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[FFmpeg-devel,v2,1/2] configure: don't force specific C++ standard library linking

Message ID 20230905232630.2031-1-kasper93@gmail.com
State New
Headers show
Series [FFmpeg-devel,v2,1/2] configure: don't force specific C++ standard library linking | expand

Commit Message

Kacper Michajłow Sept. 5, 2023, 11:26 p.m. UTC
Other C++ standard libraries exist. Also, this is not a proper way to
link the standard library anyway. Instead when a C++ dependency is
detected, switch to the C++ compiler driver to properly link everything.

Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
---
 configure | 26 ++++++++++++++++++--------
 1 file changed, 18 insertions(+), 8 deletions(-)

Comments

Timo Rothenpieler Sept. 6, 2023, 10:15 a.m. UTC | #1
On 06/09/2023 01:26, Kacper Michajłow wrote:
> Other C++ standard libraries exist. Also, this is not a proper way to
> link the standard library anyway. Instead when a C++ dependency is
> detected, switch to the C++ compiler driver to properly link everything.
> 
> Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
> ---
>   configure | 26 ++++++++++++++++++--------
>   1 file changed, 18 insertions(+), 8 deletions(-)
> 
> diff --git a/configure b/configure
> index bd7f7697c8..f3ff48586a 100755
> --- a/configure
> +++ b/configure
> @@ -3584,11 +3584,9 @@ bktr_indev_deps_any="dev_bktr_ioctl_bt848_h machine_ioctl_bt848_h dev_video_bktr
>   caca_outdev_deps="libcaca"
>   decklink_deps_any="libdl LoadLibrary"
>   decklink_indev_deps="decklink threads"
> -decklink_indev_extralibs="-lstdc++"
>   decklink_indev_suggest="libzvbi"
>   decklink_outdev_deps="decklink threads"
>   decklink_outdev_suggest="libklvanc"
> -decklink_outdev_extralibs="-lstdc++"
>   dshow_indev_deps="IBaseFilter"
>   dshow_indev_extralibs="-lpsapi -lole32 -lstrmiids -luuid -loleaut32 -lshlwapi"
>   fbdev_indev_deps="linux_fb_h"
> @@ -4984,6 +4982,18 @@ set_ccvars HOSTCC
>   test -n "$cc_type" && enable $cc_type ||
>       warn "Unknown C compiler $cc, unable to select optimal CFLAGS"
>   
> +cxx_deps=(
> +    decklink
> +    libglslang
> +    libgme
> +    libopenmpt
> +    librubberband
> +    libsnappy
> +)

Can't say I'm a fan of maintaining a random list in the middle of 
configure, which manually contains all libs we think need libstdc++.

This could for one change any time. But also, those dependenies might 
have other dependencies, which when linking statically might need libstdc++.

But in general, this seems extremely brittle and a maintenance nightmare.

