mbox

[FFmpeg-devel,0/2] Argonaut Games ASF and ADPCM decoding support

Message ID 20200119031111.26647-1-zane@zanevaniperen.com
Headers show

Message

Zane van Iperen Jan. 19, 2020, 3:11 a.m. UTC
Hi all,

This patchset adds support for the ASF container and ADPCM variant used by
some Argonaut Software games such as 'Croc! Legend of the Gobbos' and 'Croc 2'.

It has been tested against:
  - ANISOUND/*.ASF    from Croc 1
  - music/*.asf       from Croc 2
  - FIGHT/SOUND/*.ASF from https://samples.ffmpeg.org/game-formats/brender/part2.zip

Zane

Zane van Iperen (2):
  avcodec: add decoder for argonaut games' adpcm codec
  avformat: add demuxer for argonaut games' ASF format

 Changelog                |   3 +-
 doc/general.texi         |   1 +
 libavcodec/Makefile      |   1 +
 libavcodec/adpcm_argo.c  | 264 +++++++++++++++++++++++++++++++++++++++
 libavcodec/allcodecs.c   |   1 +
 libavcodec/avcodec.h     |   1 +
 libavcodec/codec_desc.c  |   7 ++
 libavcodec/version.h     |   2 +-
 libavformat/Makefile     |   1 +
 libavformat/allformats.c |   1 +
 libavformat/argo_asf.c   | 254 +++++++++++++++++++++++++++++++++++++
 libavformat/version.h    |   4 +-
 12 files changed, 536 insertions(+), 4 deletions(-)
 create mode 100644 libavcodec/adpcm_argo.c
 create mode 100644 libavformat/argo_asf.c