diff mbox series

[FFmpeg-devel,09/11] avfilter/overlay_vaapi: enable expressions for overlay parameters

Message ID 36ed7b96ebff22187d279617ed706d8a13ff8a28.1665399281.git.ffmpegagent@gmail.com
State New
Headers show
Series Fixes and Enhancements for VAAPI Overlay | expand

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Commit Message

Aman Karmani Oct. 10, 2022, 10:54 a.m. UTC
From: softworkz <softworkz@hotmail.com>

Signed-off-by: softworkz <softworkz@hotmail.com>
---
 libavfilter/vf_overlay_vaapi.c | 141 +++++++++++++++++++++++++++++----
 1 file changed, 127 insertions(+), 14 deletions(-)

Comments

Xiang, Haihao Oct. 31, 2022, 5:43 a.m. UTC | #1
On Mon, 2022-10-10 at 10:54 +0000, softworkz wrote:
> From: softworkz <softworkz@hotmail.com>
> 
> Signed-off-by: softworkz <softworkz@hotmail.com>
> ---
>  libavfilter/vf_overlay_vaapi.c | 141 +++++++++++++++++++++++++++++----
>  1 file changed, 127 insertions(+), 14 deletions(-)
> 
> diff --git a/libavfilter/vf_overlay_vaapi.c b/libavfilter/vf_overlay_vaapi.c
> index b2c254d9dd..7be7d52589 100644
> --- a/libavfilter/vf_overlay_vaapi.c
> +++ b/libavfilter/vf_overlay_vaapi.c
> @@ -27,19 +27,106 @@
>  #include "formats.h"
>  #include "internal.h"
>  #include "vaapi_vpp.h"
> +#include "libavutil/eval.h"
> +
> +enum var_name {
> +    VAR_MAIN_iW,     VAR_MW,
> +    VAR_MAIN_iH,     VAR_MH,
> +    VAR_OVERLAY_iW,
> +    VAR_OVERLAY_iH,

It is better not to mix capital and lower-case letters here, (I have a patch to
change the var_name in qsv)

