        glslang_shader_delete(glslc_shader);
-        return AVERROR(EINVAL);
-    }
-
-    if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
-        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
-        av_log(avctx, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
-               glslang_shader_get_info_log(glslc_shader),
-               glslang_shader_get_info_debug_log(glslc_shader));
-        glslang_shader_delete(glslc_shader);
-        return AVERROR(EINVAL);
-    }
-
-    if (!(glslc_program = glslang_program_create())) {
-        glslang_shader_delete(glslc_shader);
-        return AVERROR(EINVAL);
-    }
-
-    glslang_program_add_shader(glslc_program, glslc_shader);
-
-    if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
-                                             GLSLANG_MSG_VULKAN_RULES_BIT)) {
-        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
-        av_log(avctx, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
-               glslang_program_get_info_log(glslc_program),
-               glslang_program_get_info_debug_log(glslc_program));
-        glslang_program_delete(glslc_program);
-        glslang_shader_delete(glslc_shader);
-        return AVERROR(EINVAL);
-    }
-
-    glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
-
-    messages = glslang_program_SPIRV_get_messages(glslc_program);
-    if (messages) {
-        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
-        av_log(avctx, AV_LOG_WARNING, "%s\n", messages);
-    } else {
-        ff_vk_shader_print(avctx, shd, AV_LOG_VERBOSE);
-    }
-
-    glslang_shader_delete(glslc_shader);
-
-    *size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
-    *data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
-    *opaque = glslc_program;
-
-    return 0;
-}
-
-static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
-{
-    if (!opaque || !*opaque)
-        return;
-
-    av_assert0(glslc_refcount);
-    glslang_program_delete(*opaque);
-    *opaque = NULL;
-}
-
-static void glslc_uninit(FFVkSPIRVCompiler **ctx)
-{
-    if (!ctx || !*ctx)
-        return;
-
-    pthread_mutex_lock(&glslc_mutex);
-    if (glslc_refcount && (--glslc_refcount == 0))
-        glslang_finalize_process();
-    pthread_mutex_unlock(&glslc_mutex);
-
-    av_freep(ctx);
-}
-
-FFVkSPIRVCompiler *ff_vk_glslang_init(void)
-{
-    FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
-    if (!ret)
-        return NULL;
-
-    ret->compile_shader = glslc_shader_compile;
-    ret->free_shader    = glslc_shader_free;
-    ret->uninit         = glslc_uninit;
-
-    pthread_mutex_lock(&glslc_mutex);
-    if (!glslc_refcount++) {
-        if (!glslang_initialize_process()) {
-            av_freep(&ret);
-            glslc_refcount--;
-        }
-    }
-    pthread_mutex_unlock(&glslc_mutex);
-
-    return ret;
-}
+#include "libavutil/vulkan_glslang.c"
diff --git a/libavfilter/vulkan_shaderc.c b/libavfilter/vulkan_shaderc.c
index 9e8a3d17ac..9f60bf4dfd 100644
--- a/libavfilter/vulkan_shaderc.c
+++ b/libavfilter/vulkan_shaderc.c
@@ -16,113 +16,4 @@
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
-#include <shaderc/shaderc.h>
-
-#include "libavutil/mem.h"
-#include "vulkan_spirv.h"
-
-static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
-                               FFVkSPIRVShader *shd, uint8_t **data,
-                               size_t *size, const char *entrypoint,
-                               void **opaque)
-{
-    int loglevel, err, warn, ret;
-    const char *status, *message;
-    shaderc_compilation_result_t res;
-    static const char *shdc_result[] = {
-        [shaderc_compilation_status_success]            = "success",
-        [shaderc_compilation_status_invalid_stage]      = "invalid stage",
-        [shaderc_compilation_status_compilation_error]  = "error",
-        [shaderc_compilation_status_internal_error]     = "internal error",
-        [shaderc_compilation_status_null_result_object] = "no result",
