diff mbox series

[FFmpeg-devel,v3,1/5] lavfi/vf_xfade_vulkan: add circleopen/circleclose

Message ID 20230821204527.4494-1-epirat07@gmail.com
State Accepted
Headers show
Series [FFmpeg-devel,v3,1/5] lavfi/vf_xfade_vulkan: add circleopen/circleclose | expand

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Commit Message

Marvin Scholz Aug. 21, 2023, 8:45 p.m. UTC
---
 libavfilter/vf_xfade_vulkan.c | 37 +++++++++++++++++++++++++++++++++++
 1 file changed, 37 insertions(+)
diff mbox series

Patch

diff --git a/libavfilter/vf_xfade_vulkan.c b/libavfilter/vf_xfade_vulkan.c
index f393dde202..23c61bdb48 100644
--- a/libavfilter/vf_xfade_vulkan.c
+++ b/libavfilter/vf_xfade_vulkan.c
@@ -77,6 +77,8 @@  enum XFadeTransitions {
     SLIDEUP,
     SLIDELEFT,
     SLIDERIGHT,
+    CIRCLEOPEN,
+    CIRCLECLOSE,
     NB_TRANSITIONS,
 };
 
@@ -179,6 +181,37 @@  static const char transition_slideright[] = {
     C(0, }                                                                     )
 };
 
+#define SHADER_CIRCLE_COMMON                                                     \
+    C(0, void circle(int idx, ivec2 pos, float progress, bool open)            ) \
+    C(0, {                                                                     ) \
+    C(1,     const ivec2 half_size = imageSize(output_images[idx]) / 2;        ) \
+    C(1,     const float z = dot(half_size, half_size);                        ) \
+    C(1,     float p = ((open ? (1.0 - progress) : progress) - 0.5) * 3.0;     ) \
+    C(1,     ivec2 dsize = pos - half_size;                                    ) \
+    C(1,     float sm = dot(dsize, dsize) / z + p;                             ) \
+    C(1,     vec4 a = texture(a_images[idx], pos);                             ) \
+    C(1,     vec4 b = texture(b_images[idx], pos);                             ) \
+    C(1,     imageStore(output_images[idx], pos, \
+                        mix(open ? b : a, open ? a : b, \
+                            smoothstep(0.f, 1.f, sm)));                        ) \
+    C(0, }                                                                     )
+
+static const char transition_circleopen[] = {
+    SHADER_CIRCLE_COMMON
+    C(0, void transition(int idx, ivec2 pos, float progress)                   )
+    C(0, {                                                                     )
+    C(1,     circle(idx, pos, progress, true);                                 )
+    C(0, }                                                                     )
+};
+
+static const char transition_circleclose[] = {
+    SHADER_CIRCLE_COMMON
+    C(0, void transition(int idx, ivec2 pos, float progress)                   )
+    C(0, {                                                                     )
+    C(1,     circle(idx, pos, progress, false);                                )
+    C(0, }                                                                     )
+};
+
 static const char* transitions_map[NB_TRANSITIONS] = {
     [FADE]      = transition_fade,
     [WIPELEFT]  = transition_wipeleft,
@@ -189,6 +222,8 @@  static const char* transitions_map[NB_TRANSITIONS] = {
     [SLIDEUP]   = transition_slideup,
     [SLIDELEFT] = transition_slideleft,
     [SLIDERIGHT]= transition_slideright,
+    [CIRCLEOPEN]= transition_circleopen,
+    [CIRCLECLOSE]=transition_circleclose,
 };
 
 static av_cold int init_vulkan(AVFilterContext *avctx)
@@ -539,6 +574,8 @@  static const AVOption xfade_vulkan_options[] = {
         { "slideup",   "slide up transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDEUP}, 0, 0, FLAGS, "transition" },
         { "slideleft", "slide left transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDELEFT}, 0, 0, FLAGS, "transition" },
         { "slideright","slide right transition", 0, AV_OPT_TYPE_CONST, {.i64=SLIDERIGHT}, 0, 0, FLAGS, "transition" },
+        { "circleopen","circleopen transition", 0, AV_OPT_TYPE_CONST, {.i64=CIRCLEOPEN}, 0, 0, FLAGS, "transition" },
+        { "circleclose","circleclose transition", 0, AV_OPT_TYPE_CONST, {.i64=CIRCLECLOSE}, 0, 0, FLAGS, "transition" },
     { "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
     { "offset",   "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
     { NULL }