@@ -21797,6 +21797,19 @@ Default value is @code{10.}.
@item sc_pass, s
Set the flag to pass scene change frames to the next filter. Default value
is @code{0}
You can enable it if you want to get snapshot of scene change frames only.
+
+@item mode
+Set the scene change detection method. Default value is @code{0}
+Available values are:
+
+@table @samp
+@item 0
+Regular sum of absolute linear differences.
+
+@item 1
+Sum of mean of cubic root differences.
+
+@end table
@end table
@anchor{selectivecolor}
@@ -65,9 +65,174 @@ ff_scene_sad_fn ff_scene_sad_get_fn(int depth)
if (!sad) {
if (depth == 8)
sad = ff_scene_sad_c;
- if (depth == 16)
+ else if (depth == 16)
sad = ff_scene_sad16_c;
}
return sad;
}
+/*
+* Lookup table for 40.25*pow(i,1/3) - a.k.a cubic root extended to 0 - 255
interval
+* Increase the weight of small differences compared to linear
+*/
+static const uint8_t cbrtTable[256] = {
+0, 40, 51, 58, 64, 69, 73, 77, 81, 84, 87, 90, 92, 95, 97,
99,
+101, 103, 105, 107, 109, 111, 113, 114, 116, 118, 119, 121, 122, 124, 125,
126,
+128, 129, 130, 132, 133, 134, 135, 136, 138, 139, 140, 141, 142, 143, 144,
145,
+146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 158, 159,
160,
+161, 162, 163, 163, 164, 165, 166, 167, 167, 168, 169, 170, 170, 171, 172,
173,
+173, 174, 175, 176, 176, 177, 178, 178, 179, 180, 180, 181, 182, 182, 183,
184,
+184, 185, 186, 186, 187, 187, 188, 189, 189, 190, 190, 191, 192, 192, 193,
193,
+194, 195, 195, 196, 196, 197, 197, 198, 199, 199, 200, 200, 201, 201, 202,
202,
+203, 203, 204, 204, 205, 205, 206, 206, 207, 207, 208, 208, 209, 209, 210,
210,
+211, 211, 212, 212, 213, 213, 214, 214, 215, 215, 216, 216, 217, 217, 218,
218,
+219, 219, 219, 220, 220, 221, 221, 222, 222, 223, 223, 223, 224, 224, 225,
225,
+226, 226, 226, 227, 227, 228, 228, 229, 229, 229, 230, 230, 231, 231, 231,
232,
+232, 233, 233, 233, 234, 234, 235, 235, 235, 236, 236, 237, 237, 237, 238,
238,
+238, 239, 239, 240, 240, 240, 241, 241, 242, 242, 242, 243, 243, 243, 244,
244,
+244, 245, 245, 246, 246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249,
250,
+250, 250, 251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255, 255,
255 };
+
+/*
+* Lookup table for 101.52*pow(i,1/3) - a.k.a cubic root extended to 0 -
1023 interval
+* Increase the weight of small differences compared to linear
+*/
+static const uint16_t cbrtTable10[1024] = {
+ 0, 102, 128, 146, 161, 174, 184, 194, 203, 211, 219, 226, 232, 239, 245,
250, 256, 261, 266, 271, 276, 280, 284, 289, 293, 297, 301, 305, 308, 312,
315, 319,
+322, 326, 329, 332, 335, 338, 341, 344, 347, 350, 353, 356, 358, 361, 364,
366, 369, 371, 374, 376, 379, 381, 384, 386, 388, 391, 393, 395, 397, 400,
402, 404,
+406, 408, 410, 412, 414, 416, 418, 420, 422, 424, 426, 428, 430, 432, 434,
436, 437, 439, 441, 443, 445, 446, 448, 450, 452, 453, 455, 457, 458, 460,
462, 463,
+465, 466, 468, 470, 471, 473, 474, 476, 477, 479, 480, 482, 483, 485, 486,
488, 489, 491, 492, 494, 495, 497, 498, 499, 501, 502, 504, 505, 506, 508,