> +for l in ${cxx_deps[@]}; do
> +    enabled $l && ld_default=$cxx
> +done
> +
>   : ${as_default:=$cc}
>   : ${objcc_default:=$cc}
>   : ${dep_cc_default:=$cc}
> @@ -6706,12 +6716,12 @@ enabled libfribidi        && require_pkg_config libfribidi fribidi fribidi.h fri
>   enabled libharfbuzz       && require_pkg_config libharfbuzz harfbuzz hb.h hb_buffer_create
>   enabled libglslang && { check_lib spirv_compiler glslang/Include/glslang_c_interface.h glslang_initialize_process \
>                               -lglslang -lMachineIndependent -lOSDependent -lHLSL -lOGLCompiler -lGenericCodeGen \
> -                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lstdc++ -lm ||
> +                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lm ||
>                           require spirv_compiler glslang/Include/glslang_c_interface.h glslang_initialize_process \
>                               -lglslang -lOSDependent -lHLSL -lOGLCompiler \
> -                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lstdc++ -lm; }
> +                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lm; }
>   enabled libgme            && { check_pkg_config libgme libgme gme/gme.h gme_new_emu ||
> -                               require libgme gme/gme.h gme_new_emu -lgme -lstdc++; }
> +                               require libgme gme/gme.h gme_new_emu -lgme; }
>   enabled libgsm            && { for gsm_hdr in "gsm.h" "gsm/gsm.h"; do
>                                      check_lib libgsm "${gsm_hdr}" gsm_create -lgsm && break;
>                                  done || die "ERROR: libgsm not found"; }
> @@ -6770,7 +6780,7 @@ enabled libopencv         && { check_headers opencv2/core/core_c.h &&
>   enabled libopenh264       && require_pkg_config libopenh264 openh264 wels/codec_api.h WelsGetCodecVersion
>   enabled libopenjpeg       && { check_pkg_config libopenjpeg "libopenjp2 >= 2.1.0" openjpeg.h opj_version ||
>                                  { require_pkg_config libopenjpeg "libopenjp2 >= 2.1.0" openjpeg.h opj_version -DOPJ_STATIC && add_cppflags -DOPJ_STATIC; } }
> -enabled libopenmpt        && require_pkg_config libopenmpt "libopenmpt >= 0.2.6557" libopenmpt/libopenmpt.h openmpt_module_create -lstdc++ && append libopenmpt_extralibs "-lstdc++"
> +enabled libopenmpt        && require_pkg_config libopenmpt "libopenmpt >= 0.2.6557" libopenmpt/libopenmpt.h openmpt_module_create
>   enabled libopenvino       && { { check_pkg_config libopenvino openvino openvino/c/openvino.h ov_core_create && enable openvino2; } ||
>                                   { check_pkg_config libopenvino openvino c_api/ie_c_api.h ie_c_api_version ||
>                                     require libopenvino c_api/ie_c_api.h ie_c_api_version -linference_engine_c_api; } }
> @@ -6789,12 +6799,12 @@ enabled librav1e          && require_pkg_config librav1e "rav1e >= 0.5.0" rav1e.
>   enabled librist           && require_pkg_config librist "librist >= 0.2.7" librist/librist.h rist_receiver_create
>   enabled librsvg           && require_pkg_config librsvg librsvg-2.0 librsvg-2.0/librsvg/rsvg.h rsvg_handle_render_cairo
>   enabled librtmp           && require_pkg_config librtmp librtmp librtmp/rtmp.h RTMP_Socket
> -enabled librubberband     && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new -lstdc++ && append librubberband_extralibs "-lstdc++"
> +enabled librubberband     && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new
>   enabled libshaderc        && require_pkg_config spirv_compiler "shaderc >= 2019.1" shaderc/shaderc.h shaderc_compiler_initialize
>   enabled libshine          && require_pkg_config libshine shine shine/layer3.h shine_encode_buffer
>   enabled libsmbclient      && { check_pkg_config libsmbclient smbclient libsmbclient.h smbc_init ||
>                                  require libsmbclient libsmbclient.h smbc_init -lsmbclient; }
> -enabled libsnappy         && require libsnappy snappy-c.h snappy_compress -lsnappy -lstdc++
> +enabled libsnappy         && require libsnappy snappy-c.h snappy_compress -lsnappy
>   enabled libsoxr           && require libsoxr soxr.h soxr_create -lsoxr
>   enabled libssh            && require_pkg_config libssh libssh libssh/sftp.h sftp_init
>   enabled libspeex          && require_pkg_config libspeex speex speex/speex.h speex_decoder_init

