@@ -32,6 +32,8 @@ int ff_pix_abs16_x2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *
int sse16_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
ptrdiff_t stride, int h);
+int sse4_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
+ ptrdiff_t stride, int h);
av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
{
@@ -44,5 +46,6 @@ av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
c->sad[0] = ff_pix_abs16_neon;
c->sse[0] = sse16_neon;
+ c->sse[2] = sse4_neon;
}
}
@@ -346,3 +346,61 @@ function sse16_neon, export=1
ret
endfunc
+
+function sse4_neon, export=1
+ // x0 - unused
+ // x1 - pix1
+ // x2 - pix2
+ // x3 - stride
+ // w4 - h
+
+ movi d18, #0
+ movi v16.4s, #0 // clear the result accumulator
+ cmp w4, #4
+ b.le 2f
+
+// make 4 iterations at once
+1:
+
+ // res = abs(pix1[0] - pix2[0])
+ // res * res
+
+ ld1 {v0.s}[0], [x1], x3 // Load pix1, first iteration
+ ld1 {v1.s}[0], [x2], x3 // Load pix2, first iteration
+ ld1 {v2.s}[0], [x1], x3 // Load pix1, second iteration
+ ld1 {v3.s}[0], [x2], x3 // Load pix2, second iteration
+ uabdl v30.8h, v0.8b, v1.8b // Absolute difference, first iteration
+ ld1 {v4.s}[0], [x1], x3 // Load pix1, third iteration
+ ld1 {v5.s}[0], [x2], x3 // Load pix2, third iteration
+ uabdl v29.8h, v2.8b, v3.8b // Absolute difference, second iteration
+ umlal v16.4s, v30.4h, v30.4h // Multiply vectors, first iteration
+ ld1 {v6.s}[0], [x1], x3 // Load pix1, fourth iteration
+ ld1 {v7.s}[0], [x2], x3 // Load pix2, fourth iteration
+ uabdl v28.8h, v4.8b, v5.8b // Absolute difference, third iteration
+ umlal v16.4s, v29.4h, v29.4h // Multiply and accumulate, second iteration
+ sub w4, w4, #4
+ uabdl v27.8h, v6.8b, v7.8b // Absolue difference, fourth iteration
+ umlal v16.4s, v28.4h, v28.4h // Multiply and accumulate, third iteration
+ cmp w4, #4
+ umlal v16.4s, v27.4h, v27.4h // Multiply and accumulate, fourth iteration
+ b.ge 1b
+
+ cbz w4, 3f
+
+// iterate by one
+2:
+ ld1 {v0.s}[0], [x1], x3 // Load pix1
+ ld1 {v1.s}[0], [x2], x3 // Load pix2
+ uabdl v30.8h, v0.8b, v1.8b
+ subs w4, w4, #1
+ umlal v16.4s, v30.4h, v30.4h
+
+ b.ne 2b
+
+3:
+ uaddlv d17, v16.4s // Add vector
+ add d18, d18, d17
+ fmov w0, s18
+
+ ret
+endfunc
Provide neon implementation for sse4 function. Performance comparison tests are shown below. - sse_2_c: 80.7 - sse_2_neon: 31.0 Benchmarks and tests are run with checkasm tool on AWS Graviton 3. Signed-off-by: Hubert Mazur <hum@semihalf.com> --- libavcodec/aarch64/me_cmp_init_aarch64.c | 3 ++ libavcodec/aarch64/me_cmp_neon.S | 58 ++++++++++++++++++++++++ 2 files changed, 61 insertions(+)