-        [shaderc_compilation_status_invalid_assembly]   = "invalid assembly",
-    };
-    static const shaderc_shader_kind shdc_kind[] = {
-        [VK_SHADER_STAGE_VERTEX_BIT]   = shaderc_glsl_vertex_shader,
-        [VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
-        [VK_SHADER_STAGE_COMPUTE_BIT]  = shaderc_glsl_compute_shader,
-    };
-
-    shaderc_compile_options_t opts = shaderc_compile_options_initialize();
-    *opaque = NULL;
-    if (!opts)
-        return AVERROR(ENOMEM);
-
-    shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
-                                           shaderc_env_version_vulkan_1_2);
-    shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_5);
-    shaderc_compile_options_set_generate_debug_info(opts);
-    shaderc_compile_options_set_optimization_level(opts,
-                                                   shaderc_optimization_level_performance);
-
-    res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
-                                   shd->src.str, strlen(shd->src.str),
-                                   shdc_kind[shd->shader.stage],
-                                   shd->name, entrypoint, opts);
-    shaderc_compile_options_release(opts);
-
-    ret = shaderc_result_get_compilation_status(res);
-    err = shaderc_result_get_num_errors(res);
-    warn = shaderc_result_get_num_warnings(res);
-    message = shaderc_result_get_error_message(res);
-
-    if (ret != shaderc_compilation_status_success && !err)
-        err = 1;
-
-    loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
-
-    ff_vk_shader_print(avctx, shd, loglevel);
-    if (message && (err || warn))
-        av_log(avctx, loglevel, "%s\n", message);
-    status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
-    av_log(avctx, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
-           status, err, warn);
-
-    if (err > 0)
-        return AVERROR(EINVAL);
-
-    *data = (uint8_t *)shaderc_result_get_bytes(res);
-    *size = shaderc_result_get_length(res);
-    *opaque = res;
-
-    return 0;
-}
-
-static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
-{
-    if (!opaque || !*opaque)
-        return;
-
-    shaderc_result_release((shaderc_compilation_result_t)*opaque);
-    *opaque = NULL;
-}
-
-static void shdc_uninit(FFVkSPIRVCompiler **ctx)
-{
-    FFVkSPIRVCompiler *s;
-
-    if (!ctx || !*ctx)
-        return;
-
-    s = *ctx;
-
-    shaderc_compiler_release((shaderc_compiler_t)s->priv);
-    av_freep(ctx);
-}
-
-FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
-{
-    FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
-    if (!ret)
-        return NULL;
-
-    ret->compile_shader = shdc_shader_compile;
-    ret->free_shader    = shdc_shader_free;
-    ret->uninit         = shdc_uninit;
-
-    ret->priv           = (void *)shaderc_compiler_initialize();
-    if (!ret->priv)
-        av_freep(&ret);
-
-    return ret;
-}
+#include "libavutil/vulkan_shaderc.c"
diff --git a/libavfilter/vulkan_spirv.h b/libavfilter/vulkan_spirv.h
index 5638cd9696..f7b7743883 100644
--- a/libavfilter/vulkan_spirv.h
+++ b/libavfilter/vulkan_spirv.h
@@ -19,27 +19,6 @@
 #ifndef AVFILTER_VULKAN_SPIRV_H
 #define AVFILTER_VULKAN_SPIRV_H
 
-#include "libavutil/vulkan.h"
+#include "libavutil/vulkan_spirv.h"
 
-#include "vulkan.h"
-#include "config.h"
-
-typedef struct FFVkSPIRVCompiler {
-    void *priv;
-    int (*compile_shader)(struct FFVkSPIRVCompiler *ctx, void *avctx,
-                          struct FFVkSPIRVShader *shd, uint8_t **data,
-                          size_t *size, const char *entrypoint, void **opaque);
-    void (*free_shader)(struct FFVkSPIRVCompiler *ctx, void **opaque);
-    void (*uninit)(struct FFVkSPIRVCompiler **ctx);
-} FFVkSPIRVCompiler;
-
-#if CONFIG_LIBGLSLANG
-FFVkSPIRVCompiler *ff_vk_glslang_init(void);
-#define ff_vk_spirv_init ff_vk_glslang_init
 #endif
-#if CONFIG_LIBSHADERC
-FFVkSPIRVCompiler *ff_vk_shaderc_init(void);