Thanks
Haihao


> +    VAR_OVERLAY_X,  VAR_OX,
> +    VAR_OVERLAY_Y,  VAR_OY,
> +    VAR_OVERLAY_W,  VAR_OW,
> +    VAR_OVERLAY_H,  VAR_OH,
> +    VAR_VARS_NB
> +};
>  
>  typedef struct OverlayVAAPIContext {
>      VAAPIVPPContext  vpp_ctx; /**< must be the first field */
>      FFFrameSync      fs;
> -    int              overlay_ox;
> -    int              overlay_oy;
> -    int              overlay_ow;
> -    int              overlay_oh;
> +
> +    double           var_values[VAR_VARS_NB];
> +    char             *overlay_ox;
> +    char             *overlay_oy;
> +    char             *overlay_ow;
> +    char             *overlay_oh;
> +    int              ox;
> +    int              oy;
> +    int              ow;
> +    int              oh;
>      float            alpha;
>      unsigned int     blend_flags;
>      float            blend_alpha;
>  } OverlayVAAPIContext;
>  
> +static const char *const var_names[] = {
> +    "main_w",     "W",   /* input width of the main layer */
> +    "main_h",     "H",   /* input height of the main layer */
> +    "overlay_iw",        /* input width of the overlay layer */
> +    "overlay_ih",        /* input height of the overlay layer */
> +    "overlay_x",  "x",   /* x position of the overlay layer inside of main */
> +    "overlay_y",  "y",   /* y position of the overlay layer inside of main */
> +    "overlay_w",  "w",   /* output width of overlay layer */
> +    "overlay_h",  "h",   /* output height of overlay layer */
> +    NULL
> +};
> +
> +static int eval_expr(AVFilterContext *avctx)
> +{
> +    OverlayVAAPIContext *ctx = avctx->priv;
> +    double       *var_values = ctx->var_values;
> +    int                  ret = 0;
> +    AVExpr *ox_expr = NULL, *oy_expr = NULL;
> +    AVExpr *ow_expr = NULL, *oh_expr = NULL;
> +
> +#define PARSE_EXPR(e, s) {\
> +    ret = av_expr_parse(&(e), s, var_names, NULL, NULL, NULL, NULL, 0, ctx);
> \
> +    if (ret < 0) {\
> +        av_log(ctx, AV_LOG_ERROR, "Error when parsing '%s'.\n", s);\
> +        goto release;\
> +    }\
> +}
> +    PARSE_EXPR(ox_expr, ctx->overlay_ox)
> +    PARSE_EXPR(oy_expr, ctx->overlay_oy)
> +    PARSE_EXPR(ow_expr, ctx->overlay_ow)
> +    PARSE_EXPR(oh_expr, ctx->overlay_oh)
> +#undef PASS_EXPR
> +
> +    var_values[VAR_OVERLAY_W] =
> +    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
> +    var_values[VAR_OVERLAY_H] =
> +    var_values[VAR_OH]        = av_expr_eval(oh_expr, var_values, NULL);
> +
> +    /* calc again in case ow is relative to oh */
> +    var_values[VAR_OVERLAY_W] =
> +    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
> +
> +    var_values[VAR_OVERLAY_X] =
> +    var_values[VAR_OX]        = av_expr_eval(ox_expr, var_values, NULL);
> +    var_values[VAR_OVERLAY_Y] =
> +    var_values[VAR_OY]        = av_expr_eval(oy_expr, var_values, NULL);
> +
> +    /* calc again in case ox is relative to oy */
> +    var_values[VAR_OVERLAY_X] =
> +    var_values[VAR_OX]        = av_expr_eval(ox_expr, var_values, NULL);
> +
> +    /* calc overlay_w and overlay_h again incase relative to ox,oy */
> +    var_values[VAR_OVERLAY_W] =
> +    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
> +    var_values[VAR_OVERLAY_H] =
> +    var_values[VAR_OH]        = av_expr_eval(oh_expr, var_values, NULL);
> +    var_values[VAR_OVERLAY_W] =
> +    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
> +
> +release:
> +    av_expr_free(ox_expr);
> +    av_expr_free(oy_expr);
> +    av_expr_free(ow_expr);
> +    av_expr_free(oh_expr);
> +
> +    return ret;
> +}
> +
>  static int overlay_vaapi_build_filter_params(AVFilterContext *avctx)
>  {
>      VAAPIVPPContext *vpp_ctx   = avctx->priv;
> @@ -233,10 +320,10 @@ static int overlay_vaapi_blend(FFFrameSync *fs)
>                 input_overlay->width, input_overlay->height, input_overlay-
> >pts);
>  
>          overlay_region = (VARectangle) {
> -            .x      = ctx->overlay_ox,
> -            .y      = ctx->overlay_oy,
> -            .width  = ctx->overlay_ow ? ctx->overlay_ow : input_overlay-
> >width,
> -            .height = ctx->overlay_oh ? ctx->overlay_oh : input_overlay-
> >height,
> +            .x      = ctx->ox,
> +            .y      = ctx->oy,
> +            .width  = ctx->ow ? ctx->ow : input_overlay->width,
> +            .height = ctx->oh ? ctx->oh : input_overlay->height,
>          };
>  
>          if (overlay_region.x + overlay_region.width > input_main->width ||
> @@ -289,10 +376,36 @@ static int have_alpha_planar(AVFilterLink *link)