509, 510,
+512, 513, 514, 516, 517, 518, 520, 521, 522, 523, 525, 526, 527, 528, 530,
531, 532, 533, 535, 536, 537, 538, 539, 541, 542, 543, 544, 545, 547, 548,
549, 550,
+551, 552, 553, 555, 556, 557, 558, 559, 560, 561, 562, 563, 565, 566, 567,
568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 580, 581, 582, 583,
584, 585,
+586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600,
601, 602, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614,
615, 616,
+617, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 626, 627, 628, 629,
630, 631, 632, 633, 634, 634, 635, 636, 637, 638, 639, 640, 640, 641, 642,
643, 644,
+645, 645, 646, 647, 648, 649, 650, 650, 651, 652, 653, 654, 655, 655, 656,
657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 667, 667, 668,
669, 670,
+670, 671, 672, 673, 674, 674, 675, 676, 677, 677, 678, 679, 680, 680, 681,
682, 683, 683, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 691, 692,
693, 694,
+694, 695, 696, 697, 697, 698, 699, 699, 700, 701, 702, 702, 703, 704, 704,
705, 706, 706, 707, 708, 709, 709, 710, 711, 711, 712, 713, 713, 714, 715,
715, 716,
+717, 717, 718, 719, 720, 720, 721, 722, 722, 723, 724, 724, 725, 726, 726,
727, 728, 728, 729, 729, 730, 731, 731, 732, 733, 733, 734, 735, 735, 736,
737, 737,
+738, 739, 739, 740, 740, 741, 742, 742, 743, 744, 744, 745, 746, 746, 747,
747, 748, 749, 749, 750, 750, 751, 752, 752, 753, 754, 754, 755, 755, 756,
757, 757,
+758, 758, 759, 760, 760, 761, 761, 762, 763, 763, 764, 764, 765, 766, 766,
767, 767, 768, 769, 769, 770, 770, 771, 772, 772, 773, 773, 774, 774, 775,
776, 776,
+777, 777, 778, 779, 779, 780, 780, 781, 781, 782, 783, 783, 784, 784, 785,
785, 786, 787, 787, 788, 788, 789, 789, 790, 790, 791, 792, 792, 793, 793,
794, 794,
+795, 795, 796, 797, 797, 798, 798, 799, 799, 800, 800, 801, 801, 802, 803,
803, 804, 804, 805, 805, 806, 806, 807, 807, 808, 808, 809, 810, 810, 811,
811, 812,
+812, 813, 813, 814, 814, 815, 815, 816, 816, 817, 817, 818, 818, 819, 819,
820, 821, 821, 822, 822, 823, 823, 824, 824, 825, 825, 826, 826, 827, 827,
828, 828,
+829, 829, 830, 830, 831, 831, 832, 832, 833, 833, 834, 834, 835, 835, 836,
836, 837, 837, 838, 838, 839, 839, 840, 840, 841, 841, 842, 842, 843, 843,
844, 844,
+845, 845, 846, 846, 847, 847, 848, 848, 849, 849, 850, 850, 851, 851, 851,
852, 852, 853, 853, 854, 854, 855, 855, 856, 856, 857, 857, 858, 858, 859,
859, 860,
+860, 861, 861, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866, 866, 867,
867, 868, 868, 868, 869, 869, 870, 870, 871, 871, 872, 872, 873, 873, 874,
874, 874,
+875, 875, 876, 876, 877, 877, 878, 878, 879, 879, 879, 880, 880, 881, 881,
882, 882, 883, 883, 883, 884, 884, 885, 885, 886, 886, 887, 887, 887, 888,
888, 889,
+889, 890, 890, 891, 891, 891, 892, 892, 893, 893, 894, 894, 894, 895, 895,
896, 896, 897, 897, 898, 898, 898, 899, 899, 900, 900, 901, 901, 901, 902,
902, 903,
+903, 904, 904, 904, 905, 905, 906, 906, 907, 907, 907, 908, 908, 909, 909,
