@@ -34,6 +34,8 @@
#include "internal.h"
#define CBPLO_VLC_BITS 6
+#define BLKTYPE_VLC_BITS 9
+#define BLOCK_VLC_BITS 12
typedef struct IMM4Context {
BswapDSPContext bdsp;
@@ -60,16 +62,9 @@ static const uint8_t inter_cb[] = {
30, 20, 15
};
-static const uint8_t cbplo_symbols[] = {
- 0, 0, 1, 1, 2, 2, 3, 3
-};
-
-static const uint8_t cbplo_bits[] = {
- 1, 4, 3, 6, 3, 6, 3, 6
-};
-
-static const uint8_t cbplo_codes[] = {
- 1, 1, 1, 1, 2, 2, 3, 3
+static const uint8_t cbplo[][2] = {
+ { 0,-6 }, { 0x01, 6 }, { 0x02, 6 }, { 0x03, 6 }, { 0x00, 4 },
+ { 0x01, 3 }, { 0x02, 3 }, { 0x03, 3 }, { 0x00, 1 },
};
static const uint8_t cbphi_bits[] = {
@@ -80,47 +75,36 @@ static const uint8_t cbphi_codes[] = {
3, 5, 4, 9, 3, 7, 2, 11, 2, 3, 5, 10, 4, 8, 6, 3
};
-static const uint8_t blktype_symbols[] = {
- 0, 1, 2, 3, 4, 16, 17, 18, 19, 20, 32, 33, 34, 35, 48, 50, 51, 52
-};
-
-static const uint8_t blktype_bits[] = {
- 1, 3, 3, 5, 6, 4, 7, 7, 8, 9, 4, 7, 7, 8, 6, 8, 7, 9
-};
-
-static const uint8_t blktype_codes[] = {
- 1, 3, 2, 3, 4, 3, 7, 5, 4, 4, 2, 6, 4, 3, 5, 5, 3, 2
+static const uint8_t blktype[][2] = {
+ { 0,-8 }, { 0x34, 9 }, { 0,-9 }, { 0x14, 9 }, { 0,-9 },
+ { 0x23, 8 }, { 0x13, 8 }, { 0x32, 8 }, { 0x33, 7 }, { 0x22, 7 },
+ { 0x12, 7 }, { 0x21, 7 }, { 0x11, 7 }, { 0x04, 6 }, { 0x30, 6 },
+ { 0x03, 5 }, { 0x20, 4 }, { 0x10, 4 }, { 0x02, 3 }, { 0x01, 3 },
+ { 0x00, 1 },
};
static const uint16_t block_symbols[] = {
- 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xA, 0xB, 0xC, 0x81, 0x82, 0x83,
- 0x84, 0x85, 0x86, 0x101, 0x102, 0x103, 0x104, 0x181, 0x182, 0x183, 0x201, 0x202,
- 0x203, 0x281, 0x282, 0x283, 0x301, 0x302, 0x303, 0x381, 0x382, 0x401, 0x402,
- 0x481, 0x482, 0x501, 0x502, 0x581, 0x601, 0x681, 0x701, 0x781, 0x801, 0x881,
- 0x901, 0x981, 0xA01, 0xA81, 0xB01, 0xB81, 0xC01, 0xC81, 0xD01, 0x4001, 0x4002,
- 0x4003, 0x4081, 0x4082, 0x4101, 0x4181, 0x4201, 0x4281, 0x4301, 0x4381, 0x4401,
- 0x4481, 0x4501, 0x4581, 0x4601, 0x4681, 0x4701, 0x4781, 0x4801, 0x4881, 0x4901,
- 0x4981, 0x4A01, 0x4A81, 0x4B01, 0x4B81, 0x4C01, 0x4C81, 0x4D01, 0x4D81, 0x4E01,
- 0x4E81, 0x4F01, 0x4F81, 0x5001, 0x5081, 0x5101, 0x5181, 0x5201, 0x5281, 0x5301,
- 0x5381, 0x5401
+ 0, 0x4082, 0x4003, 0x000B, 0x000A, 0x4E01, 0x4D81, 0x4D01, 0x4C81,
+ 0x0482, 0x0402, 0x0382, 0x0302, 0x0282, 0x0183, 0x0103, 0x0084, 0x000C,
+ 0x0085, 0x0B81, 0x0C01, 0x4E81, 0x4F01, 0x4F81, 0x5001, 0x0086, 0x0104,
+ 0x0203, 0x0283, 0x0303, 0x0502, 0x0C81, 0x0D01, 0x5081, 0x5101, 0x5181,
+ 0x5201, 0x5281, 0x5301, 0x5381, 0x5401, 0x0000, 0x0009, 0x0008, 0x4C01,
+ 0x4B81, 0x4B01, 0x4A81, 0x4A01, 0x4981, 0x4901, 0x4881, 0x4002, 0x0B01,
+ 0x0A81, 0x0A01, 0x0981, 0x0901, 0x0881, 0x0801, 0x0781, 0x0202, 0x0182,
+ 0x0007, 0x0006, 0x4801, 0x4781, 0x4701, 0x4681, 0x4601, 0x4581, 0x4501,
+ 0x4481, 0x0701, 0x0681, 0x0102, 0x0083, 0x0005, 0x4401, 0x4381, 0x4301,
+ 0x4281, 0x0601, 0x0581, 0x0501, 0x0004, 0x4201, 0x4181, 0x4101, 0x4081,
