@@ -594,6 +594,7 @@ typedef struct H266RawPPS {
uint16_t col_width_val[VVC_MAX_TILE_COLUMNS]; ///< ColWidthVal
uint16_t row_height_val[VVC_MAX_TILE_ROWS]; ///< RowHeightVal
uint16_t slice_top_left_tile_idx[VVC_MAX_SLICES];
+ uint16_t num_slices_in_tile[VVC_MAX_SLICES];
} H266RawPPS;
typedef struct H266RawAPS {
@@ -2005,14 +2005,13 @@ static int FUNC(pps) (CodedBitstreamContext *ctx, RWContext *rw,
if (current->pps_slice_width_in_tiles_minus1[i] == 0 &&
current->pps_slice_height_in_tiles_minus1[i] == 0 &&
current->row_height_val[tile_y] > 1) {
- int num_slices_in_tile,
- uniform_slice_height, remaining_height_in_ctbs_y;
+ int uniform_slice_height, remaining_height_in_ctbs_y;
remaining_height_in_ctbs_y =
current->row_height_val[tile_y];
ues(pps_num_exp_slices_in_tile[i],
0, current->row_height_val[tile_y] - 1, 1, i);
if (current->pps_num_exp_slices_in_tile[i] == 0) {
- num_slices_in_tile = 1;
+ current->num_slices_in_tile[i] = 1;
current->slice_height_in_ctus[i] = current->row_height_val[tile_y];
slice_top_left_ctu_x[i] = ctu_x;
slice_top_left_ctu_y[i] = ctu_y;
@@ -2055,14 +2054,18 @@ static int FUNC(pps) (CodedBitstreamContext *ctx, RWContext *rw,
slice_top_left_ctu_y[i + j] = ctu_y;
j++;
}
- num_slices_in_tile = j;
+ current->num_slices_in_tile[i] = j;
}
- for (int k = 0; k < num_slices_in_tile; k++)
+ for (int k = 0; k < current->num_slices_in_tile[i]; k++)
current->slice_top_left_tile_idx[i + k] = tile_idx;
- i += num_slices_in_tile - 1;
+ i += current->num_slices_in_tile[i] - 1;
} else {
uint16_t height = 0;
infer(pps_num_exp_slices_in_tile[i], 0);
+ if (current->pps_slice_width_in_tiles_minus1[i] == 0 &&
+ current->pps_slice_height_in_tiles_minus1[i] == 0)
+ current->num_slices_in_tile[i] = 1;
+
for (j = 0;
j <= current->pps_slice_height_in_tiles_minus1[i];
j++) {
@@ -2103,6 +2106,7 @@ static int FUNC(pps) (CodedBitstreamContext *ctx, RWContext *rw,
uint16_t height = 0;
current->slice_top_left_tile_idx[i] = tile_idx;
+ current->num_slices_in_tile[i] = 1;
tile_x = tile_idx % current->num_tile_columns;
tile_y = tile_idx / current->num_tile_columns;
if (tile_y >= current->num_tile_rows)