-#define ff_vk_spirv_init ff_vk_shaderc_init
-#endif
-
-#endif /* AVFILTER_VULKAN_H */
diff --git a/libavutil/Makefile b/libavutil/Makefile
index 6e6fa8d800..36c05276a1 100644
--- a/libavutil/Makefile
+++ b/libavutil/Makefile
@@ -208,6 +208,10 @@ OBJS-$(CONFIG_VULKAN)                   += hwcontext_vulkan.o vulkan.o
 
 OBJS-$(!CONFIG_VULKAN)                  += hwcontext_stub.o
 
+# vulkan libs
+OBJS-$(CONFIG_LIBGLSLANG)                 += vulkan_glslang.o
+OBJS-$(CONFIG_LIBSHADERC)                 += vulkan_shaderc.o
+
 OBJS += $(COMPAT_OBJS:%=../compat/%)
 
 # Windows resource file
diff --git a/libavutil/vulkan_glslang.c b/libavutil/vulkan_glslang.c
new file mode 100644
index 0000000000..845a530ee0
--- /dev/null
+++ b/libavutil/vulkan_glslang.c
@@ -0,0 +1,283 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <pthread.h>
+
+#include <glslang/build_info.h>
+#include <glslang/Include/glslang_c_interface.h>
+
+#include "vulkan_spirv.h"
+#include "libavutil/mem.h"
+#include "libavutil/avassert.h"
+
+static pthread_mutex_t glslc_mutex = PTHREAD_MUTEX_INITIALIZER;
+static int glslc_refcount = 0;
+
+static const glslang_resource_t glslc_resource_limits = {
+    .max_lights = 32,
+    .max_clip_planes = 6,
+    .max_texture_units = 32,
+    .max_texture_coords = 32,
+    .max_vertex_attribs = 64,
+    .max_vertex_uniform_components = 4096,
+    .max_varying_floats = 64,
+    .max_vertex_texture_image_units = 32,
+    .max_combined_texture_image_units = 80,
+    .max_texture_image_units = 32,
+    .max_fragment_uniform_components = 4096,
+    .max_draw_buffers = 32,
+    .max_vertex_uniform_vectors = 128,
+    .max_varying_vectors = 8,
+    .max_fragment_uniform_vectors = 16,
+    .max_vertex_output_vectors = 16,
+    .max_fragment_input_vectors = 15,
+    .min_program_texel_offset = -8,
+    .max_program_texel_offset = 7,
+    .max_clip_distances = 8,
+    .max_compute_work_group_count_x = 65535,
+    .max_compute_work_group_count_y = 65535,
+    .max_compute_work_group_count_z = 65535,
+    .max_compute_work_group_size_x = 1024,
+    .max_compute_work_group_size_y = 1024,
+    .max_compute_work_group_size_z = 64,
+    .max_compute_uniform_components = 1024,
+    .max_compute_texture_image_units = 16,
+    .max_compute_image_uniforms = 8,
+    .max_compute_atomic_counters = 8,
+    .max_compute_atomic_counter_buffers = 1,
+    .max_varying_components = 60,
+    .max_vertex_output_components = 64,
+    .max_geometry_input_components = 64,
+    .max_geometry_output_components = 128,
+    .max_fragment_input_components = 128,
+    .max_image_units = 8,
+    .max_combined_image_units_and_fragment_outputs = 8,
+    .max_combined_shader_output_resources = 8,
+    .max_image_samples = 0,
+    .max_vertex_image_uniforms = 0,
+    .max_tess_control_image_uniforms = 0,
+    .max_tess_evaluation_image_uniforms = 0,
+    .max_geometry_image_uniforms = 0,
+    .max_fragment_image_uniforms = 8,
+    .max_combined_image_uniforms = 8,
+    .max_geometry_texture_image_units = 16,
+    .max_geometry_output_vertices = 256,
+    .max_geometry_total_output_components = 1024,
+    .max_geometry_uniform_components = 1024,
+    .max_geometry_varying_components = 64,
+    .max_tess_control_input_components = 128,
+    .max_tess_control_output_components = 128,
+    .max_tess_control_texture_image_units = 16,
+    .max_tess_control_uniform_components = 1024,
+    .max_tess_control_total_output_components = 4096,
+    .max_tess_evaluation_input_components = 128,
+    .max_tess_evaluation_output_components = 128,
+    .max_tess_evaluation_texture_image_units = 16,
+    .max_tess_evaluation_uniform_components = 1024,
+    .max_tess_patch_components = 120,
+    .max_patch_vertices = 32,
+    .max_tess_gen_level = 64,
+    .max_viewports = 16,
+    .max_vertex_atomic_counters = 0,
+    .max_tess_control_atomic_counters = 0,
+    .max_tess_evaluation_atomic_counters = 0,
+    .max_geometry_atomic_counters = 0,