>      return !!(desc->flags & AV_PIX_FMT_FLAG_ALPHA);
>  }
>  
> +static int overlay_vaapi_config_input_main(AVFilterLink *inlink)
> +{
> +    AVFilterContext  *avctx  = inlink->dst;
> +    OverlayVAAPIContext *ctx = avctx->priv;
> +
> +    ctx->var_values[VAR_MAIN_iW] =
> +    ctx->var_values[VAR_MW]      = inlink->w;
> +    ctx->var_values[VAR_MAIN_iH] =
> +    ctx->var_values[VAR_MH]      = inlink->h;
> +
> +    return ff_vaapi_vpp_config_input(inlink);
> +}
> +
>  static int overlay_vaapi_config_input_overlay(AVFilterLink *inlink)
>  {
>      AVFilterContext  *avctx  = inlink->dst;
>      OverlayVAAPIContext *ctx = avctx->priv;
> +    int ret;
> +
> +    ctx->var_values[VAR_OVERLAY_iW] = inlink->w;
> +    ctx->var_values[VAR_OVERLAY_iH] = inlink->h;
> +
> +    ret = eval_expr(avctx);
> +    if (ret < 0)
> +        return ret;
> +
> +    ctx->ox = (int)ctx->var_values[VAR_OX];
> +    ctx->oy = (int)ctx->var_values[VAR_OY];
> +    ctx->ow = (int)ctx->var_values[VAR_OW];
> +    ctx->oh = (int)ctx->var_values[VAR_OH];
>  
>      ctx->blend_flags = 0;
>      ctx->blend_alpha = 1.0f;
> @@ -365,11 +478,11 @@ static av_cold void overlay_vaapi_uninit(AVFilterContext
> *avctx)
>  #define OFFSET(x) offsetof(OverlayVAAPIContext, x)
>  #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
>  static const AVOption overlay_vaapi_options[] = {
> -    { "x", "Overlay x position",       OFFSET(overlay_ox),
> AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
> -    { "y", "Overlay y position",       OFFSET(overlay_oy),
> AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
> -    { "w", "Overlay width",            OFFSET(overlay_ow),
> AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
> -    { "h", "Overlay height",           OFFSET(overlay_oh),
> AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
> -    { "alpha", "Overlay global alpha", OFFSET(alpha),      AV_OPT_TYPE_FLOAT,
> { .dbl = 1.0 }, 0.0, 1.0,   .flags = FLAGS },
> +    { "x", "Overlay x position", OFFSET(overlay_ox),   AV_OPT_TYPE_STRING, {
> .str="0"}, 0, 255,          .flags = FLAGS},
> +    { "y", "Overlay y position", OFFSET(overlay_oy),   AV_OPT_TYPE_STRING, {
> .str="0"}, 0, 255,          .flags = FLAGS},
> +    { "w", "Overlay width",      OFFSET(overlay_ow),   AV_OPT_TYPE_STRING, {
> .str="overlay_iw"}, 0, 255, .flags = FLAGS},
> +    { "h", "Overlay height",     OFFSET(overlay_oh),   AV_OPT_TYPE_STRING, {
> .str="overlay_ih*w/overlay_iw"}, 0, 255, .flags = FLAGS},
> +    { "alpha", "Overlay global alpha", OFFSET(alpha),  AV_OPT_TYPE_FLOAT,  {
> .dbl = 1.0 }, 0.0, 1.0,      .flags = FLAGS },
>      { "eof_action", "Action to take when encountering EOF from secondary
> input ",
>          OFFSET(fs.opt_eof_action), AV_OPT_TYPE_INT, { .i64 =
> EOF_ACTION_REPEAT },
>          EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" },
> @@ -387,7 +500,7 @@ static const AVFilterPad overlay_vaapi_inputs[] = {
>      {
>          .name             = "main",
>          .type             = AVMEDIA_TYPE_VIDEO,
> -        .config_props     = &ff_vaapi_vpp_config_input,
> +        .config_props     = overlay_vaapi_config_input_main,
>      },
>      {
>          .name             = "overlay",
Soft Works Oct. 31, 2022, 5:56 a.m. UTC | #2
> -----Original Message-----
> From: Xiang, Haihao <haihao.xiang@intel.com>
> Sent: Monday, October 31, 2022 6:44 AM
> To: ffmpeg-devel@ffmpeg.org
> Cc: softworkz@hotmail.com
> Subject: Re: [FFmpeg-devel] [PATCH 09/11] avfilter/overlay_vaapi:
> enable expressions for overlay parameters
> 
> On Mon, 2022-10-10 at 10:54 +0000, softworkz wrote:
> > From: softworkz <softworkz@hotmail.com>
> >
> > Signed-off-by: softworkz <softworkz@hotmail.com>
> > ---
> >  libavfilter/vf_overlay_vaapi.c | 141
> +++++++++++++++++++++++++++++----
> >  1 file changed, 127 insertions(+), 14 deletions(-)
> >
> > diff --git a/libavfilter/vf_overlay_vaapi.c
> b/libavfilter/vf_overlay_vaapi.c
> > index b2c254d9dd..7be7d52589 100644
> > --- a/libavfilter/vf_overlay_vaapi.c
> > +++ b/libavfilter/vf_overlay_vaapi.c
> > @@ -27,19 +27,106 @@
> >  #include "formats.h"
> >  #include "internal.h"
> >  #include "vaapi_vpp.h"
> > +#include "libavutil/eval.h"
> > +
> > +enum var_name {
> > +    VAR_MAIN_iW,     VAR_MW,
> > +    VAR_MAIN_iH,     VAR_MH,
> > +    VAR_OVERLAY_iW,
> > +    VAR_OVERLAY_iH,
> 
> It is better not to mix capital and lower-case letters here, (I have
> a patch to
> change the var_name in qsv)

