Message ID | 20230724211107.40025-1-epirat07@gmail.com |
---|---|
State | Superseded |
Headers | show |
Series | [FFmpeg-devel,1/2] lavfi/vf_xfade_vulkan: add circleopen/circleclose | expand |
Context | Check | Description |
---|---|---|
yinshiyou/make_loongarch64 | success | Make finished |
yinshiyou/make_fate_loongarch64 | success | Make fate finished |
andriy/make_x86 | success | Make finished |
andriy/make_fate_x86 | success | Make fate finished |
On 24 Jul 2023, at 23:11, Marvin Scholz wrote: > --- > libavfilter/vf_xfade_vulkan.c | 43 +++++++++++++++++++++++++++++++++++ > 1 file changed, 43 insertions(+) > > diff --git a/libavfilter/vf_xfade_vulkan.c b/libavfilter/vf_xfade_vulkan.c > index 8825717890..d044714199 100644 > --- a/libavfilter/vf_xfade_vulkan.c > +++ b/libavfilter/vf_xfade_vulkan.c > @@ -76,6 +76,8 @@ enum XFadeTransitions { > SLIDEUP, > SLIDELEFT, > SLIDERIGHT, > + CIRCLEOPEN, > + CIRCLECLOSE, > NB_TRANSITIONS, > }; > > @@ -178,6 +180,43 @@ static const char transition_slideright[] = { > C(0, } ) > }; > > +#define SHADER_HYPOT_FUNC \ > + C(0, float hypot(ivec2 v) { ) \ > + C(1, ivec2 sqr = v * v; ) \ > + C(1, return sqrt(sqr.x + sqr.y); ) \ > + C(0, } ) > + > +#define SHADER_CIRCLE_COMMON \ > + SHADER_HYPOT_FUNC \ > + C(0, void circle(int idx, ivec2 pos, float progress, bool open) ) \ > + C(0, { ) \ > + C(1, const ivec2 half_size = imageSize(output_images[idx]) / 2; ) \ > + C(1, const float z = hypot(half_size); ) \ > + C(1, float p = ((open ? (1.0 - progress) : progress) - 0.5) * 3.0; ) \ > + C(1, float sm = hypot(pos - half_size) / z + p; ) \ > + C(1, vec4 a = texture(a_images[idx], pos); ) \ > + C(1, vec4 b = texture(b_images[idx], pos); ) \ > + C(1, imageStore(output_images[idx], pos, \ > + mix(open ? b : a, open ? a : b, \ > + smoothstep(0.f, 1.f, sm))); ) \ > + C(0, } ) > + > +static const char transition_circleopen[] = { > + SHADER_CIRCLE_COMMON > + C(0, void transition(int idx, ivec2 pos, float progress) ) > + C(0, { ) > + C(1, circle(idx, pos, progress, true); ) > + C(0, } ) > +}; > + > +static const char transition_circleclose[] = { > + SHADER_CIRCLE_COMMON > + C(0, void transition(int idx, ivec2 pos, float progress) ) > + C(0, { ) > + C(1, circle(idx, pos, progress, false); ) > + C(0, } ) > +}; > + > static const char* transitions_map[NB_TRANSITIONS] = { > [FADE] = transition_fade, > [WIPELEFT] = transition_wipeleft, > @@ -188,6 +227,8 @@ static const char* transitions_map[NB_TRANSITIONS] = { > [SLIDEUP] = transition_slideup, > [SLIDELEFT] = transition_slideleft, > [SLIDERIGHT]= transition_slideright, > + [CIRCLEOPEN]= transition_circleopen, > + [CIRCLECLOSE]=transition_circleclose, > }; > > static av_cold int init_vulkan(AVFilterContext *avctx) > @@ -538,6 +579,8 @@ static const AVOption xfade_vulkan_options[] = { > { "slideup", "slide up transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDEUP}, 0, 0, FLAGS, "transition" }, > { "slideleft", "slide left transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDELEFT}, 0, 0, FLAGS, "transition" }, > { "slideright","slide right transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDERIGHT}, 0, 0, FLAGS, "transition" }, > + { "circleopen","circleopen transition", 0, AV_OPT_TYPE_CONST, {.i64=CIRCLEOPEN}, 0, 0, FLAGS, "transition" }, > + { "circleclose","circleclose transition", 0, AV_OPT_TYPE_CONST, {.i64=CIRCLECLOSE}, 0, 0, FLAGS, "transition" }, > { "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS }, > { "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS }, > { NULL } > -- > 2.39.2 Please ignore this set, I've posted an update but messed up using git send-email properly so it is not marked v2 and the in-reply-to header is messed up, hence not being threaded properly here… Sorry for the noise.