+    .max_fragment_atomic_counters = 8,
+    .max_combined_atomic_counters = 8,
+    .max_atomic_counter_bindings = 1,
+    .max_vertex_atomic_counter_buffers = 0,
+    .max_tess_control_atomic_counter_buffers = 0,
+    .max_tess_evaluation_atomic_counter_buffers = 0,
+    .max_geometry_atomic_counter_buffers = 0,
+    .max_fragment_atomic_counter_buffers = 1,
+    .max_combined_atomic_counter_buffers = 1,
+    .max_atomic_counter_buffer_size = 16384,
+    .max_transform_feedback_buffers = 4,
+    .max_transform_feedback_interleaved_components = 64,
+    .max_cull_distances = 8,
+    .max_combined_clip_and_cull_distances = 8,
+    .max_samples = 4,
+    .max_mesh_output_vertices_nv = 256,
+    .max_mesh_output_primitives_nv = 512,
+    .max_mesh_work_group_size_x_nv = 32,
+    .max_mesh_work_group_size_y_nv = 1,
+    .max_mesh_work_group_size_z_nv = 1,
+    .max_task_work_group_size_x_nv = 32,
+    .max_task_work_group_size_y_nv = 1,
+    .max_task_work_group_size_z_nv = 1,
+    .max_mesh_view_count_nv = 4,
+    .maxDualSourceDrawBuffersEXT = 1,
+
+    .limits = {
+        .non_inductive_for_loops = 1,
+        .while_loops = 1,
+        .do_while_loops = 1,
+        .general_uniform_indexing = 1,
+        .general_attribute_matrix_vector_indexing = 1,
+        .general_varying_indexing = 1,
+        .general_sampler_indexing = 1,
+        .general_variable_indexing = 1,
+        .general_constant_matrix_vector_indexing = 1,
+    }
+};
+
+static int glslc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
+                                FFVkSPIRVShader *shd, uint8_t **data,
+                                size_t *size, const char *entrypoint,
+                                void **opaque)
+{
+    const char *messages;
+    glslang_shader_t *glslc_shader;
+    glslang_program_t *glslc_program;
+
+    static const glslang_stage_t glslc_stage[] = {
+        [VK_SHADER_STAGE_VERTEX_BIT]   = GLSLANG_STAGE_VERTEX,
+        [VK_SHADER_STAGE_FRAGMENT_BIT] = GLSLANG_STAGE_FRAGMENT,
+        [VK_SHADER_STAGE_COMPUTE_BIT]  = GLSLANG_STAGE_COMPUTE,
+    };
+
+    const glslang_input_t glslc_input = {
+        .language                          = GLSLANG_SOURCE_GLSL,
+        .stage                             = glslc_stage[shd->shader.stage],
+        .client                            = GLSLANG_CLIENT_VULKAN,
+        /* GLSLANG_TARGET_VULKAN_1_2 before 11.6 resulted in targeting 1.0 */
+#if (((GLSLANG_VERSION_MAJOR) > 11) || ((GLSLANG_VERSION_MAJOR) == 11 && \
+    (((GLSLANG_VERSION_MINOR) >  6) || ((GLSLANG_VERSION_MINOR) ==  6 && \
+     ((GLSLANG_VERSION_PATCH) > 0)))))
+        .client_version                    = GLSLANG_TARGET_VULKAN_1_2,
+        .target_language_version           = GLSLANG_TARGET_SPV_1_5,
+#else
+        .client_version                    = GLSLANG_TARGET_VULKAN_1_1,
+        .target_language_version           = GLSLANG_TARGET_SPV_1_3,
+#endif
+        .target_language                   = GLSLANG_TARGET_SPV,
+        .code                              = shd->src.str,
+        .default_version                   = 460,
+        .default_profile                   = GLSLANG_NO_PROFILE,
+        .force_default_version_and_profile = false,
+        .forward_compatible                = false,
+        .messages                          = GLSLANG_MSG_DEFAULT_BIT,
+        .resource                          = &glslc_resource_limits,
+    };
+
+    av_assert0(glslc_refcount);
+
+    *opaque = NULL;
+
+    if (!(glslc_shader = glslang_shader_create(&glslc_input)))
+        return AVERROR(ENOMEM);
+
+    if (!glslang_shader_preprocess(glslc_shader, &glslc_input)) {
+        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+        av_log(avctx, AV_LOG_ERROR, "Unable to preprocess shader: %s (%s)!\n",
+               glslang_shader_get_info_log(glslc_shader),
+               glslang_shader_get_info_debug_log(glslc_shader));
+        glslang_shader_delete(glslc_shader);
+        return AVERROR(EINVAL);
+    }
+