909, 910, 910, 911, 911, 912, 912, 912, 913, 913, 914, 914, 915, 915, 915,
916, 916,
+917, 917, 917, 918, 918, 919, 919, 919, 920, 920, 921, 921, 922, 922, 922,
923, 923, 924, 924, 924, 925, 925, 926, 926, 926, 927, 927, 928, 928, 928,
929, 929,
+930, 930, 930, 931, 931, 932, 932, 933, 933, 933, 934, 934, 935, 935, 935,
936, 936, 937, 937, 937, 938, 938, 938, 939, 939, 940, 940, 940, 941, 941,
942, 942,
+942, 943, 943, 944, 944, 944, 945, 945, 946, 946, 946, 947, 947, 948, 948,
948, 949, 949, 949, 950, 950, 951, 951, 951, 952, 952, 953, 953, 953, 954,
954, 954,
+955, 955, 956, 956, 956, 957, 957, 958, 958, 958, 959, 959, 959, 960, 960,
961, 961, 961, 962, 962, 962, 963, 963, 964, 964, 964, 965, 965, 965, 966,
966, 967,
+967, 967, 968, 968, 968, 969, 969, 970, 970, 970, 971, 971, 971, 972, 972,
972, 973, 973, 974, 974, 974, 975, 975, 975, 976, 976, 977, 977, 977, 978,
978, 978,
+979, 979, 979, 980, 980, 981, 981, 981, 982, 982, 982, 983, 983, 983, 984,
984, 985, 985, 985, 986, 986, 986, 987, 987, 987, 988, 988, 988, 989, 989,
990, 990,
+990, 991, 991, 991, 992, 992, 992, 993, 993, 993, 994, 994, 994, 995, 995,
996, 996, 996, 997, 997, 997, 998, 998, 998, 999, 999, 999, 1000, 1000,
1000, 1001, 1001,
+1001, 1002, 1002, 1003, 1003, 1003, 1004, 1004, 1004, 1005, 1005, 1005,
1006, 1006, 1006, 1007, 1007, 1007, 1008, 1008, 1008, 1009, 1009, 1009,
1010, 1010, 1010, 1011, 1011, 1011, 1012, 1012,
+1012, 1013, 1013, 1014, 1014, 1014, 1015, 1015, 1015, 1016, 1016, 1016,
1017, 1017, 1017, 1018, 1018, 1018, 1019, 1019, 1019, 1020, 1020, 1020,
1021, 1021, 1021, 1022, 1022, 1022, 1023, 1023 };
+
+void ff_scene_scrd_c(SCENE_SAD_PARAMS)
+{
+ uint64_t scrdPlus = 0;
+ uint64_t scrdMinus = 0;
+ int x, y;
+
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++)
+ if (src1[x] > src2[x])
+ scrdMinus += cbrtTable[src1[x] - src2[x]];
+ else
+ scrdPlus += cbrtTable[src2[x] - src1[x]];
+ src1 += stride1;
+ src2 += stride2;
+ }
+
+ double mean = (sqrt(scrdPlus) + sqrt(scrdMinus)) / 2.0;
+ *sum = 2.0 * mean * mean;
+}
+
+void ff_scene_scrd2B_c(SCENE_SAD_PARAMS, int bitdepth)
+{
+ uint64_t scrdPlus = 0;
+ uint64_t scrdMinus = 0;
+ const uint16_t* src1w = (const uint16_t*)src1;
+ const uint16_t* src2w = (const uint16_t*)src2;
+ int x, y;
+ int shift = FFABS(bitdepth - 10);
+
+ stride1 /= 2;
+ stride2 /= 2;
+
+ if (bitdepth > 10) {
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++)
+ if (src1w[x] > src2w[x])
+ scrdMinus += cbrtTable10[(src1w[x] - src2w[x]) >>
shift];
+ else
+ scrdPlus += cbrtTable10[(src2w[x] - src1w[x]) >>
shift];
+ src1w += stride1;
+ src2w += stride2;
+ }
+ scrdMinus <<= shift;
+ scrdPlus <<= shift;
+ }
+ else {
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++)
+ if (src1w[x] > src2w[x])
+ scrdMinus += cbrtTable10[(src1w[x] - src2w[x]) <<
shift];
+ else
+ scrdPlus += cbrtTable10[(src2w[x] - src1w[x]) <<
shift];
+ src1w += stride1;
+ src2w += stride2;
+ }
+ scrdMinus >>= shift;
+ scrdPlus >>= shift;
+ }
+