The only correct way I see to deal with this would be to fully rely on 
pkg-config to contain the correct library.
Kacper Michajłow Sept. 6, 2023, 4:54 p.m. UTC | #2
On Wed, 6 Sept 2023 at 12:15, Timo Rothenpieler <timo@rothenpieler.org> wrote:
>
> On 06/09/2023 01:26, Kacper Michajłow wrote:
> > Other C++ standard libraries exist. Also, this is not a proper way to
> > link the standard library anyway. Instead when a C++ dependency is
> > detected, switch to the C++ compiler driver to properly link everything.
> >
> > Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
> > ---
> >   configure | 26 ++++++++++++++++++--------
> >   1 file changed, 18 insertions(+), 8 deletions(-)
> >
> > diff --git a/configure b/configure
> > index bd7f7697c8..f3ff48586a 100755
> > --- a/configure
> > +++ b/configure
> > @@ -3584,11 +3584,9 @@ bktr_indev_deps_any="dev_bktr_ioctl_bt848_h machine_ioctl_bt848_h dev_video_bktr
> >   caca_outdev_deps="libcaca"
> >   decklink_deps_any="libdl LoadLibrary"
> >   decklink_indev_deps="decklink threads"
> > -decklink_indev_extralibs="-lstdc++"
> >   decklink_indev_suggest="libzvbi"
> >   decklink_outdev_deps="decklink threads"
> >   decklink_outdev_suggest="libklvanc"
> > -decklink_outdev_extralibs="-lstdc++"
> >   dshow_indev_deps="IBaseFilter"
> >   dshow_indev_extralibs="-lpsapi -lole32 -lstrmiids -luuid -loleaut32 -lshlwapi"
> >   fbdev_indev_deps="linux_fb_h"
> > @@ -4984,6 +4982,18 @@ set_ccvars HOSTCC
> >   test -n "$cc_type" && enable $cc_type ||
> >       warn "Unknown C compiler $cc, unable to select optimal CFLAGS"
> >
> > +cxx_deps=(
> > +    decklink
> > +    libglslang
> > +    libgme
> > +    libopenmpt
> > +    librubberband
> > +    libsnappy
> > +)
>
> Can't say I'm a fan of maintaining a random list in the middle of
> configure, which manually contains all libs we think need libstdc++.
>
> This could for one change any time. But also, those dependenies might
> have other dependencies, which when linking statically might need libstdc++.
>
> But in general, this seems extremely brittle and a maintenance nightmare.

Yes, that's the main problem. Linking static dependencies is an
unsolved problem. We can discuss that, but wouldn't you agree that the
proposed patch is an improvement over the current status quo? Forcing
`-lstdc++` unconditionally, when some of the dependencies are enabled
is way worse. The logic of maintaining the list does not change, it is
just centralized in one place and properly switches linking language
to C++ when needed, instead side-loading stdc++.

Good solution that would not require any maintenance is to switch to
CXX always for linking.