+    if (!glslang_shader_parse(glslc_shader, &glslc_input)) {
+        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+        av_log(avctx, AV_LOG_ERROR, "Unable to parse shader: %s (%s)!\n",
+               glslang_shader_get_info_log(glslc_shader),
+               glslang_shader_get_info_debug_log(glslc_shader));
+        glslang_shader_delete(glslc_shader);
+        return AVERROR(EINVAL);
+    }
+
+    if (!(glslc_program = glslang_program_create())) {
+        glslang_shader_delete(glslc_shader);
+        return AVERROR(EINVAL);
+    }
+
+    glslang_program_add_shader(glslc_program, glslc_shader);
+
+    if (!glslang_program_link(glslc_program, GLSLANG_MSG_SPV_RULES_BIT |
+                                             GLSLANG_MSG_VULKAN_RULES_BIT)) {
+        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+        av_log(avctx, AV_LOG_ERROR, "Unable to link shader: %s (%s)!\n",
+               glslang_program_get_info_log(glslc_program),
+               glslang_program_get_info_debug_log(glslc_program));
+        glslang_program_delete(glslc_program);
+        glslang_shader_delete(glslc_shader);
+        return AVERROR(EINVAL);
+    }
+
+    glslang_program_SPIRV_generate(glslc_program, glslc_input.stage);
+
+    messages = glslang_program_SPIRV_get_messages(glslc_program);
+    if (messages) {
+        ff_vk_shader_print(avctx, shd, AV_LOG_WARNING);
+        av_log(avctx, AV_LOG_WARNING, "%s\n", messages);
+    } else {
+        ff_vk_shader_print(avctx, shd, AV_LOG_VERBOSE);
+    }
+
+    glslang_shader_delete(glslc_shader);
+
+    *size = glslang_program_SPIRV_get_size(glslc_program) * sizeof(unsigned int);
+    *data = (void *)glslang_program_SPIRV_get_ptr(glslc_program);
+    *opaque = glslc_program;
+
+    return 0;
+}
+
+static void glslc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
+{
+    if (!opaque || !*opaque)
+        return;
+
+    av_assert0(glslc_refcount);
+    glslang_program_delete(*opaque);
+    *opaque = NULL;
+}
+
+static void glslc_uninit(FFVkSPIRVCompiler **ctx)
+{
+    if (!ctx || !*ctx)
+        return;
+
+    pthread_mutex_lock(&glslc_mutex);
+    if (glslc_refcount && (--glslc_refcount == 0))
+        glslang_finalize_process();
+    pthread_mutex_unlock(&glslc_mutex);
+
+    av_freep(ctx);
+}
+
+FFVkSPIRVCompiler *ff_vk_glslang_init(void)
+{
+    FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
+    if (!ret)
+        return NULL;
+
+    ret->compile_shader = glslc_shader_compile;
+    ret->free_shader    = glslc_shader_free;
+    ret->uninit         = glslc_uninit;
+
+    pthread_mutex_lock(&glslc_mutex);
+    if (!glslc_refcount++) {
+        if (!glslang_initialize_process()) {
+            av_freep(&ret);
+            glslc_refcount--;
+        }
+    }
+    pthread_mutex_unlock(&glslc_mutex);
+
+    return ret;
+}
diff --git a/libavutil/vulkan_shaderc.c b/libavutil/vulkan_shaderc.c
new file mode 100644
index 0000000000..9e8a3d17ac
--- /dev/null
+++ b/libavutil/vulkan_shaderc.c
@@ -0,0 +1,128 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <shaderc/shaderc.h>
+
+#include "libavutil/mem.h"
+#include "vulkan_spirv.h"
+
+static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
+                               FFVkSPIRVShader *shd, uint8_t **data,
+                               size_t *size, const char *entrypoint,
+                               void **opaque)
+{
+    int loglevel, err, warn, ret;
+    const char *status, *message;
+    shaderc_compilation_result_t res;
+    static const char *shdc_result[] = {
+        [shaderc_compilation_status_success]            = "success",
+        [shaderc_compilation_status_invalid_stage]      = "invalid stage",
+        [shaderc_compilation_status_compilation_error]  = "error",
+        [shaderc_compilation_status_internal_error]     = "internal error",
+        [shaderc_compilation_status_null_result_object] = "no result",
+        [shaderc_compilation_status_invalid_assembly]   = "invalid assembly",
+    };