+ double mean = (sqrt(scrdPlus) + sqrt(scrdMinus)) / 2.0;
+ *sum = 2.0 * mean * mean;
+}
+
+void ff_scene_scrd9_c(SCENE_SAD_PARAMS)
+{
+ ff_scene_scrd2B_c(src1, stride1, src2, stride2, width, height, sum, 9);
+}
+
+void ff_scene_scrd10_c(SCENE_SAD_PARAMS)
+{
+ ff_scene_scrd2B_c(src1, stride1, src2, stride2, width, height, sum,
10);
+}
+
+void ff_scene_scrd12_c(SCENE_SAD_PARAMS)
+{
+ ff_scene_scrd2B_c(src1, stride1, src2, stride2, width, height, sum,
12);
+}
+
+void ff_scene_scrd14_c(SCENE_SAD_PARAMS)
+{
+ ff_scene_scrd2B_c(src1, stride1, src2, stride2, width, height, sum,
14);
+}
+
+void ff_scene_scrd16_c(SCENE_SAD_PARAMS)
+{
+ ff_scene_scrd2B_c(src1, stride1, src2, stride2, width, height, sum,
16);
+}
+
+ff_scene_sad_fn ff_scene_scrd_get_fn(int depth)
+{
+ ff_scene_sad_fn scrd = NULL;
+ if (depth == 8)
+ scrd = ff_scene_scrd_c;
+ else if (depth == 9)
+ scrd = ff_scene_scrd9_c;
+ else if (depth == 10)
+ scrd = ff_scene_scrd10_c;
+ else if (depth == 12)
+ scrd = ff_scene_scrd12_c;
+ else if (depth == 14)
+ scrd = ff_scene_scrd14_c;
+ else if (depth == 16)
+ scrd = ff_scene_scrd16_c;
+ return scrd;
+}
@@ -41,4 +41,6 @@ ff_scene_sad_fn ff_scene_sad_get_fn_x86(int depth);
ff_scene_sad_fn ff_scene_sad_get_fn(int depth);
+ff_scene_sad_fn ff_scene_scrd_get_fn(int depth);
+
#endif /* AVFILTER_SCENE_SAD_H */
@@ -31,6 +31,17 @@
#include "scene_sad.h"
#include "video.h"
+enum SCDETMode {
+ MODE_DIFF = 0,
+ MODE_MEAN_CBRT = 1
+};
+
+typedef struct SCDETFrameInfo {
+ AVFrame* picref;
+ double mafd;
+ double diff;
+} SCDETFrameInfo;
+
typedef struct SCDetContext {
const AVClass *class;
@@ -39,11 +50,12 @@ typedef struct SCDetContext {
int nb_planes;
int bitdepth;
ff_scene_sad_fn sad;
- double prev_mafd;
- double scene_score;
- AVFrame *prev_picref;
+ SCDETFrameInfo curr_frame;
+ SCDETFrameInfo prev_frame;
+
double threshold;
int sc_pass;
+ enum SCDETMode mode;
} SCDetContext;
#define OFFSET(x) offsetof(SCDetContext, x)
@@ -55,6 +67,7 @@ static const AVOption scdet_options[] = {
{ "t", "set scene change detect threshold",
OFFSET(threshold), AV_OPT_TYPE_DOUBLE, {.dbl = 10.}, 0, 100., V|F },
{ "sc_pass", "Set the flag to pass scene change frames",
OFFSET(sc_pass), AV_OPT_TYPE_BOOL, {.dbl = 0 }, 0, 1, V|F },
{ "s", "Set the flag to pass scene change frames",
OFFSET(sc_pass), AV_OPT_TYPE_BOOL, {.dbl = 0 }, 0, 1, V|F },
+ { "mode", "scene change detection method",
OFFSET(mode), AV_OPT_TYPE_INT, {.i64 = MODE_DIFF}, MODE_DIFF,
MODE_MEAN_CBRT, V|F },
{NULL}
};
@@ -85,13 +98,16 @@ static int config_input(AVFilterLink *inlink)
s->bitdepth = desc->comp[0].depth;
s->nb_planes = is_yuv ? 1 : av_pix_fmt_count_planes(inlink->format);
- for (int plane = 0; plane < 4; plane++) {
+ for (int plane = 0; plane < s->nb_planes; plane++) {
ptrdiff_t line_size = av_image_get_linesize(inlink->format,
inlink->w, plane);
s->width[plane] = line_size >> (s->bitdepth > 8);
- s->height[plane] = inlink->h >> ((plane == 1 || plane == 2) ?
desc->log2_chroma_h : 0);
+ s->height[plane] = plane == 1 || plane == 2 ?
AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h) : inlink->h;
}
- s->sad = ff_scene_sad_get_fn(s->bitdepth == 8 ? 8 : 16);
+ if (s->mode == MODE_DIFF)
+ s->sad = ff_scene_sad_get_fn(s->bitdepth == 8 ? 8 : 16);
+ else if (s->mode == MODE_MEAN_CBRT)
+ s->sad = ff_scene_scrd_get_fn(s->bitdepth);
if (!s->sad)
return AVERROR(EINVAL);
@@ -101,46 +117,86 @@ static int config_input(AVFilterLink *inlink)
static av_cold void uninit(AVFilterContext *ctx)
{
SCDetContext *s = ctx->priv;
-
- av_frame_free(&s->prev_picref);
}
-static double get_scene_score(AVFilterContext *ctx, AVFrame *frame)
+static void compute_diff(AVFilterContext *ctx)
{
- double ret = 0;
SCDetContext *s = ctx->priv;
- AVFrame *prev_picref = s->prev_picref;
+ AVFrame *prev_picref = s->prev_frame.picref;
+ AVFrame *curr_picref = s->curr_frame.picref;
- if (prev_picref && frame->height == prev_picref->height
- && frame->width == prev_picref->width) {
- uint64_t sad = 0;
- double mafd, diff;
- uint64_t count = 0;
+ if (prev_picref && curr_picref
+ && curr_picref->height == prev_picref->height
+ && curr_picref->width == prev_picref->width) {
+ uint64_t sum = 0;
+ uint64_t count = 0;
for (int plane = 0; plane < s->nb_planes; plane++) {
- uint64_t plane_sad;
+ uint64_t plane_sum;
s->sad(prev_picref->data[plane], prev_picref->linesize[plane],
- frame->data[plane], frame->linesize[plane],
- s->width[plane], s->height[plane], &plane_sad);
- sad += plane_sad;
+ curr_picref->data[plane], curr_picref->linesize[plane],
+ s->width[plane], s->height[plane], &plane_sum);
+ sum += plane_sum;
count += s->width[plane] * s->height[plane];
}
- mafd = (double)sad * 100. / count / (1ULL << s->bitdepth);
- diff = fabs(mafd - s->prev_mafd);
- ret = av_clipf(FFMIN(mafd, diff), 0, 100.);
- s->prev_mafd = mafd;
- av_frame_free(&prev_picref);
+ s->curr_frame.mafd = (double)sum * 100. / count / (1ULL <<
s->bitdepth);
+ s->curr_frame.diff = s->curr_frame.mafd - s->prev_frame.mafd;
+ } else {
+ s->curr_frame.mafd = 0;
+ s->curr_frame.diff = 0;
}
- s->prev_picref = av_frame_clone(frame);
- return ret;
}
-static int set_meta(SCDetContext *s, AVFrame *frame, const char *key, const
char *value)
+static int set_meta(AVFrame *frame, const char *key, const char *value)
{
return av_dict_set(&frame->metadata, key, value, 0);
}
+static int filter_frame(AVFilterContext* ctx, AVFrame* frame)
+{
+ AVFilterLink* inlink = ctx->inputs[0];
+ AVFilterLink* outlink = ctx->outputs[0];
+ SCDetContext* s = ctx->priv;
+
+ s->prev_frame = s->curr_frame;
+ s->curr_frame.picref = frame;
+
+ if (s->prev_frame.picref) {
+ compute_diff(ctx);
+
+ if (s->prev_frame.diff < -s->curr_frame.diff) {
+ s->prev_frame.diff = -s->curr_frame.diff;
+ s->prev_frame.mafd = s->curr_frame.mafd;
+ }
+ double scene_score = av_clipf(FFMAX(s->prev_frame.diff, 0), 0,
100.);
+
+ char buf[64];
+ snprintf(buf, sizeof(buf), "%0.3f", s->prev_frame.mafd);
+ set_meta(s->prev_frame.picref, "lavfi.scd.mafd", buf);
+ snprintf(buf, sizeof(buf), "%0.3f", scene_score);
+ set_meta(s->prev_frame.picref, "lavfi.scd.score", buf);
+
+ if (scene_score >= s->threshold) {
+ av_log(s, AV_LOG_INFO, "lavfi.scd.score: %.3f, lavfi.scd.time:
%s\n",
+ scene_score, av_ts2timestr(s->prev_frame.picref->pts,
&inlink->time_base));
+ set_meta(s->prev_frame.picref, "lavfi.scd.time",
+ av_ts2timestr(s->prev_frame.picref->pts,
&inlink->time_base));
+ }
+
+ if (s->sc_pass) {
+ if (scene_score >= s->threshold)
+ return ff_filter_frame(outlink, s->prev_frame.picref);
+ else
+ av_frame_free(&s->prev_frame.picref);
+ }
+ else
+ return ff_filter_frame(outlink, s->prev_frame.picref);
+ }
+
+ return 0;
+}