Yea - I had done it equal to overlay_qsv.
I'll change it, no problem.

Thanks,
softworkz
diff mbox series

Patch

diff --git a/libavfilter/vf_overlay_vaapi.c b/libavfilter/vf_overlay_vaapi.c
index b2c254d9dd..7be7d52589 100644
--- a/libavfilter/vf_overlay_vaapi.c
+++ b/libavfilter/vf_overlay_vaapi.c
@@ -27,19 +27,106 @@ 
 #include "formats.h"
 #include "internal.h"
 #include "vaapi_vpp.h"
+#include "libavutil/eval.h"
+
+enum var_name {
+    VAR_MAIN_iW,     VAR_MW,
+    VAR_MAIN_iH,     VAR_MH,
+    VAR_OVERLAY_iW,
+    VAR_OVERLAY_iH,
+    VAR_OVERLAY_X,  VAR_OX,
+    VAR_OVERLAY_Y,  VAR_OY,
+    VAR_OVERLAY_W,  VAR_OW,
+    VAR_OVERLAY_H,  VAR_OH,
+    VAR_VARS_NB
+};
 
 typedef struct OverlayVAAPIContext {
     VAAPIVPPContext  vpp_ctx; /**< must be the first field */
     FFFrameSync      fs;
-    int              overlay_ox;
-    int              overlay_oy;
-    int              overlay_ow;
-    int              overlay_oh;
+
+    double           var_values[VAR_VARS_NB];
+    char             *overlay_ox;
+    char             *overlay_oy;
+    char             *overlay_ow;
+    char             *overlay_oh;
+    int              ox;
+    int              oy;
+    int              ow;
+    int              oh;
     float            alpha;
     unsigned int     blend_flags;
     float            blend_alpha;
 } OverlayVAAPIContext;
 
