@@ -111,23 +111,23 @@ static const uint64_t plane8_lut[8][256] = {
LUT8(4), LUT8(5), LUT8(6), LUT8(7),
};
-#define LUT32(plane) { \
- 0, 0, 0, 0, \
- 0, 0, 0, 1 << plane, \
- 0, 0, 1 << plane, 0, \
- 0, 0, 1 << plane, 1 << plane, \
- 0, 1 << plane, 0, 0, \
- 0, 1 << plane, 0, 1 << plane, \
- 0, 1 << plane, 1 << plane, 0, \
- 0, 1 << plane, 1 << plane, 1 << plane, \
- 1 << plane, 0, 0, 0, \
- 1 << plane, 0, 0, 1 << plane, \
- 1 << plane, 0, 1 << plane, 0, \
- 1 << plane, 0, 1 << plane, 1 << plane, \
- 1 << plane, 1 << plane, 0, 0, \
- 1 << plane, 1 << plane, 0, 1 << plane, \
- 1 << plane, 1 << plane, 1 << plane, 0, \
- 1 << plane, 1 << plane, 1 << plane, 1 << plane, \
+#define LUT32(plane) { \
+ 0, 0, 0, 0, \
+ 0, 0, 0, 1U << plane, \
+ 0, 0, 1U << plane, 0, \
+ 0, 0, 1U << plane, 1U << plane, \
+ 0, 1U << plane, 0, 0, \
+ 0, 1U << plane, 0, 1U << plane, \
+ 0, 1U << plane, 1U << plane, 0, \
+ 0, 1U << plane, 1U << plane, 1U << plane, \
+ 1U << plane, 0, 0, 0, \
+ 1U << plane, 0, 0, 1U << plane, \
+ 1U << plane, 0, 1U << plane, 0, \
+ 1U << plane, 0, 1U << plane, 1U << plane, \
+ 1U << plane, 1U << plane, 0, 0, \
+ 1U << plane, 1U << plane, 0, 1U << plane, \
+ 1U << plane, 1U << plane, 1U << plane, 0, \
+ 1U << plane, 1U << plane, 1U << plane, 1U << plane, \
}
// 32 planes * 4-bit mask * 4 lookup tables each
The initialization of the uint32_t plane32_lut matrix uses left shifts of the form 1 << plane; plane can be as big as 31 which means that this is undefined behaviour as 1 will be simply an int. So make it unsigned to avoid this. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com> --- libavcodec/iff.c | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-)