diff mbox series

[FFmpeg-devel,3/4] avfilter/vf_transpose_vulkan: add clock option

Message ID 20211210190503.4015128-3-jianhua.wu@intel.com
State New
Headers show
Series [FFmpeg-devel,1/4] avfilter/vf_transpose_vulkan: add cclock option | expand

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Commit Message

Wu Jianhua Dec. 10, 2021, 7:05 p.m. UTC
The following command is on how to apply clock option:

ffmpeg -init_hw_device vulkan -i input.264 -vf \
hwupload=extra_hw_frames=16,transpose_vulkan=dir=clock,hwdownload,format=yuv420p \
output.264

Signed-off-by: Wu Jianhua <jianhua.wu@intel.com>
---
 libavfilter/vf_transpose_vulkan.c | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)
diff mbox series

Patch

diff --git a/libavfilter/vf_transpose_vulkan.c b/libavfilter/vf_transpose_vulkan.c
index 4c20becb5c..eceb9b9011 100644
--- a/libavfilter/vf_transpose_vulkan.c
+++ b/libavfilter/vf_transpose_vulkan.c
@@ -88,16 +88,18 @@  static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
         GLSLC(0, void main()                                               );
         GLSLC(0, {                                                         );
         GLSLC(1,     ivec2 size;                                           );
-        GLSLC(1,     const ivec2 pos = ivec2(gl_GlobalInvocationID.xy);    );
+        GLSLC(1,     ivec2 pos = ivec2(gl_GlobalInvocationID.xy);          );
         for (int i = 0; i < planes; i++) {
             GLSLC(0,                                                       );
             GLSLF(1, size = imageSize(output_images[%i]);                ,i);
             GLSLC(1, if (IS_WITHIN(pos, size)) {                           );
             if (s->dir == TRANSPOSE_CCLOCK)
                 GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.y - pos.y, pos.x)); ,i);
-            else if (s->dir == TRANSPOSE_CLOCK_FLIP)
+            else if (s->dir == TRANSPOSE_CLOCK_FLIP || s->dir == TRANSPOSE_CLOCK) {
                 GLSLF(2, vec4 res = texture(input_images[%i], ivec2(size.yx - pos.yx));      ,i);
-            else
+                if (s->dir == TRANSPOSE_CLOCK)
+                    GLSLC(2, pos = ivec2(pos.x, size.y - pos.y);           );
+            } else
                 GLSLF(2, vec4 res = texture(input_images[%i], pos.yx);   ,i);
             GLSLF(2,     imageStore(output_images[%i], pos, res);        ,i);
             GLSLC(1, }                                                     );
@@ -292,6 +294,7 @@  fail:
 static const AVOption transpose_vulkan_options[] = {
     { "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, { .i64 = TRANSPOSE_CCLOCK_FLIP }, 0, 7, FLAGS, "dir" },
         { "cclock_flip", "rotate counter-clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK_FLIP }, .flags=FLAGS, .unit = "dir" },
+        { "clock",       "rotate clockwise",                            0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK       }, .flags=FLAGS, .unit = "dir" },
         { "cclock",      "rotate counter-clockwise",                    0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK      }, .flags=FLAGS, .unit = "dir" },
         { "clock_flip",  "rotate clockwise with vertical flip",         0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK_FLIP  }, .flags=FLAGS, .unit = "dir" },
     { NULL }