> > +for l in ${cxx_deps[@]}; do
> > +    enabled $l && ld_default=$cxx
> > +done
> > +
> >   : ${as_default:=$cc}
> >   : ${objcc_default:=$cc}
> >   : ${dep_cc_default:=$cc}
> > @@ -6706,12 +6716,12 @@ enabled libfribidi        && require_pkg_config libfribidi fribidi fribidi.h fri
> >   enabled libharfbuzz       && require_pkg_config libharfbuzz harfbuzz hb.h hb_buffer_create
> >   enabled libglslang && { check_lib spirv_compiler glslang/Include/glslang_c_interface.h glslang_initialize_process \
> >                               -lglslang -lMachineIndependent -lOSDependent -lHLSL -lOGLCompiler -lGenericCodeGen \
> > -                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lstdc++ -lm ||
> > +                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lm ||
> >                           require spirv_compiler glslang/Include/glslang_c_interface.h glslang_initialize_process \
> >                               -lglslang -lOSDependent -lHLSL -lOGLCompiler \
> > -                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lstdc++ -lm; }
> > +                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lm; }
> >   enabled libgme            && { check_pkg_config libgme libgme gme/gme.h gme_new_emu ||
> > -                               require libgme gme/gme.h gme_new_emu -lgme -lstdc++; }
> > +                               require libgme gme/gme.h gme_new_emu -lgme; }
> >   enabled libgsm            && { for gsm_hdr in "gsm.h" "gsm/gsm.h"; do
> >                                      check_lib libgsm "${gsm_hdr}" gsm_create -lgsm && break;
> >                                  done || die "ERROR: libgsm not found"; }
> > @@ -6770,7 +6780,7 @@ enabled libopencv         && { check_headers opencv2/core/core_c.h &&
> >   enabled libopenh264       && require_pkg_config libopenh264 openh264 wels/codec_api.h WelsGetCodecVersion
> >   enabled libopenjpeg       && { check_pkg_config libopenjpeg "libopenjp2 >= 2.1.0" openjpeg.h opj_version ||
> >                                  { require_pkg_config libopenjpeg "libopenjp2 >= 2.1.0" openjpeg.h opj_version -DOPJ_STATIC && add_cppflags -DOPJ_STATIC; } }
> > -enabled libopenmpt        && require_pkg_config libopenmpt "libopenmpt >= 0.2.6557" libopenmpt/libopenmpt.h openmpt_module_create -lstdc++ && append libopenmpt_extralibs "-lstdc++"
> > +enabled libopenmpt        && require_pkg_config libopenmpt "libopenmpt >= 0.2.6557" libopenmpt/libopenmpt.h openmpt_module_create
> >   enabled libopenvino       && { { check_pkg_config libopenvino openvino openvino/c/openvino.h ov_core_create && enable openvino2; } ||
> >                                   { check_pkg_config libopenvino openvino c_api/ie_c_api.h ie_c_api_version ||
> >                                     require libopenvino c_api/ie_c_api.h ie_c_api_version -linference_engine_c_api; } }
> > @@ -6789,12 +6799,12 @@ enabled librav1e          && require_pkg_config librav1e "rav1e >= 0.5.0" rav1e.
> >   enabled librist           && require_pkg_config librist "librist >= 0.2.7" librist/librist.h rist_receiver_create
> >   enabled librsvg           && require_pkg_config librsvg librsvg-2.0 librsvg-2.0/librsvg/rsvg.h rsvg_handle_render_cairo
> >   enabled librtmp           && require_pkg_config librtmp librtmp librtmp/rtmp.h RTMP_Socket
> > -enabled librubberband     && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new -lstdc++ && append librubberband_extralibs "-lstdc++"
> > +enabled librubberband     && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new
> >   enabled libshaderc        && require_pkg_config spirv_compiler "shaderc >= 2019.1" shaderc/shaderc.h shaderc_compiler_initialize
> >   enabled libshine          && require_pkg_config libshine shine shine/layer3.h shine_encode_buffer
> >   enabled libsmbclient      && { check_pkg_config libsmbclient smbclient libsmbclient.h smbc_init ||
> >                                  require libsmbclient libsmbclient.h smbc_init -lsmbclient; }
> > -enabled libsnappy         && require libsnappy snappy-c.h snappy_compress -lsnappy -lstdc++
> > +enabled libsnappy         && require libsnappy snappy-c.h snappy_compress -lsnappy
> >   enabled libsoxr           && require libsoxr soxr.h soxr_create -lsoxr
> >   enabled libssh            && require_pkg_config libssh libssh libssh/sftp.h sftp_init
> >   enabled libspeex          && require_pkg_config libspeex speex speex/speex.h speex_decoder_init
>
> The only correct way I see to deal with this would be to fully rely on
> pkg-config to contain the correct library.

Using pkg-config is simply a workaround for an unresolved problem, and
it "works" only because there is one blessed GNU C++ Library.

Listing implicit stdlibs in .pc is not a good solution and in practice
is not feasible to do so in a sensible way. Simply because your
buildsystem doesn't know which implicit libraries the toolchain will
link, making generating .pc files non-trivial and not portable. Of
course, users of said library also lack this knowledge, which is why,
when linking static libraries, it is generally recommended to use the
same toolchain and the correct linking language mode. This is
precisely what this patch accomplishes.

Furthermore, the selection of stdlib is not done by `-l`, but rather
by `-stdlib=` and the appropriate compiler driver (e.g., clang++
instead of clang). While -stdlib= can be included in the flags in .pc
files, it's essential to use a C++ compiler explicitly. See
https://libcxx.llvm.org/UsingLibcxx.html It is possible to use
`-nostdinc++ -nodefaultlibs` and manually list everything, but this is
not a task for pkg-config and could potentially disrupt the linking of
other components.

