Message ID | 20201103231734.154984-3-bas@basnieuwenhuizen.nl |
---|---|
State | Superseded |
Headers | show |
Series | [FFmpeg-devel,1/3] kmsgrab: Use invalid modifier if modifiers weren't used. | expand |
Context | Check | Description |
---|---|---|
andriy/PPC64_make | success | Make finished |
andriy/x86_make | success | Make finished |
andriy/x86_make_fate | success | Make fate finished |
andriy/PPC64_make_fate | success | Make fate finished |
On 03/11/2020 23:17, Bas Nieuwenhuizen wrote: > This way we can pass explicit modifiers in. Sometimes the > modifier matters for the number of memory planes that > libva accepts, in particular when dealing with > driver-compressed textures. Furthermore the driver might > not actually be able to determine the implicit modifier > if all the buffer-passing has used explicit modifier. > All these issues should be resolved by passing in the > modifier, and for that we switch to using the PRIME_2 > memory type. > > Tested with experimental radeonsi patches for modifiers > and kmsgrab. Also tested with radeonsi without the > patches to double-check it works without PRIME_2 support. > --- > libavutil/hwcontext_vaapi.c | 118 +++++++++++++++++++++++++++--------- > 1 file changed, 90 insertions(+), 28 deletions(-) > > diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c > index 2227d6ed69..3ef4bf5bed 100644 > --- a/libavutil/hwcontext_vaapi.c > +++ b/libavutil/hwcontext_vaapi.c > @@ -1030,22 +1030,21 @@ static int vaapi_map_from_drm(AVHWFramesContext *src_fc, AVFrame *dst, > VASurfaceID surface_id; > VAStatus vas; > uint32_t va_fourcc; > - int err, i, j, k; > + int err, i, j; > > - unsigned long buffer_handle; > - VASurfaceAttribExternalBuffers buffer_desc; > - VASurfaceAttrib attrs[2] = { > + VADRMPRIMESurfaceDescriptor prime_desc; > + VASurfaceAttrib prime_attrs[2] = { > { > .type = VASurfaceAttribMemoryType, > .flags = VA_SURFACE_ATTRIB_SETTABLE, > .value.type = VAGenericValueTypeInteger, > - .value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME, > + .value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, > }, > { > .type = VASurfaceAttribExternalBufferDescriptor, > .flags = VA_SURFACE_ATTRIB_SETTABLE, > .value.type = VAGenericValueTypePointer, > - .value.value.p = &buffer_desc, > + .value.value.p = &prime_desc, > } > }; > > @@ -1083,35 +1082,98 @@ static int vaapi_map_from_drm(AVHWFramesContext *src_fc, AVFrame *dst, > format_desc = vaapi_format_from_fourcc(va_fourcc); > av_assert0(format_desc); > > - buffer_handle = desc->objects[0].fd; > - buffer_desc.pixel_format = va_fourcc; > - buffer_desc.width = src_fc->width; > - buffer_desc.height = src_fc->height; > - buffer_desc.data_size = desc->objects[0].size; > - buffer_desc.buffers = &buffer_handle; > - buffer_desc.num_buffers = 1; > - buffer_desc.flags = 0; > - > - k = 0; > - for (i = 0; i < desc->nb_layers; i++) { > - for (j = 0; j < desc->layers[i].nb_planes; j++) { > - buffer_desc.pitches[k] = desc->layers[i].planes[j].pitch; > - buffer_desc.offsets[k] = desc->layers[i].planes[j].offset; > - ++k; > - } > + > + prime_desc.fourcc = va_fourcc; > + prime_desc.width = src_fc->width; > + prime_desc.height = src_fc->height; > + prime_desc.num_objects = desc->nb_objects; > + for (i = 0; i < desc->nb_objects; ++i) { > + prime_desc.objects[i].fd = desc->objects[i].fd; > + prime_desc.objects[i].size = desc->objects[i].size; > + prime_desc.objects[i].drm_format_modifier = > + desc->objects[i].format_modifier; > } > - buffer_desc.num_planes = k; > > - if (format_desc->chroma_planes_swapped && > - buffer_desc.num_planes == 3) { > - FFSWAP(uint32_t, buffer_desc.pitches[1], buffer_desc.pitches[2]); > - FFSWAP(uint32_t, buffer_desc.offsets[1], buffer_desc.offsets[2]); > + prime_desc.num_layers = desc->nb_layers; > + for (i = 0; i < desc->nb_layers; ++i) { > + prime_desc.layers[i].drm_format = desc->layers[i].format; > + prime_desc.layers[i].num_planes = desc->layers[i].nb_planes; > + for (j = 0; j < desc->layers[i].nb_planes; ++j) { > + prime_desc.layers[i].object_index[j] = > + desc->layers[i].planes[j].object_index; > + prime_desc.layers[i].offset[j] = desc->layers[i].planes[j].offset; > + prime_desc.layers[i].pitch[j] = desc->layers[i].planes[j].pitch; > + } > + > + if (format_desc->chroma_planes_swapped && > + desc->layers[i].nb_planes == 3) { > + FFSWAP(uint32_t, prime_desc.layers[i].pitch[1], > + prime_desc.layers[i].pitch[2]); > + FFSWAP(uint32_t, prime_desc.layers[i].offset[1], > + prime_desc.layers[i].offset[2]); > + } > } > > + /* > + * We can query for PRIME_2 support with vaQuerySurfaceAttributes, but that > + * needs the config_id which we don't have here ... Both Intel and Gallium > + * seem to do the correct error checks, so lets just try the PRIME_2 import > + * first. > + */ > vas = vaCreateSurfaces(dst_dev->display, format_desc->rt_format, > src->width, src->height, > &surface_id, 1, > - attrs, FF_ARRAY_ELEMS(attrs)); > + prime_attrs, FF_ARRAY_ELEMS(prime_attrs)); Agree that querying isn't sane, but I don't think whether this works is ever going to change on a later call on a given setup so can you record whether the PRIME_2 case worked or not (in src_fc->internal->priv, I think) to only do the test once? Making it fail repeatedly seems a bit of a waste and annoys tracing. > + > + if (vas != VA_STATUS_SUCCESS) { > + int k; > + unsigned long buffer_handle; > + VASurfaceAttribExternalBuffers buffer_desc; > + VASurfaceAttrib buffer_attrs[2] = { > + { > + .type = VASurfaceAttribMemoryType, > + .flags = VA_SURFACE_ATTRIB_SETTABLE, > + .value.type = VAGenericValueTypeInteger, > + .value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME, > + }, > + { > + .type = VASurfaceAttribExternalBufferDescriptor, > + .flags = VA_SURFACE_ATTRIB_SETTABLE, > + .value.type = VAGenericValueTypePointer, > + .value.value.p = &buffer_desc, > + } > + }; > + > + buffer_handle = desc->objects[0].fd; > + buffer_desc.pixel_format = va_fourcc; > + buffer_desc.width = src_fc->width; > + buffer_desc.height = src_fc->height; > + buffer_desc.data_size = desc->objects[0].size; > + buffer_desc.buffers = &buffer_handle; > + buffer_desc.num_buffers = 1; > + buffer_desc.flags = 0; > + > + k = 0; > + for (i = 0; i < desc->nb_layers; i++) { > + for (j = 0; j < desc->layers[i].nb_planes; j++) { > + buffer_desc.pitches[k] = desc->layers[i].planes[j].pitch; > + buffer_desc.offsets[k] = desc->layers[i].planes[j].offset; > + ++k; > + } > + } > + buffer_desc.num_planes = k; > + > + if (format_desc->chroma_planes_swapped && > + buffer_desc.num_planes == 3) { > + FFSWAP(uint32_t, buffer_desc.pitches[1], buffer_desc.pitches[2]); > + FFSWAP(uint32_t, buffer_desc.offsets[1], buffer_desc.offsets[2]); > + } > + > + vas = vaCreateSurfaces(dst_dev->display, format_desc->rt_format, > + src->width, src->height, > + &surface_id, 1, > + buffer_attrs, FF_ARRAY_ELEMS(buffer_attrs)); > + } > if (vas != VA_STATUS_SUCCESS) { > av_log(dst_fc, AV_LOG_ERROR, "Failed to create surface from DRM " > "object: %d (%s).\n", vas, vaErrorStr(vas)); > I did a bit of testing on icelake and it all seems happy (even though the driver doesn't advertise PRIME_2 support anywhere). Thanks, - Mark
diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c index 2227d6ed69..3ef4bf5bed 100644 --- a/libavutil/hwcontext_vaapi.c +++ b/libavutil/hwcontext_vaapi.c @@ -1030,22 +1030,21 @@ static int vaapi_map_from_drm(AVHWFramesContext *src_fc, AVFrame *dst, VASurfaceID surface_id; VAStatus vas; uint32_t va_fourcc; - int err, i, j, k; + int err, i, j; - unsigned long buffer_handle; - VASurfaceAttribExternalBuffers buffer_desc; - VASurfaceAttrib attrs[2] = { + VADRMPRIMESurfaceDescriptor prime_desc; + VASurfaceAttrib prime_attrs[2] = { { .type = VASurfaceAttribMemoryType, .flags = VA_SURFACE_ATTRIB_SETTABLE, .value.type = VAGenericValueTypeInteger, - .value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME, + .value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, }, { .type = VASurfaceAttribExternalBufferDescriptor, .flags = VA_SURFACE_ATTRIB_SETTABLE, .value.type = VAGenericValueTypePointer, - .value.value.p = &buffer_desc, + .value.value.p = &prime_desc, } }; @@ -1083,35 +1082,98 @@ static int