+static const char *const var_names[] = {
+    "main_w",     "W",   /* input width of the main layer */
+    "main_h",     "H",   /* input height of the main layer */
+    "overlay_iw",        /* input width of the overlay layer */
+    "overlay_ih",        /* input height of the overlay layer */
+    "overlay_x",  "x",   /* x position of the overlay layer inside of main */
+    "overlay_y",  "y",   /* y position of the overlay layer inside of main */
+    "overlay_w",  "w",   /* output width of overlay layer */
+    "overlay_h",  "h",   /* output height of overlay layer */
+    NULL
+};
+
+static int eval_expr(AVFilterContext *avctx)
+{
+    OverlayVAAPIContext *ctx = avctx->priv;
+    double       *var_values = ctx->var_values;
+    int                  ret = 0;
+    AVExpr *ox_expr = NULL, *oy_expr = NULL;
+    AVExpr *ow_expr = NULL, *oh_expr = NULL;
+
+#define PARSE_EXPR(e, s) {\
+    ret = av_expr_parse(&(e), s, var_names, NULL, NULL, NULL, NULL, 0, ctx); \
+    if (ret < 0) {\
+        av_log(ctx, AV_LOG_ERROR, "Error when parsing '%s'.\n", s);\
+        goto release;\
+    }\
+}
+    PARSE_EXPR(ox_expr, ctx->overlay_ox)
+    PARSE_EXPR(oy_expr, ctx->overlay_oy)
+    PARSE_EXPR(ow_expr, ctx->overlay_ow)
+    PARSE_EXPR(oh_expr, ctx->overlay_oh)
+#undef PASS_EXPR
+
+    var_values[VAR_OVERLAY_W] =
+    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
+    var_values[VAR_OVERLAY_H] =
+    var_values[VAR_OH]        = av_expr_eval(oh_expr, var_values, NULL);
+
+    /* calc again in case ow is relative to oh */
+    var_values[VAR_OVERLAY_W] =
+    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
+
+    var_values[VAR_OVERLAY_X] =
+    var_values[VAR_OX]        = av_expr_eval(ox_expr, var_values, NULL);
+    var_values[VAR_OVERLAY_Y] =
+    var_values[VAR_OY]        = av_expr_eval(oy_expr, var_values, NULL);
+
+    /* calc again in case ox is relative to oy */
+    var_values[VAR_OVERLAY_X] =
+    var_values[VAR_OX]        = av_expr_eval(ox_expr, var_values, NULL);
+
+    /* calc overlay_w and overlay_h again incase relative to ox,oy */
+    var_values[VAR_OVERLAY_W] =
+    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
+    var_values[VAR_OVERLAY_H] =
+    var_values[VAR_OH]        = av_expr_eval(oh_expr, var_values, NULL);
+    var_values[VAR_OVERLAY_W] =
+    var_values[VAR_OW]        = av_expr_eval(ow_expr, var_values, NULL);
+
+release:
+    av_expr_free(ox_expr);
+    av_expr_free(oy_expr);
+    av_expr_free(ow_expr);
+    av_expr_free(oh_expr);
+
+    return ret;
+}
+
 static int overlay_vaapi_build_filter_params(AVFilterContext *avctx)
 {
     VAAPIVPPContext *vpp_ctx   = avctx->priv;
@@ -233,10 +320,10 @@  static int overlay_vaapi_blend(FFFrameSync *fs)
                input_overlay->width, input_overlay->height, input_overlay->pts);
 
         overlay_region = (VARectangle) {
-            .x      = ctx->overlay_ox,
-            .y      = ctx->overlay_oy,
-            .width  = ctx->overlay_ow ? ctx->overlay_ow : input_overlay->width,
-            .height = ctx->overlay_oh ? ctx->overlay_oh : input_overlay->height,
+            .x      = ctx->ox,
+            .y      = ctx->oy,
+            .width  = ctx->ow ? ctx->ow : input_overlay->width,
+            .height = ctx->oh ? ctx->oh : input_overlay->height,
         };
 
         if (overlay_region.x + overlay_region.width > input_main->width ||
@@ -289,10 +376,36 @@  static int have_alpha_planar(AVFilterLink *link)
     return !!(desc->flags & AV_PIX_FMT_FLAG_ALPHA);
 }
 