+ 0x0481, 0x0401, 0x0381, 0x0301, 0x0082, 0x0003, 0x0281, 0x0201, 0x0181,
+ 0x4001, 0x0001, 0x0081, 0x0101, 0x0002,
};
static const uint8_t block_bits[] = {
- 7, 2, 4, 6, 7, 8, 9, 9, 10, 10, 11, 11, 11, 3, 6, 8, 10, 11, 12, 4, 8,
- 10, 12, 5, 9, 10, 5, 9, 12, 5, 10, 12, 6, 10, 12, 6, 10, 6, 10, 6,
- 10, 7, 12, 7, 7, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 11, 11, 12, 12, 4, 9,
- 11, 6, 11, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9,
- 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12,
- 12, 12
-};
-
-static const uint8_t block_codes[] = {
- 3, 2, 15, 21, 23, 31, 37, 36, 33, 32, 7, 6, 32, 6, 20, 30, 15, 33, 80,
- 14, 29, 14, 81, 13, 35, 13, 12, 34, 82, 11, 12, 83, 19, 11, 84, 18,
- 10, 17, 9, 16, 8, 22, 85, 21, 20, 28, 27, 33, 32, 31, 30, 29, 28,
- 27, 26, 34, 35, 86, 87, 7, 25, 5, 15, 4, 14, 13, 12, 19, 18, 17, 16,
- 26, 25, 24, 23, 22, 21, 20, 19, 24, 23, 22, 21, 20, 19, 18, 17, 7,
- 6, 5, 4, 36, 37, 38, 39, 88, 89, 90, 91, 92, 93, 94, 95
+ -9, 11, 11, 11, 11, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11,
+ 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
+ 12, 12, 12, 7, 10, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ 9, 9, 9, 9, 9, 9, 9, 9, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 8, 8, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 5, 5, 5, 4, 2, 3, 4, 4,
};
static VLC cbplo_tab;
@@ -490,18 +474,20 @@ static int decode_frame(AVCodecContext *avctx, void *data,
static av_cold void imm4_init_static_data(void)
{
- INIT_VLC_SPARSE_STATIC(&cbplo_tab, CBPLO_VLC_BITS, FF_ARRAY_ELEMS(cbplo_bits),
- cbplo_bits, 1, 1, cbplo_codes, 1, 1, cbplo_symbols, 1, 1,
- 1 << CBPLO_VLC_BITS);
+ INIT_VLC_STATIC_FROM_LENGTHS(&cbplo_tab, CBPLO_VLC_BITS, FF_ARRAY_ELEMS(cbplo),
+ &cbplo[0][1], 2, &cbplo[0][0], 2, 1,
+ 0, 0, 1 << CBPLO_VLC_BITS);
INIT_VLC_SPARSE_STATIC(&cbphi_tab, 6, FF_ARRAY_ELEMS(cbphi_bits),
cbphi_bits, 1, 1, cbphi_codes, 1, 1, NULL, 0, 0, 64);
- INIT_VLC_SPARSE_STATIC(&blktype_tab, 9, FF_ARRAY_ELEMS(blktype_bits),
- blktype_bits, 1, 1, blktype_codes, 1, 1, blktype_symbols, 1, 1, 512);
+ INIT_VLC_STATIC_FROM_LENGTHS(&blktype_tab, BLKTYPE_VLC_BITS, FF_ARRAY_ELEMS(blktype),
+ &blktype[0][1], 2, &blktype[0][0], 2, 1,
+ 0, 0, 1 << BLKTYPE_VLC_BITS);
- INIT_VLC_SPARSE_STATIC(&block_tab, 12, FF_ARRAY_ELEMS(block_bits),
- block_bits, 1, 1, block_codes, 1, 1, block_symbols, 2, 2, 4096);
+ INIT_VLC_STATIC_FROM_LENGTHS(&block_tab, BLOCK_VLC_BITS, FF_ARRAY_ELEMS(block_bits),
+ block_bits, 1, block_symbols, 2, 2,
+ 0, 0, 1 << BLOCK_VLC_BITS);
}
static av_cold int decode_init(AVCodecContext *avctx)
By switching from ff_init_vlc_sparse() to ff_init_vlc_from_lengths() one can remove arrays of codes in cases where there were already symbols tables. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com> --- libavcodec/imm4.c | 90 ++++++++++++++++++++--------------------------- 1 file changed, 38 insertions(+), 52 deletions(-)