In general, pkg-config is better suited for shared library linking. If
you don't have control over the build parameters of the static
library, you shouldn't be using them anyway.

A more appropriate solution would be to enhance pkg-config to include
information about the required linking language for a given library.

In summary, I don't believe pkg-config is suitable for listing
implicit standard libraries. It's not straightforward to implement
this on the library side, and it could likely cause issues for its
users.

- Kacper
Timo Rothenpieler Sept. 6, 2023, 5:09 p.m. UTC | #3
On 06.09.2023 18:54, Kacper Michajlow wrote:
> On Wed, 6 Sept 2023 at 12:15, Timo Rothenpieler <timo@rothenpieler.org> wrote:
>>
>> On 06/09/2023 01:26, Kacper Michajłow wrote:
>>> Other C++ standard libraries exist. Also, this is not a proper way to
>>> link the standard library anyway. Instead when a C++ dependency is
>>> detected, switch to the C++ compiler driver to properly link everything.
>>>
>>> Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
>>> ---
>>>    configure | 26 ++++++++++++++++++--------
>>>    1 file changed, 18 insertions(+), 8 deletions(-)
>>>
>>> diff --git a/configure b/configure
>>> index bd7f7697c8..f3ff48586a 100755
>>> --- a/configure
>>> +++ b/configure
>>> @@ -3584,11 +3584,9 @@ bktr_indev_deps_any="dev_bktr_ioctl_bt848_h machine_ioctl_bt848_h dev_video_bktr
>>>    caca_outdev_deps="libcaca"
>>>    decklink_deps_any="libdl LoadLibrary"
>>>    decklink_indev_deps="decklink threads"
>>> -decklink_indev_extralibs="-lstdc++"
>>>    decklink_indev_suggest="libzvbi"
>>>    decklink_outdev_deps="decklink threads"
>>>    decklink_outdev_suggest="libklvanc"
>>> -decklink_outdev_extralibs="-lstdc++"
>>>    dshow_indev_deps="IBaseFilter"
>>>    dshow_indev_extralibs="-lpsapi -lole32 -lstrmiids -luuid -loleaut32 -lshlwapi"
>>>    fbdev_indev_deps="linux_fb_h"
>>> @@ -4984,6 +4982,18 @@ set_ccvars HOSTCC
>>>    test -n "$cc_type" && enable $cc_type ||
>>>        warn "Unknown C compiler $cc, unable to select optimal CFLAGS"
>>>
>>> +cxx_deps=(
>>> +    decklink
>>> +    libglslang
>>> +    libgme
>>> +    libopenmpt
>>> +    librubberband
>>> +    libsnappy
>>> +)
>>
>> Can't say I'm a fan of maintaining a random list in the middle of
>> configure, which manually contains all libs we think need libstdc++.
>>
>> This could for one change any time. But also, those dependenies might
>> have other dependencies, which when linking statically might need libstdc++.
>>
>> But in general, this seems extremely brittle and a maintenance nightmare.
> 
> Yes, that's the main problem. Linking static dependencies is an
> unsolved problem. We can discuss that, but wouldn't you agree that the
> proposed patch is an improvement over the current status quo? Forcing
> `-lstdc++` unconditionally, when some of the dependencies are enabled
> is way worse. The logic of maintaining the list does not change, it is
> just centralized in one place and properly switches linking language
> to C++ when needed, instead side-loading stdc++.

It's not really unsolved. The dependencies need to properly advertise 
their dependencies via pkg-config.
That only becomes an issue if we have some legacy manual detection that 
bypass pkg-config by default, or weird projects that don't supply 
pkg-config files.

> Good solution that would not require any maintenance is to switch to
> CXX always for linking.

