@@ -120,11 +120,11 @@ static void tonemap(TonemapContext *s, AVFrame *out, const AVFrame *in,
const AVPixFmtDescriptor *desc, int x, int y, double peak)
{
const float *r_in = (const float *)(in->data[0] + x * desc->comp[0].step + y * in->linesize[0]);
- const float *b_in = (const float *)(in->data[1] + x * desc->comp[1].step + y * in->linesize[1]);
- const float *g_in = (const float *)(in->data[2] + x * desc->comp[2].step + y * in->linesize[2]);
+ const float *g_in = (const float *)(in->data[1] + x * desc->comp[1].step + y * in->linesize[1]);
+ const float *b_in = (const float *)(in->data[2] + x * desc->comp[2].step + y * in->linesize[2]);
float *r_out = (float *)(out->data[0] + x * desc->comp[0].step + y * out->linesize[0]);
- float *b_out = (float *)(out->data[1] + x * desc->comp[1].step + y * out->linesize[1]);
- float *g_out = (float *)(out->data[2] + x * desc->comp[2].step + y * out->linesize[2]);
+ float *g_out = (float *)(out->data[1] + x * desc->comp[1].step + y * out->linesize[1]);
+ float *b_out = (float *)(out->data[2] + x * desc->comp[2].step + y * out->linesize[2]);
float sig, sig_orig;
/* load values */
This resulted in a dimmed tonemapping due to bad resulting luma calculation. Found by: Derek Buitenhuis Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com> --- libavfilter/vf_tonemap.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)