+    static const shaderc_shader_kind shdc_kind[] = {
+        [VK_SHADER_STAGE_VERTEX_BIT]   = shaderc_glsl_vertex_shader,
+        [VK_SHADER_STAGE_FRAGMENT_BIT] = shaderc_glsl_fragment_shader,
+        [VK_SHADER_STAGE_COMPUTE_BIT]  = shaderc_glsl_compute_shader,
+    };
+
+    shaderc_compile_options_t opts = shaderc_compile_options_initialize();
+    *opaque = NULL;
+    if (!opts)
+        return AVERROR(ENOMEM);
+
+    shaderc_compile_options_set_target_env(opts, shaderc_target_env_vulkan,
+                                           shaderc_env_version_vulkan_1_2);
+    shaderc_compile_options_set_target_spirv(opts, shaderc_spirv_version_1_5);
+    shaderc_compile_options_set_generate_debug_info(opts);
+    shaderc_compile_options_set_optimization_level(opts,
+                                                   shaderc_optimization_level_performance);
+
+    res = shaderc_compile_into_spv((shaderc_compiler_t)ctx->priv,
+                                   shd->src.str, strlen(shd->src.str),
+                                   shdc_kind[shd->shader.stage],
+                                   shd->name, entrypoint, opts);
+    shaderc_compile_options_release(opts);
+
+    ret = shaderc_result_get_compilation_status(res);
+    err = shaderc_result_get_num_errors(res);
+    warn = shaderc_result_get_num_warnings(res);
+    message = shaderc_result_get_error_message(res);
+
+    if (ret != shaderc_compilation_status_success && !err)
+        err = 1;
+
+    loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
+
+    ff_vk_shader_print(avctx, shd, loglevel);
+    if (message && (err || warn))
+        av_log(avctx, loglevel, "%s\n", message);
+    status = ret < FF_ARRAY_ELEMS(shdc_result) ? shdc_result[ret] : "unknown";
+    av_log(avctx, loglevel, "shaderc compile status '%s' (%d errors, %d warnings)\n",
+           status, err, warn);
+
+    if (err > 0)
+        return AVERROR(EINVAL);
+
+    *data = (uint8_t *)shaderc_result_get_bytes(res);
+    *size = shaderc_result_get_length(res);
+    *opaque = res;
+
+    return 0;
+}
+
+static void shdc_shader_free(FFVkSPIRVCompiler *ctx, void **opaque)
+{
+    if (!opaque || !*opaque)
+        return;
+
+    shaderc_result_release((shaderc_compilation_result_t)*opaque);
+    *opaque = NULL;
+}
+
+static void shdc_uninit(FFVkSPIRVCompiler **ctx)
+{
+    FFVkSPIRVCompiler *s;
+
+    if (!ctx || !*ctx)
+        return;
+
+    s = *ctx;
+
+    shaderc_compiler_release((shaderc_compiler_t)s->priv);
+    av_freep(ctx);
+}
+
+FFVkSPIRVCompiler *ff_vk_shaderc_init(void)
+{
+    FFVkSPIRVCompiler *ret = av_mallocz(sizeof(*ret));
+    if (!ret)
+        return NULL;
+
+    ret->compile_shader = shdc_shader_compile;
+    ret->free_shader    = shdc_shader_free;
+    ret->uninit         = shdc_uninit;
+
+    ret->priv           = (void *)shaderc_compiler_initialize();
+    if (!ret->priv)
+        av_freep(&ret);
+
+    return ret;
+}
diff --git a/libavutil/vulkan_spirv.h b/libavutil/vulkan_spirv.h
new file mode 100644
index 0000000000..622fe68f95
--- /dev/null
+++ b/libavutil/vulkan_spirv.h
@@ -0,0 +1,45 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVUTIL_VULKAN_SPIRV_H
+#define AVUTIL_VULKAN_SPIRV_H
+
+#include "libavutil/vulkan.h"
+
+#include "config.h"
+#include "vulkan.h"
+
+typedef struct FFVkSPIRVCompiler {
+    void *priv;
+    int (*compile_shader)(struct FFVkSPIRVCompiler *ctx, void *avctx,
+                          struct FFVkSPIRVShader *shd, uint8_t **data,
+                          size_t *size, const char *entrypoint, void **opaque);
+    void (*free_shader)(struct FFVkSPIRVCompiler *ctx, void **opaque);
+    void (*uninit)(struct FFVkSPIRVCompiler **ctx);
+} FFVkSPIRVCompiler;
+
+#if CONFIG_LIBGLSLANG
+FFVkSPIRVCompiler *ff_vk_glslang_init(void);
+#define ff_vk_spirv_init ff_vk_glslang_init
+#endif
+#if CONFIG_LIBSHADERC
+FFVkSPIRVCompiler *ff_vk_shaderc_init(void);
+#define ff_vk_spirv_init ff_vk_shaderc_init
+#endif
+
+#endif /* AVFILTER_VULKAN_H */