Just test if linking with CC/LD fails, and if it does, test if it works 
with CXX, and if so, use CXX?
A bit crude, but at least does not cause a maintenance nightmare.
Kacper Michajłow Sept. 6, 2023, 5:31 p.m. UTC | #4
On Wed, 6 Sept 2023 at 19:09, Timo Rothenpieler <timo@rothenpieler.org> wrote:
>
> On 06.09.2023 18:54, Kacper Michajlow wrote:
> > On Wed, 6 Sept 2023 at 12:15, Timo Rothenpieler <timo@rothenpieler.org> wrote:
> >>
> >> On 06/09/2023 01:26, Kacper Michajłow wrote:
> >>> Other C++ standard libraries exist. Also, this is not a proper way to
> >>> link the standard library anyway. Instead when a C++ dependency is
> >>> detected, switch to the C++ compiler driver to properly link everything.
> >>>
> >>> Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
> >>> ---
> >>>    configure | 26 ++++++++++++++++++--------
> >>>    1 file changed, 18 insertions(+), 8 deletions(-)
> >>>
> >>> diff --git a/configure b/configure
> >>> index bd7f7697c8..f3ff48586a 100755
> >>> --- a/configure
> >>> +++ b/configure
> >>> @@ -3584,11 +3584,9 @@ bktr_indev_deps_any="dev_bktr_ioctl_bt848_h machine_ioctl_bt848_h dev_video_bktr
> >>>    caca_outdev_deps="libcaca"
> >>>    decklink_deps_any="libdl LoadLibrary"
> >>>    decklink_indev_deps="decklink threads"
> >>> -decklink_indev_extralibs="-lstdc++"
> >>>    decklink_indev_suggest="libzvbi"
> >>>    decklink_outdev_deps="decklink threads"
> >>>    decklink_outdev_suggest="libklvanc"
> >>> -decklink_outdev_extralibs="-lstdc++"
> >>>    dshow_indev_deps="IBaseFilter"
> >>>    dshow_indev_extralibs="-lpsapi -lole32 -lstrmiids -luuid -loleaut32 -lshlwapi"
> >>>    fbdev_indev_deps="linux_fb_h"
> >>> @@ -4984,6 +4982,18 @@ set_ccvars HOSTCC
> >>>    test -n "$cc_type" && enable $cc_type ||
> >>>        warn "Unknown C compiler $cc, unable to select optimal CFLAGS"
> >>>
> >>> +cxx_deps=(
> >>> +    decklink
> >>> +    libglslang
> >>> +    libgme
> >>> +    libopenmpt
> >>> +    librubberband
> >>> +    libsnappy
> >>> +)
> >>
> >> Can't say I'm a fan of maintaining a random list in the middle of
> >> configure, which manually contains all libs we think need libstdc++.
> >>
> >> This could for one change any time. But also, those dependenies might
> >> have other dependencies, which when linking statically might need libstdc++.
> >>
> >> But in general, this seems extremely brittle and a maintenance nightmare.
> >
> > Yes, that's the main problem. Linking static dependencies is an
> > unsolved problem. We can discuss that, but wouldn't you agree that the
> > proposed patch is an improvement over the current status quo? Forcing
> > `-lstdc++` unconditionally, when some of the dependencies are enabled
> > is way worse. The logic of maintaining the list does not change, it is
> > just centralized in one place and properly switches linking language
> > to C++ when needed, instead side-loading stdc++.
>
> It's not really unsolved. The dependencies need to properly advertise
> their dependencies via pkg-config.
> That only becomes an issue if we have some legacy manual detection that
> bypass pkg-config by default, or weird projects that don't supply
> pkg-config files.

No, not really. I've explained why we shouldn't list standard
libraries in pkg-config. No need to repeat myself, feel free to refer
to my previous email.

And in fact I found the exact same discussion on pkg-config ML from a
few years ago.
https://lists.freedesktop.org/archives/pkg-config/2016-August/001053.html

The conclusion mostly matches mine argument, that we should not
include `-lstdc++` in `Libs.private`. Or any other implicitly added
standard lib for that matter.

