Message ID | 20161023102742.9698-3-george@nsup.org |
---|---|
State | Accepted |
Commit | 62b11db0a08cbb8c338e413a0d1707a8c81ae24e |
Headers | show |
On Sun, 23 Oct 2016 12:27:41 +0200 Nicolas George <george@nsup.org> wrote: > Signed-off-by: Nicolas George <george@nsup.org> > --- > libavfilter/Makefile | 1 + > libavfilter/framequeue.c | 123 +++++++++++++++++++++++++++++++++ > libavfilter/framequeue.h | 173 +++++++++++++++++++++++++++++++++++++++++++++++ > 3 files changed, 297 insertions(+) > create mode 100644 libavfilter/framequeue.c > create mode 100644 libavfilter/framequeue.h > > diff --git a/libavfilter/Makefile b/libavfilter/Makefile > index 7ed4696..623dd8e 100644 > --- a/libavfilter/Makefile > +++ b/libavfilter/Makefile > @@ -18,6 +18,7 @@ OBJS = allfilters.o \ > fifo.o \ > formats.o \ > framepool.o \ > + framequeue.o \ > graphdump.o \ > graphparser.o \ > opencl_allkernels.o \ > diff --git a/libavfilter/framequeue.c b/libavfilter/framequeue.c > new file mode 100644 > index 0000000..debeab2 > --- /dev/null > +++ b/libavfilter/framequeue.c > @@ -0,0 +1,123 @@ > +/* > + * Generic frame queue > + * Copyright (c) 2016 Nicolas George > + * > + * This file is part of FFmpeg. > + * > + * FFmpeg is free software; you can redistribute it and/or > + * modify it under the terms of the GNU Lesser General Public License > + * as published by the Free Software Foundation; either > + * version 2.1 of the License, or (at your option) any later version. > + * > + * FFmpeg is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > + * GNU Lesser General Public License for more details. > + * > + * You should have received a copy of the GNU Lesser General Public License > + * along with FFmpeg; if not, write to the Free Software Foundation, Inc., > + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA > + */ > + > +#include "libavutil/avassert.h" > +#include "framequeue.h" > + > +static inline FFFrameBucket *bucket(FFFrameQueue *fq, size_t idx) > +{ > + return &fq->queue[(fq->tail + idx) & (fq->allocated - 1)]; > +} > + > +void ff_framequeue_global_init(FFFrameQueueGlobal *fqg) > +{ > +} > + > +static void check_consistency(FFFrameQueue *fq) > +{ > +#if ASSERT_LEVEL >= 2 > + uint64_t nb_samples = 0; > + size_t i; > + > + av_assert0(fq->queued == fq->total_frames_head - fq->total_frames_tail); > + for (i = 0; i < fq->queued; i++) > + nb_samples += bucket(fq, i)->frame->nb_samples; > + av_assert0(nb_samples == fq->total_samples_head - fq->total_samples_tail); > +#endif > +} > + > +void ff_framequeue_init(FFFrameQueue *fq, FFFrameQueueGlobal *fqg) > +{ > + fq->queue = &fq->first_bucket; > + fq->allocated = 1; > +} > + > +void ff_framequeue_free(FFFrameQueue *fq) > +{ > + while (fq->queued) { > + AVFrame *frame = ff_framequeue_take(fq); > + av_frame_free(&frame); > + } > + if (fq->queue != &fq->first_bucket) > + av_freep(&fq->queue); > +} > + > +int ff_framequeue_add(FFFrameQueue *fq, AVFrame *frame) > +{ > + FFFrameBucket *b; > + > + check_consistency(fq); > + if (fq->queued == fq->allocated) { > + if (fq->allocated == 1) { > + size_t na = 8; > + FFFrameBucket *nq = av_realloc_array(NULL, na, sizeof(*nq)); > + if (!nq) > + return AVERROR(ENOMEM); > + nq[0] = fq->queue[0]; > + fq->queue = nq; > + fq->allocated = na; > + } else { > + size_t na = fq->allocated << 1; > + FFFrameBucket *nq = av_realloc_array(fq->queue, na, sizeof(*nq)); > + if (!nq) > + return AVERROR(ENOMEM); > + if (fq->tail + fq->queued > fq->allocated) > + memmove(nq + fq->allocated, nq, > + (fq->tail + fq->queued - fq->allocated) * sizeof(*nq)); > + fq->queue = nq; > + fq->allocated = na; > + } > + } > + b = bucket(fq, fq->queued); > + b->frame = frame; > + fq->queued++; > + fq->total_frames_head++; > + fq->total_samples_head += frame->nb_samples; > + check_consistency(fq); > + return 0; > +} > + > +AVFrame *ff_framequeue_take(FFFrameQueue *fq) > +{ > + FFFrameBucket *b; > + > + check_consistency(fq); > + av_assert1(fq->queued); > + b = bucket(fq, 0); > + fq->queued--; > + fq->tail++; > + fq->tail &= fq->allocated - 1; > + fq->total_frames_tail++; > + fq->total_samples_tail += b->frame->nb_samples; > + check_consistency(fq); > + return b->frame; > +} > + > +AVFrame *ff_framequeue_peek(FFFrameQueue *fq, size_t idx) > +{ > + FFFrameBucket *b; > + > + check_consistency(fq); > + av_assert1(idx < fq->queued); > + b = bucket(fq, idx); > + check_consistency(fq); > + return b->frame; > +} > diff --git a/libavfilter/framequeue.h b/libavfilter/framequeue.h > new file mode 100644 > index 0000000..558ea22 > --- /dev/null > +++ b/libavfilter/framequeue.h > @@ -0,0 +1,173 @@ > +/* > + * Generic frame queue > + * Copyright (c) 2016 Nicolas George > + * > + * This file is part of FFmpeg. > + * > + * FFmpeg is free software; you can redistribute it and/or > + * modify it under the terms of the GNU Lesser General Public