@@ -84,9 +84,9 @@ rgb64ToUV_half_c_template(uint16_t *dstU, uint16_t *dstV,
int32_t rv = rgb2yuv[RV_IDX], gv = rgb2yuv[GV_IDX], bv = rgb2yuv[BV_IDX];
av_assert1(src1==src2);
for (i = 0; i < width; i++) {
- int r_b = (input_pixel(&src1[8 * i + 0]) + input_pixel(&src1[8 * i + 4]) + 1) >> 1;
- int g = (input_pixel(&src1[8 * i + 1]) + input_pixel(&src1[8 * i + 5]) + 1) >> 1;
- int b_r = (input_pixel(&src1[8 * i + 2]) + input_pixel(&src1[8 * i + 6]) + 1) >> 1;
+ unsigned r_b = (input_pixel(&src1[8 * i + 0]) + input_pixel(&src1[8 * i + 4]) + 1) >> 1;
+ unsigned g = (input_pixel(&src1[8 * i + 1]) + input_pixel(&src1[8 * i + 5]) + 1) >> 1;
+ unsigned b_r = (input_pixel(&src1[8 * i + 2]) + input_pixel(&src1[8 * i + 6]) + 1) >> 1;
dstU[i]= (ru*r + gu*g + bu*b + (0x10001<<(RGB2YUV_SHIFT-1))) >> RGB2YUV_SHIFT;
dstV[i]= (rv*r + gv*g + bv*b + (0x10001<<(RGB2YUV_SHIFT-1))) >> RGB2YUV_SHIFT;
@@ -158,9 +158,9 @@ static av_always_inline void rgb48ToUV_c_template(uint16_t *dstU,
int32_t rv = rgb2yuv[RV_IDX], gv = rgb2yuv[GV_IDX], bv = rgb2yuv[BV_IDX];
av_assert1(src1 == src2);
for (i = 0; i < width; i++) {
- int r_b = input_pixel(&src1[i * 3 + 0]);
- int g = input_pixel(&src1[i * 3 + 1]);
- int b_r = input_pixel(&src1[i * 3 + 2]);
+ unsigned r_b = input_pixel(&src1[i * 3 + 0]);
+ unsigned g = input_pixel(&src1[i * 3 + 1]);
+ unsigned b_r = input_pixel(&src1[i * 3 + 2]);
dstU[i] = (ru*r + gu*g + bu*b + (0x10001 << (RGB2YUV_SHIFT - 1))) >> RGB2YUV_SHIFT;
dstV[i] = (rv*r + gv*g + bv*b + (0x10001 << (RGB2YUV_SHIFT - 1))) >> RGB2YUV_SHIFT;
@@ -180,12 +180,12 @@ static av_always_inline void rgb48ToUV_half_c_template(uint16_t *dstU,
int32_t rv = rgb2yuv[RV_IDX], gv = rgb2yuv[GV_IDX], bv = rgb2yuv[BV_IDX];
av_assert1(src1 == src2);
for (i = 0; i < width; i++) {
- int r_b = (input_pixel(&src1[6 * i + 0]) +
- input_pixel(&src1[6 * i + 3]) + 1) >> 1;
- int g = (input_pixel(&src1[6 * i + 1]) +
- input_pixel(&src1[6 * i + 4]) + 1) >> 1;
- int b_r = (input_pixel(&src1[6 * i + 2]) +
- input_pixel(&src1[6 * i + 5]) + 1) >> 1;
+ unsigned r_b = (input_pixel(&src1[6 * i + 0]) +
+ input_pixel(&src1[6 * i + 3]) + 1) >> 1;
+ unsigned g = (input_pixel(&src1[6 * i + 1]) +
+ input_pixel(&src1[6 * i + 4]) + 1) >> 1;
+ unsigned b_r = (input_pixel(&src1[6 * i + 2]) +
+ input_pixel(&src1[6 * i + 5]) + 1) >> 1;
dstU[i] = (ru*r + gu*g + bu*b + (0x10001 << (RGB2YUV_SHIFT - 1))) >> RGB2YUV_SHIFT;
dstV[i] = (rv*r + gv*g + bv*b + (0x10001 << (RGB2YUV_SHIFT - 1))) >> RGB2YUV_SHIFT;
Same principle as previous commit, with sufficiently huge rgb2yuv table values this produces wrong results and undefined behavior. The unsigned produces the same incorrect results. That is probably ok as these cases with huge values seem not to occur in any real use case. There are more cases but someone is refactoring them, so i didnt yet change them. Fixes: signed integer overflow Signed-off-by: Michael Niedermayer <michael@niedermayer.cc> --- libswscale/input.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-)