> > Good solution that would not require any maintenance is to switch to
> > CXX always for linking.
>
> Just test if linking with CC/LD fails, and if it does, test if it works
> with CXX, and if so, use CXX?
> A bit crude, but at least does not cause a maintenance nightmare.

What would be a downside of preferring CXX always if it exists?

- Kacper
Derek Buitenhuis Sept. 7, 2023, 1:12 p.m. UTC | #5
On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> What would be a downside of preferring CXX always if it exists?

FFmpeg runs in a multitude of environments with a multitude of portability
requirements. Needlessly linking a C++ runtime is not OK.

Further, we do not generally automatically change build output based on
what is available on the system.

- Derek
Kacper Michajłow Sept. 7, 2023, 9:38 p.m. UTC | #6
On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
<derek.buitenhuis@gmail.com> wrote:
>
> On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> > What would be a downside of preferring CXX always if it exists?
>
> FFmpeg runs in a multitude of environments with a multitude of portability
> requirements. Needlessly linking a C++ runtime is not OK.

This does not answer my question. Let me rephrase. Do we know the case
where using C++ compiler driver rather than C would degrade the
quality of the resulting build?

Using C++ driver would indeed append the (correct) runtime library to
the linker command, but if nothing references any symbols from it it
would not be linked. It is also why the current way of forcing
`lstdc++` kinda works, because it is silently ignored when not needed.

Implementing logic to use C++ only when necessary is possible, but I'm
not a big fan of such automation. And in practice not sure how well it
would work, because it would require trying to link twice every
dependency in configure.

Also the fact that "FFmpeg runs in a multitude of environment" is
precisely why I really don't like the current unconditional including
`-lstdc++`.

> Further, we do not generally automatically change build output based on
> what is available on the system.

I must kindly disagree. configure has 35 components marked as
`[autodetect]` and they are certainly changing the build output based
on what's available on the system. Whether it is intended or
historical behaviour is another question. But I'm also not proposing
to auto detect anything, quite the opposite with this silly manual
list of libraries.

- Kacper
Kieran Kunhya Sept. 7, 2023, 10:10 p.m. UTC | #7
On Thu, 7 Sept 2023 at 22:39, Kacper Michajlow <kasper93@gmail.com> wrote:

> On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
> <derek.buitenhuis@gmail.com> wrote:
> >
> > On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> > > What would be a downside of preferring CXX always if it exists?
> >
> > FFmpeg runs in a multitude of environments with a multitude of
> portability
> > requirements. Needlessly linking a C++ runtime is not OK.
>
> This does not answer my question. Let me rephrase. Do we know the case
> where using C++ compiler driver rather than C would degrade the
> quality of the resulting build?
>

The machine that ffmpeg is being compiled on is not necessarily the one
that ffmpeg is going to be run on.

Kieran
Timo Rothenpieler Sept. 7, 2023, 11:34 p.m. UTC | #8
On 07.09.2023 23:38, Kacper Michajlow wrote:
> On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
> <derek.buitenhuis@gmail.com> wrote:
>>
>> On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
>>> What would be a downside of preferring CXX always if it exists?
>>
>> FFmpeg runs in a multitude of environments with a multitude of portability
>> requirements. Needlessly linking a C++ runtime is not OK.
> 
> This does not answer my question. Let me rephrase. Do we know the case
> where using C++ compiler driver rather than C would degrade the
> quality of the resulting build?
> 
> Using C++ driver would indeed append the (correct) runtime library to
> the linker command, but if nothing references any symbols from it it
> would not be linked. It is also why the current way of forcing
> `lstdc++` kinda works, because it is silently ignored when not needed.
> 
> Implementing logic to use C++ only when necessary is possible, but I'm
> not a big fan of such automation. And in practice not sure how well it
> would work, because it would require trying to link twice every
> dependency in configure.
> 
> Also the fact that "FFmpeg runs in a multitude of environment" is
> precisely why I really don't like the current unconditional including
> `-lstdc++`.