License > + * as published by the Free Software Foundation; either > + * version 2.1 of the License, or (at your option) any later version. > + * > + * FFmpeg is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > + * GNU Lesser General Public License for more details. > + * > + * You should have received a copy of the GNU Lesser General Public License > + * along with FFmpeg; if not, write to the Free Software Foundation, Inc., > + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA > + */ > + > +#ifndef AVFILTER_FRAMEQUEUE_H > +#define AVFILTER_FRAMEQUEUE_H > + > +/** > + * FFFrameQueue: simple AVFrame queue API > + * > + * Note: this API is not thread-safe. Concurrent access to the same queue > + * must be protected by a mutex or any synchronization mechanism. > + */ > + > +#include "libavutil/frame.h" > + > +typedef struct FFFrameBucket { > + AVFrame *frame; > +} FFFrameBucket; > + > +/** > + * Structure to hold global options and statistics for frame queues. > + * > + * This structure is intended to allow implementing global control of the > + * frame queues, including memory consumption caps. > + * > + * It is currently empty. > + */ > +typedef struct FFFrameQueueGlobal { > +} FFFrameQueueGlobal; > + > +/** > + * Queue of AVFrame pointers. > + */ > +typedef struct FFFrameQueue { > + > + /** > + * Array of allocated buckets, used as a circular buffer. > + */ > + FFFrameBucket *queue; > + > + /** > + * Size of the array of buckets. > + */ > + size_t allocated; > + > + /** > + * Tail of the queue. > + * It is the index in the array of the next frame to take. > + */ > + size_t tail; > + > + /** > + * Number of currently queued frames. > + */ > + size_t queued; > + > + /** > + * Pre-allocated bucket for queues of size 1. > + */ > + FFFrameBucket first_bucket; > + > + /** > + * Total number of frames entered in the queue. > + */ > + uint64_t total_frames_head; > + > + /** > + * Total number of frames dequeued from the queue. > + * queued = total_frames_head - total_frames_tail > + */ > + uint64_t total_frames_tail; > + > + /** > + * Total number of samples entered in the queue. > + */ > + uint64_t total_samples_head; > + > + /** > + * Total number of samples dequeued from the queue. > + * queued_samples = total_samples_head - total_samples_tail > + */ > + uint64_t total_samples_tail; > + > +} FFFrameQueue; > + > +/** > + * Init a global structure. > + */ > +void ff_framequeue_global_init(FFFrameQueueGlobal *fqg); > + > +/** > + * Init a frame queue and attach it to a global structure. > + */ > +void ff_framequeue_init(FFFrameQueue *fq, FFFrameQueueGlobal *fqg); > + > +/** > + * Free the queue and all queued frames. > + */ > +void ff_framequeue_free(FFFrameQueue *fq); > + > +/** > + * Add a frame. > + * @return >=0 or an AVERROR code. > + */ > +int ff_framequeue_add(FFFrameQueue *fq, AVFrame *frame); > + > +/** > + * Take the first frame in the queue. > + * Must not be used with empty queues. > + */ > +AVFrame *ff_framequeue_take(FFFrameQueue *fq); > + > +/** > + * Access a frame in the queue, without removing it. > + * The first frame is numbered 0; the designated frame must exist. > + */ > +AVFrame *ff_framequeue_peek(FFFrameQueue *fq, size_t idx); > + > +/** > + * Get the number of queued frames. > + */ > +static inline size_t ff_framequeue_queued_frames(const FFFrameQueue *fq) > +{ > + return fq->queued; > +} > + > +/** > + * Get the number of queued samples. > + */ > +static inline uint64_t ff_framequeue_queued_samples(const FFFrameQueue *fq) > +{ > + return fq->total_samples_head - fq->total_samples_tail; > +} > + > +/** > + * Update the statistics after a frame accessed using ff_framequeue_peek() > + * was modified. > + * Currently used only as a marker. > + */ > +static inline void ff_framequeue_update_peeked(FFFrameQueue *fq, size_t idx) > +{ > +} > + > +/** > + * Update the sample count in the queue. > + * > + * This function must be used when the first frame was accessed using > + * ff_framequeue_peek() and samples were removed from it. > + */ > +static inline void ff_framequeue_skip_samples(FFFrameQueue *fq, size_t n) > +{ > + fq->total_samples_tail += n; > +} > + > +#endif /* AVFILTER_FRAMEQUEUE_H */ Is all this complexity really justified? This seems to do 2 things: - implement a queue for O(1) addition/removal of items - add some bookkeeping for audio frames (total sample count) The former seems questionable - are there really going to be that many frames in a queue that it pays? Why not just use an array? Or if really needed, why not make a generic queue implementation? The latter is a bit special and a bit of a leaky abstraction - the frames can be updated without knowledge of the queue, and you have to restore consistency manually by calling ff_framequeue_skip_samples() (which works only for some specific scenario, like removing samples).