diff --git a/libavfilter/vf_xfade_vulkan.c b/libavfilter/vf_xfade_vulkan.c index 8825717890..d044714199 100644 --- a/libavfilter/vf_xfade_vulkan.c +++ b/libavfilter/vf_xfade_vulkan.c @@ -76,6 +76,8 @@ enum XFadeTransitions { SLIDEUP, SLIDELEFT, SLIDERIGHT, + CIRCLEOPEN, + CIRCLECLOSE, NB_TRANSITIONS, }; @@ -178,6 +180,43 @@ static const char transition_slideright[] = { C(0, } ) }; +#define SHADER_HYPOT_FUNC \ + C(0, float hypot(ivec2 v) { ) \ + C(1, ivec2 sqr = v * v; ) \ + C(1, return sqrt(sqr.x + sqr.y); ) \ + C(0, } ) + +#define SHADER_CIRCLE_COMMON \ + SHADER_HYPOT_FUNC \ + C(0, void circle(int idx, ivec2 pos, float progress, bool open) ) \ + C(0, { ) \ + C(1, const ivec2 half_size = imageSize(output_images[idx]) / 2; ) \ + C(1, const float z = hypot(half_size); ) \ + C(1, float p = ((open ? (1.0 - progress) : progress) - 0.5) * 3.0; ) \ + C(1, float sm = hypot(pos - half_size) / z + p; ) \ + C(1, vec4 a = texture(a_images[idx], pos); ) \ + C(1, vec4 b = texture(b_images[idx], pos); ) \ + C(1, imageStore(output_images[idx], pos, \ + mix(open ? b : a, open ? a : b, \ + smoothstep(0.f, 1.f, sm))); ) \ + C(0, } ) + +static const char transition_circleopen[] = { + SHADER_CIRCLE_COMMON + C(0, void transition(int idx, ivec2 pos, float progress) ) + C(0, { ) + C(1, circle(idx, pos, progress, true); ) + C(0, } ) +}; + +static const char transition_circleclose[] = { + SHADER_CIRCLE_COMMON + C(0, void transition(int idx, ivec2 pos, float progress) ) + C(0, { ) + C(1, circle(idx, pos, progress, false); ) + C(0, } ) +}; + static const char* transitions_map[NB_TRANSITIONS] = { [FADE] = transition_fade, [WIPELEFT] = transition_wipeleft, @@ -188,6 +227,8 @@ static const char* transitions_map[NB_TRANSITIONS] = { [SLIDEUP] = transition_slideup, [SLIDELEFT] = transition_slideleft, [SLIDERIGHT]= transition_slideright, + [CIRCLEOPEN]= transition_circleopen, + [CIRCLECLOSE]=transition_circleclose, }; static av_cold int init_vulkan(AVFilterContext *avctx) @@ -538,6 +579,8 @@ static const AVOption xfade_vulkan_options[] = { { "slideup", "slide up transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDEUP}, 0, 0, FLAGS, "transition" }, { "slideleft", "slide left transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDELEFT}, 0, 0, FLAGS, "transition" }, { "slideright","slide right transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDERIGHT}, 0, 0, FLAGS, "transition" }, + { "circleopen","circleopen transition", 0, AV_OPT_TYPE_CONST, {.i64=CIRCLEOPEN}, 0, 0, FLAGS, "transition" }, + { "circleclose","circleclose transition", 0, AV_OPT_TYPE_CONST, {.i64=CIRCLECLOSE}, 0, 0, FLAGS, "transition" }, { "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS }, { "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS }, { NULL }