Message ID | 20240120151504.118057-1-cyfdecyf@gmail.com |
---|---|
Headers | show |
Series | avfilter/vf_vpp_qsv: apply 3D LUT from file | expand |
On Sa, 2024-01-20 at 23:14 +0800, Chen Yufei wrote: > This patch adds support for applying 3D LUT from file using oneVPL VPP. > > PATCH v1 uses VA-API to create LUT surface. Because oneVPL can't work with VA- > API on Windows, > this version now creates LUT in system memory (MFX_RESOURCE_SYSTEM_SURFACE) > and let oneVPL > copy LUT to video memory. > > Note: requires oneVPL-intel-gpu version >= 24.1.1 because this version > contains > a fix for creating LUT in video memory. > (For details, refer to > https://github.com/oneapi-src/oneVPL-intel-gpu/issues/307) Please bump a new runtime version, then you may check the runtime version for this feature. Thanks Haihao > > Chen Yufei (1): > avfilter/vf_vpp_qsv: apply 3D LUT from file. > > libavfilter/Makefile | 8 +- > libavfilter/lut3d.c | 669 +++++++++++++++++++++++++++++++++++++++ > libavfilter/lut3d.h | 13 + > libavfilter/vf_lut3d.c | 590 +--------------------------------- > libavfilter/vf_vpp_qsv.c | 113 ++++++- > 5 files changed, 799 insertions(+), 594 deletions(-) > create mode 100644 libavfilter/lut3d.c >
On Tue, Jan 23, 2024 at 10:00 AM Xiang, Haihao <haihao.xiang@intel.com> wrote: > > On Sa, 2024-01-20 at 23:14 +0800, Chen Yufei wrote: > > This patch adds support for applying 3D LUT from file using oneVPL VPP. > > > > PATCH v1 uses VA-API to create LUT surface. Because oneVPL can't work with VA- > > API on Windows, > > this version now creates LUT in system memory (MFX_RESOURCE_SYSTEM_SURFACE) > > and let oneVPL > > copy LUT to video memory. > > > > Note: requires oneVPL-intel-gpu version >= 24.1.1 because this version > > contains > > a fix for creating LUT in video memory. > > (For details, refer to > > https://github.com/oneapi-src/oneVPL-intel-gpu/issues/307) > > Please bump a new runtime version, then you may check the runtime version for > this feature. What does "bump a new runtime version" mean? Could you please provide more details? I'm confused about the version number of libvpl and oneVPL-intel-gpu. I looked at the implementation of `QSV_RUNTIME_VERSION_ATLEAST`, and tried to print `mfxVersion` stored in `vpp->qsv`. I can only get 2.10 which is the version of libvpl (2.10.1 actually) on my system. I've also looked at the build directory of oneVPL-intel-gpu on my system, the compile commands defines following -DMEDIA_VERSION_STR="24.1.2" -DMFX_API_VERSION="2.10+" Do you mean I should just use `QSV_RUNTIME_VERSION_ATLEAST(ver, 2, 10)` to check the runtime version? Does this guarantee the underlying oneVPL-intel-gpu would be >= 24.1.1 then? > > Thanks > Haihao > > > > > > Chen Yufei (1): > > avfilter/vf_vpp_qsv: apply 3D LUT from file. > > > > libavfilter/Makefile | 8 +- > > libavfilter/lut3d.c | 669 +++++++++++++++++++++++++++++++++++++++ > > libavfilter/lut3d.h | 13 + > > libavfilter/vf_lut3d.c | 590 +--------------------------------- > > libavfilter/vf_vpp_qsv.c | 113 ++++++- > > 5 files changed, 799 insertions(+), 594 deletions(-) > > create mode 100644 libavfilter/lut3d.c > > >
On Di, 2024-01-23 at 20:09 +0800, Chen Yufei wrote: > On Tue, Jan 23, 2024 at 10:00 AM Xiang, Haihao <haihao.xiang@intel.com> wrote: > > > > On Sa, 2024-01-20 at 23:14 +0800, Chen Yufei wrote: > > > This patch adds support for applying 3D LUT from file using oneVPL VPP. > > > > > > PATCH v1 uses VA-API to create LUT surface. Because oneVPL can't work with > > > VA- > > > API on Windows, > > > this version now creates LUT in system memory > > > (MFX_RESOURCE_SYSTEM_SURFACE) > > > and let oneVPL > > > copy LUT to video memory. > > > > > > Note: requires oneVPL-intel-gpu version >= 24.1.1 because this version > > > contains > > > a fix for creating LUT in video memory. > > > (For details, refer to > > > https://github.com/oneapi-src/oneVPL-intel-gpu/issues/307) > > > > Please bump a new runtime version, then you may check the runtime version > > for > > this feature. > > What does "bump a new runtime version" mean? Could you please provide > more details? > > I'm confused about the version number of libvpl and oneVPL-intel-gpu. > > I looked at the implementation of `QSV_RUNTIME_VERSION_ATLEAST`, and > tried to print `mfxVersion` stored in `vpp->qsv`. > I can only get 2.10 which is the version of libvpl (2.10.1 actually) > on my system. > > I've also looked at the build directory of oneVPL-intel-gpu on my > system, the compile commands defines following > > -DMEDIA_VERSION_STR="24.1.2" -DMFX_API_VERSION="2.10+" > > Do you mean I should just use `QSV_RUNTIME_VERSION_ATLEAST(ver, 2, > 10)` to check the runtime version? Yes, I meant using QSV_RUNTIME_VERSION_ATLEAST to check the runtime version. > Does this guarantee the underlying oneVPL-intel-gpu would be >= 24.1.1 then? No, it doesn't. QSV_RUNTIME_VERSION_ATLEAST(ver, 2, 11) should guarantee the feature works. This is why I said 'bump a new runtime version' Thanks Haihao > > > > > Thanks > > Haihao > > > > > > > > > > Chen Yufei (1): > > > avfilter/vf_vpp_qsv: apply 3D LUT from file. > > > > > > libavfilter/Makefile | 8 +- > > > libavfilter/lut3d.c | 669 +++++++++++++++++++++++++++++++++++++++ > > > libavfilter/lut3d.h | 13 + > > > libavfilter/vf_lut3d.c | 590 +--------------------------------- > > > libavfilter/vf_vpp_qsv.c | 113 ++++++- > > > 5 files changed, 799 insertions(+), 594 deletions(-) > > > create mode 100644 libavfilter/lut3d.c > > > > > >