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[FFmpeg-devel,1/4] avformat/alp: fix handling of TUN files

Message ID 20201023134416.26577-1-zane@zanevaniperen.com
State Accepted
Commit 5df7fd1cbefb51d3a3c89fe363dbafe0a89ada60
Headers show
Series [FFmpeg-devel,1/4] avformat/alp: fix handling of TUN files | expand

Checks

Context Check Description
andriy/x86_make success Make finished
andriy/x86_make_fate success Make fate finished

Commit Message

Zane van Iperen Oct. 23, 2020, 1:44 p.m. UTC
Sample rate is always 22050. Verified by trying various files in the game.

Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
---
 libavformat/alp.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

Comments

Zane van Iperen Oct. 25, 2020, 4:19 a.m. UTC | #1
On 23/10/20 11:44 pm, Zane van Iperen wrote:
> 
> Sample rate is always 22050. Verified by trying various files in the game.
> 
> Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
> ---
>   libavformat/alp.c | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)

Will apply soon.
diff mbox series

Patch

diff --git a/libavformat/alp.c b/libavformat/alp.c
index 4c2e8f0652..e1da312b8c 100644
--- a/libavformat/alp.c
+++ b/libavformat/alp.c
@@ -83,7 +83,7 @@  static int alp_read_header(AVFormatContext *s)
 
     if (hdr.header_size == 8) {
         /* .TUN music file */
-        hdr.sample_rate         = 11025 * hdr.num_channels;
+        hdr.sample_rate         = 22050;
     } else {
         /* .PCM sound file */
         hdr.sample_rate         = avio_rl32(s->pb);