diff --git a/libavfilter/Makefile b/libavfilter/Makefile index 7ed4696..623dd8e 100644 --- a/libavfilter/Makefile +++ b/libavfilter/Makefile @@ -18,6 +18,7 @@ OBJS = allfilters.o \ fifo.o \ formats.o \ framepool.o \ + framequeue.o \ graphdump.o \ graphparser.o \ opencl_allkernels.o \ diff --git a/libavfilter/framequeue.c b/libavfilter/framequeue.c new file mode 100644 index 0000000..debeab2 --- /dev/null +++ b/libavfilter/framequeue.c @@ -0,0 +1,123 @@ +/* + * Generic frame queue + * Copyright (c) 2016 Nicolas George + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License + * as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with FFmpeg; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavutil/avassert.h" +#include "framequeue.h" + +static inline FFFrameBucket *bucket(FFFrameQueue *fq, size_t idx) +{ + return &fq->queue[(fq->tail + idx) & (fq->allocated - 1)]; +} + +void ff_framequeue_global_init(FFFrameQueueGlobal *fqg) +{ +} + +static void check_consistency(FFFrameQueue *fq) +{ +#if ASSERT_LEVEL >= 2 + uint64_t nb_samples = 0; + size_t i; + + av_assert0(fq->queued == fq->total_frames_head - fq->total_frames_tail); + for (i = 0; i < fq->queued; i++) + nb_samples += bucket(fq, i)->frame->nb_samples; + av_assert0(nb_samples == fq->total_samples_head - fq->total_samples_tail); +#endif +} + +void ff_framequeue_init(FFFrameQueue *fq, FFFrameQueueGlobal *fqg) +{ + fq->queue = &fq->first_bucket; + fq->allocated = 1; +} + +void ff_framequeue_free(FFFrameQueue *fq) +{ + while (fq->queued) { + AVFrame *frame = ff_framequeue_take(fq); + av_frame_free(&frame); + } + if (fq->queue != &fq->first_bucket) + av_freep(&fq->queue); +} + +int ff_framequeue_add(FFFrameQueue *fq, AVFrame *frame) +{ + FFFrameBucket *b; + + check_consistency(fq); + if (fq->queued == fq->allocated) { + if (fq->allocated == 1) { + size_t na = 8; + FFFrameBucket *nq = av_realloc_array(NULL, na, sizeof(*nq)); + if (!nq) + return AVERROR(ENOMEM); + nq[0] = fq->queue[0]; + fq->queue = nq; + fq->allocated = na; + } else { + size_t na = fq->allocated << 1; + FFFrameBucket *nq = av_realloc_array(fq->queue, na, sizeof(*nq)); + if (!nq) + return AVERROR(ENOMEM); + if (fq->tail + fq->queued > fq->allocated) + memmove(nq + fq->allocated, nq, + (fq->tail + fq->queued - fq->allocated) * sizeof(*nq)); + fq->queue = nq; + fq->allocated = na; + } + } + b = bucket(fq, fq->queued); + b->frame = frame; + fq->queued++; + fq->total_frames_head++; + fq->total_samples_head += frame->nb_samples; + check_consistency(fq); + return 0; +} + +AVFrame *ff_framequeue_take(FFFrameQueue *fq) +{ + FFFrameBucket *b; + + check_consistency(fq); + av_assert1(fq->queued); + b = bucket(fq, 0); + fq->queued--; + fq->tail++; + fq->tail &= fq->allocated - 1; + fq->total_frames_tail++; + fq->total_samples_tail += b->frame->nb_samples; + check_consistency(fq); + return b->frame; +} + +AVFrame *ff_framequeue_peek(FFFrameQueue *fq, size_t idx) +{ + FFFrameBucket *b; + + check_consistency(fq); + av_assert1(idx < fq->queued); + b = bucket(fq, idx); + check_consistency(fq); + return b->frame; +} diff --git a/libavfilter/framequeue.h b/libavfilter/framequeue.h new file mode 100644 index 0000000..558ea22 --- /dev/null +++ b/libavfilter/framequeue.h @@ -0,0 +1,173 @@ +/* + * Generic frame queue + * Copyright (c) 2016 Nicolas George + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License + * as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with FFmpeg; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVFILTER_FRAMEQUEUE_H +#define AVFILTER_FRAMEQUEUE_H + +/** + * FFFrameQueue: simple AVFrame queue API + * + * Note: this API is not thread-safe. Concurrent access to the same queue + * must be protected by a mutex or any synchronization mechanism. + */ + +#include "libavutil/frame.h" + +typedef struct FFFrameBucket { + AVFrame *frame; +} FFFrameBucket; + +/** + * Structure to hold global options and statistics for frame queues. + * + * This structure is intended to allow implementing global control of the + * frame queues, including memory consumption caps. + * + * It is currently empty. + */ +typedef struct FFFrameQueueGlobal { +} FFFrameQueueGlobal; + +/** + * Queue of AVFrame pointers. + */ +typedef struct FFFrameQueue { + + /** + * Array of allocated buckets, used as a circular buffer. + */ + FFFrameBucket *queue; + + /** + * Size of the array of buckets. + */ + size_t allocated; + + /** + * Tail of the queue. + * It is the index in the array of the next frame to take. + */ + size_t tail; + + /** + * Number of currently queued frames. + */ + size_t queued; + + /** + * Pre-allocated bucket for queues of size 1. + */ + FFFrameBucket first_bucket; + + /** + * Total number of frames entered in the queue. + */ + uint64_t total_frames_head; + + /** + * Total number of frames dequeued from the queue. + * queued = total_frames_head - total_frames_tail + */ + uint64_t total_frames_tail; + + /** + * Total number of samples entered in the queue. + */ + uint64_t total_samples_head; + + /** + * Total number of samples dequeued from the queue. + * queued_samples = total_samples_head - total_samples_tail + */ + uint64_t total_samples_tail; + +} FFFrameQueue; + +/** + * Init a global structure. + */ +void ff_framequeue_global_init(FFFrameQueueGlobal *fqg); + +/** + * Init a frame queue and attach it to a global structure. + */ +void ff_framequeue_init(FFFrameQueue *fq, FFFrameQueueGlobal *fqg); + +/** + * Free the queue and all queued frames. + */ +void ff_framequeue_free(FFFrameQueue *fq); + +/** + * Add a frame. + * @return >=0 or an AVERROR code. + */ +int ff_framequeue_add(FFFrameQueue *fq, AVFrame *frame); + +/** + * Take the first frame in the queue. + * Must not be used with empty queues. + */ +AVFrame *ff_framequeue_take(FFFrameQueue *fq); + +/** + * Access a frame in the queue, without removing it. + * The first frame is numbered 0; the designated frame must exist. + */ +AVFrame *ff_framequeue_peek(FFFrameQueue *fq, size_t idx); + +/** + * Get the number of queued frames. + */ +static inline size_t ff_framequeue_queued_frames(const FFFrameQueue *fq) +{ + return fq->queued; +} + +/** + * Get the number of queued samples. + */ +static inline uint64_t ff_framequeue_queued_samples(const FFFrameQueue *fq) +{ + return fq->total_samples_head - fq->total_samples_tail; +} + +/** + * Update the statistics after a frame accessed using ff_framequeue_peek() + * was modified. + * Currently used only as a marker. + */ +static inline void ff_framequeue_update_peeked(FFFrameQueue *fq, size_t idx) +{ +} + +/** + * Update the sample count in the queue. + * + * This function must be used when the first frame was accessed using + * ff_framequeue_peek() and samples were removed from it. + */ +static inline void ff_framequeue_skip_samples(FFFrameQueue *fq, size_t n) +{ + fq->total_samples_tail += n; +} + +#endif /* AVFILTER_FRAMEQUEUE_H */
Signed-off-by: Nicolas George <george@nsup.org> --- libavfilter/Makefile | 1 + libavfilter/framequeue.c | 123 +++++++++++++++++++++++++++++++++ libavfilter/framequeue.h | 173 +++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 297 insertions(+) create mode 100644 libavfilter/framequeue.c create mode 100644 libavfilter/framequeue.h