vaapi_map_from_drm(AVHWFramesContext *src_fc, AVFrame *dst, format_desc = vaapi_format_from_fourcc(va_fourcc); av_assert0(format_desc); - buffer_handle = desc->objects[0].fd; - buffer_desc.pixel_format = va_fourcc; - buffer_desc.width = src_fc->width; - buffer_desc.height = src_fc->height; - buffer_desc.data_size = desc->objects[0].size; - buffer_desc.buffers = &buffer_handle; - buffer_desc.num_buffers = 1; - buffer_desc.flags = 0; - - k = 0; - for (i = 0; i < desc->nb_layers; i++) { - for (j = 0; j < desc->layers[i].nb_planes; j++) { - buffer_desc.pitches[k] = desc->layers[i].planes[j].pitch; - buffer_desc.offsets[k] = desc->layers[i].planes[j].offset; - ++k; - } + + prime_desc.fourcc = va_fourcc; + prime_desc.width = src_fc->width; + prime_desc.height = src_fc->height; + prime_desc.num_objects = desc->nb_objects; + for (i = 0; i < desc->nb_objects; ++i) { + prime_desc.objects[i].fd = desc->objects[i].fd; + prime_desc.objects[i].size = desc->objects[i].size; + prime_desc.objects[i].drm_format_modifier = + desc->objects[i].format_modifier; } - buffer_desc.num_planes = k; - if (format_desc->chroma_planes_swapped && - buffer_desc.num_planes == 3) { - FFSWAP(uint32_t, buffer_desc.pitches[1], buffer_desc.pitches[2]); - FFSWAP(uint32_t, buffer_desc.offsets[1], buffer_desc.offsets[2]); + prime_desc.num_layers = desc->nb_layers; + for (i = 0; i < desc->nb_layers; ++i) { + prime_desc.layers[i].drm_format = desc->layers[i].format; + prime_desc.layers[i].num_planes = desc->layers[i].nb_planes; + for (j = 0; j < desc->layers[i].nb_planes; ++j) { + prime_desc.layers[i].object_index[j] = + desc->layers[i].planes[j].object_index; + prime_desc.layers[i].offset[j] = desc->layers[i].planes[j].offset; + prime_desc.layers[i].pitch[j] = desc->layers[i].planes[j].pitch; + } + + if (format_desc->chroma_planes_swapped && + desc->layers[i].nb_planes == 3) { + FFSWAP(uint32_t, prime_desc.layers[i].pitch[1], + prime_desc.layers[i].pitch[2]); + FFSWAP(uint32_t, prime_desc.layers[i].offset[1], + prime_desc.layers[i].offset[2]); + } } + /* + * We can query for PRIME_2 support with vaQuerySurfaceAttributes, but that + * needs the config_id which we don't have here ... Both Intel and Gallium + * seem to do the correct error checks, so lets just try the PRIME_2 import + * first. + */ vas = vaCreateSurfaces(dst_dev->display, format_desc->rt_format, src->width, src->height, &surface_id, 1, - attrs, FF_ARRAY_ELEMS(attrs)); + prime_attrs, FF_ARRAY_ELEMS(prime_attrs)); + + if (vas != VA_STATUS_SUCCESS) { + int k; + unsigned long buffer_handle; + VASurfaceAttribExternalBuffers buffer_desc; + VASurfaceAttrib buffer_attrs[2] = { + { + .type = VASurfaceAttribMemoryType, + .flags = VA_SURFACE_ATTRIB_SETTABLE, + .value.type = VAGenericValueTypeInteger, + .value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME, + }, + { + .type = VASurfaceAttribExternalBufferDescriptor, + .flags = VA_SURFACE_ATTRIB_SETTABLE, + .value.type = VAGenericValueTypePointer, + .value.value.p = &buffer_desc, + } + }; + + buffer_handle = desc->objects[0].fd; + buffer_desc.pixel_format = va_fourcc; + buffer_desc.width = src_fc->width; + buffer_desc.height = src_fc->height; + buffer_desc.data_size = desc->objects[0].size; + buffer_desc.buffers = &buffer_handle; + buffer_desc.num_buffers = 1; + buffer_desc.flags = 0; + + k = 0; + for (i = 0; i < desc->nb_layers; i++) { + for (j = 0; j < desc->layers[i].nb_planes; j++) { + buffer_desc.pitches[k] = desc->layers[i].planes[j].pitch; + buffer_desc.offsets[k] = desc->layers[i].planes[j].offset; + ++k; + } + } + buffer_desc.num_planes = k; + + if (format_desc->chroma_planes_swapped && + buffer_desc.num_planes == 3) { + FFSWAP(uint32_t, buffer_desc.pitches[1], buffer_desc.pitches[2]); + FFSWAP(uint32_t, buffer_desc.offsets[1], buffer_desc.offsets[2]); + } + + vas = vaCreateSurfaces(dst_dev->display, format_desc->rt_format, + src->width, src->height, + &surface_id, 1, + buffer_attrs, FF_ARRAY_ELEMS(buffer_attrs)); + } if (vas != VA_STATUS_SUCCESS) { av_log(dst_fc, AV_LOG_ERROR, "Failed to create surface from DRM " "object: %d (%s).\n", vas, vaErrorStr(vas));