+
static int activate(AVFilterContext *ctx)
{
int ret;
@@ -148,6 +204,8 @@ static int activate(AVFilterContext *ctx)
AVFilterLink *outlink = ctx->outputs[0];
SCDetContext *s = ctx->priv;
AVFrame *frame;
+ int64_t pts;
+ int status;
FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink);
@@ -155,31 +213,17 @@ static int activate(AVFilterContext *ctx)
if (ret < 0)
return ret;
- if (frame) {
- char buf[64];
- s->scene_score = get_scene_score(ctx, frame);
- snprintf(buf, sizeof(buf), "%0.3f", s->prev_mafd);
- set_meta(s, frame, "lavfi.scd.mafd", buf);
- snprintf(buf, sizeof(buf), "%0.3f", s->scene_score);
- set_meta(s, frame, "lavfi.scd.score", buf);
+ if (ret > 0)
+ return filter_frame(ctx, frame);
- if (s->scene_score >= s->threshold) {
- av_log(s, AV_LOG_INFO, "lavfi.scd.score: %.3f, lavfi.scd.time:
%s\n",
- s->scene_score, av_ts2timestr(frame->pts,
&inlink->time_base));
- set_meta(s, frame, "lavfi.scd.time",
- av_ts2timestr(frame->pts, &inlink->time_base));
- }
- if (s->sc_pass) {
- if (s->scene_score >= s->threshold)
- return ff_filter_frame(outlink, frame);
- else {
- av_frame_free(&frame);
- }
- } else
- return ff_filter_frame(outlink, frame);
+ if (ff_inlink_acknowledge_status(inlink, &status, &pts)) {
+ if (status == AVERROR_EOF)
+ ret = filter_frame(ctx, NULL);
+
+ ff_outlink_set_status(outlink, status, pts);
+ return ret;
}
- FF_FILTER_FORWARD_STATUS(inlink, outlink);
FF_FILTER_FORWARD_WANTED(outlink, inlink);
return FFERROR_NOT_READY;
@@ -190,12 +234,12 @@ static const AVFilterPad scdet_inputs[] = {
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_input,
- },
+ }
};
const AVFilter ff_vf_scdet = {
.name = "scdet",
- .description = NULL_IF_CONFIG_SMALL("Detect video scene change"),
+ .description = NULL_IF_CONFIG_SMALL("Detect video scene change."),
.priv_size = sizeof(SCDetContext),
.priv_class = &scdet_class,
.uninit = uninit,
@@ -203,5 +247,5 @@ const AVFilter ff_vf_scdet = {
FILTER_INPUTS(scdet_inputs),
FILTER_OUTPUTS(ff_video_default_filterpad),
FILTER_PIXFMTS_ARRAY(pix_fmts),
- .activate = activate,
+ .activate = activate
};
@@ -672,6 +672,9 @@ SCDET_DEPS = LAVFI_INDEV FILE_PROTOCOL MOVIE_FILTER
SCDET_FILTER SCALE_FILTER \
FATE_METADATA_FILTER-$(call ALLYES, $(SCDET_DEPS)) +=
fate-filter-metadata-scdet
fate-filter-metadata-scdet: SRC =
$(TARGET_SAMPLES)/svq3/Vertical400kbit.sorenson3.mov
fate-filter-metadata-scdet: CMD = run $(FILTER_METADATA_COMMAND)
"sws_flags=+accurate_rnd+bitexact;movie='$(SRC)',scdet=s=1"
+FATE_METADATA_FILTER-$(call ALLYES, $(SCDET_DEPS)) +=
fate-filter-metadata-scdet1
Improve scene detection accuracy by comparing frame with both previous and next frame (creates one frame delay). Add new mode parameter and new method to compute the frame difference using cubic square to increase the weight of small changes and new mean formula. This improves accuracy significantly. Slightly improve performance by not using frame clone. Signed-off-by: raduct <radu.taraibuta@gmail.com> --- doc/filters.texi | 13 +++ libavfilter/scene_sad.c | 167 +++++++++++++++++++++++++++++++++++- libavfilter/scene_sad.h | 2 + libavfilter/vf_scdet.c | 150 ++++++++++++++++++++------------ tests/fate/filter-video.mak | 3 + 5 files changed, 281 insertions(+), 54 deletions(-) +fate-filter-metadata-scdet1: SRC = $(TARGET_SAMPLES)/svq3/Vertical400kbit.sorenson3.mov +fate-filter-metadata-scdet1: CMD = run $(FILTER_METADATA_COMMAND) "sws_flags=+accurate_rnd+bitexact;movie='$(SRC)',scdet=s=1:t=6.5:mode=1" CROPDETECT_DEPS = LAVFI_INDEV FILE_PROTOCOL MOVIE_FILTER MOVIE_FILTER MESTIMATE_FILTER CROPDETECT_FILTER \ SCALE_FILTER MOV_DEMUXER H264_DECODER