+static int overlay_vaapi_config_input_main(AVFilterLink *inlink)
+{
+    AVFilterContext  *avctx  = inlink->dst;
+    OverlayVAAPIContext *ctx = avctx->priv;
+
+    ctx->var_values[VAR_MAIN_iW] =
+    ctx->var_values[VAR_MW]      = inlink->w;
+    ctx->var_values[VAR_MAIN_iH] =
+    ctx->var_values[VAR_MH]      = inlink->h;
+
+    return ff_vaapi_vpp_config_input(inlink);
+}
+
 static int overlay_vaapi_config_input_overlay(AVFilterLink *inlink)
 {
     AVFilterContext  *avctx  = inlink->dst;
     OverlayVAAPIContext *ctx = avctx->priv;
+    int ret;
+
+    ctx->var_values[VAR_OVERLAY_iW] = inlink->w;
+    ctx->var_values[VAR_OVERLAY_iH] = inlink->h;
+
+    ret = eval_expr(avctx);
+    if (ret < 0)
+        return ret;
+
+    ctx->ox = (int)ctx->var_values[VAR_OX];
+    ctx->oy = (int)ctx->var_values[VAR_OY];
+    ctx->ow = (int)ctx->var_values[VAR_OW];
+    ctx->oh = (int)ctx->var_values[VAR_OH];
 
     ctx->blend_flags = 0;
     ctx->blend_alpha = 1.0f;
@@ -365,11 +478,11 @@  static av_cold void overlay_vaapi_uninit(AVFilterContext *avctx)
 #define OFFSET(x) offsetof(OverlayVAAPIContext, x)
 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
 static const AVOption overlay_vaapi_options[] = {
-    { "x", "Overlay x position",       OFFSET(overlay_ox), AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
-    { "y", "Overlay y position",       OFFSET(overlay_oy), AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
-    { "w", "Overlay width",            OFFSET(overlay_ow), AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
-    { "h", "Overlay height",           OFFSET(overlay_oh), AV_OPT_TYPE_INT,   { .i64 = 0 },   0, INT_MAX, .flags = FLAGS },
-    { "alpha", "Overlay global alpha", OFFSET(alpha),      AV_OPT_TYPE_FLOAT, { .dbl = 1.0 }, 0.0, 1.0,   .flags = FLAGS },
+    { "x", "Overlay x position", OFFSET(overlay_ox),   AV_OPT_TYPE_STRING, { .str="0"}, 0, 255,          .flags = FLAGS},
+    { "y", "Overlay y position", OFFSET(overlay_oy),   AV_OPT_TYPE_STRING, { .str="0"}, 0, 255,          .flags = FLAGS},
+    { "w", "Overlay width",      OFFSET(overlay_ow),   AV_OPT_TYPE_STRING, { .str="overlay_iw"}, 0, 255, .flags = FLAGS},
+    { "h", "Overlay height",     OFFSET(overlay_oh),   AV_OPT_TYPE_STRING, { .str="overlay_ih*w/overlay_iw"}, 0, 255, .flags = FLAGS},
+    { "alpha", "Overlay global alpha", OFFSET(alpha),  AV_OPT_TYPE_FLOAT,  { .dbl = 1.0 }, 0.0, 1.0,      .flags = FLAGS },
     { "eof_action", "Action to take when encountering EOF from secondary input ",
         OFFSET(fs.opt_eof_action), AV_OPT_TYPE_INT, { .i64 = EOF_ACTION_REPEAT },
         EOF_ACTION_REPEAT, EOF_ACTION_PASS, .flags = FLAGS, "eof_action" },
@@ -387,7 +500,7 @@  static const AVFilterPad overlay_vaapi_inputs[] = {
     {
         .name             = "main",
         .type             = AVMEDIA_TYPE_VIDEO,
-        .config_props     = &ff_vaapi_vpp_config_input,
+        .config_props     = overlay_vaapi_config_input_main,
     },
     {
         .name             = "overlay",