Couldn't you just check if stdc++ is in the ldflags/extralibs, and if 
so, remove it, and use g++ to link?
Kacper Michajłow Sept. 8, 2023, 6:41 p.m. UTC | #9
On Fri, 8 Sept 2023 at 00:11, Kieran Kunhya <kierank@obe.tv> wrote:
>
> On Thu, 7 Sept 2023 at 22:39, Kacper Michajlow <kasper93@gmail.com> wrote:
>
> > On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
> > <derek.buitenhuis@gmail.com> wrote:
> > >
> > > On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> > > > What would be a downside of preferring CXX always if it exists?
> > >
> > > FFmpeg runs in a multitude of environments with a multitude of
> > portability
> > > requirements. Needlessly linking a C++ runtime is not OK.
> >
> > This does not answer my question. Let me rephrase. Do we know the case
> > where using C++ compiler driver rather than C would degrade the
> > quality of the resulting build?
> >
>
> The machine that ffmpeg is being compiled on is not necessarily the one
> that ffmpeg is going to be run on.

Not sure how this is relevant to the discussion?

- Kacper
Kieran Kunhya Sept. 8, 2023, 6:46 p.m. UTC | #10
On Fri, 8 Sept 2023 at 19:42, Kacper Michajlow <kasper93@gmail.com> wrote:

> On Fri, 8 Sept 2023 at 00:11, Kieran Kunhya <kierank@obe.tv> wrote:
> >
> > On Thu, 7 Sept 2023 at 22:39, Kacper Michajlow <kasper93@gmail.com>
> wrote:
> >
> > > On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
> > > <derek.buitenhuis@gmail.com> wrote:
> > > >
> > > > On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> > > > > What would be a downside of preferring CXX always if it exists?
> > > >
> > > > FFmpeg runs in a multitude of environments with a multitude of
> > > portability
> > > > requirements. Needlessly linking a C++ runtime is not OK.
> > >
> > > This does not answer my question. Let me rephrase. Do we know the case
> > > where using C++ compiler driver rather than C would degrade the
> > > quality of the resulting build?
> > >
> >
> > The machine that ffmpeg is being compiled on is not necessarily the one
> > that ffmpeg is going to be run on.
>
> Not sure how this is relevant to the discussion?
>

> > > > What would be a downside of preferring CXX always if it exists?

Because it forces a dependency on libstdc++ even if another machine does
not have it.

Kieran
Kacper Michajłow Sept. 8, 2023, 6:55 p.m. UTC | #11
On Fri, 8 Sept 2023 at 01:35, Timo Rothenpieler via ffmpeg-devel
<ffmpeg-devel@ffmpeg.org> wrote:
>
> On 07.09.2023 23:38, Kacper Michajlow wrote:
> > On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
> > <derek.buitenhuis@gmail.com> wrote:
> >>
> >> On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> >>> What would be a downside of preferring CXX always if it exists?
> >>
> >> FFmpeg runs in a multitude of environments with a multitude of portability
> >> requirements. Needlessly linking a C++ runtime is not OK.
> >
> > This does not answer my question. Let me rephrase. Do we know the case
> > where using C++ compiler driver rather than C would degrade the
> > quality of the resulting build?
> >
> > Using C++ driver would indeed append the (correct) runtime library to
> > the linker command, but if nothing references any symbols from it it
> > would not be linked. It is also why the current way of forcing
> > `lstdc++` kinda works, because it is silently ignored when not needed.
> >
> > Implementing logic to use C++ only when necessary is possible, but I'm
> > not a big fan of such automation. And in practice not sure how well it
> > would work, because it would require trying to link twice every
> > dependency in configure.
> >
> > Also the fact that "FFmpeg runs in a multitude of environment" is
> > precisely why I really don't like the current unconditional including
> > `-lstdc++`.
>
> Couldn't you just check if stdc++ is in the ldflags/extralibs, and if
> so, remove it, and use g++ to link?

Well, I'm lost now. Are you suggesting building on top of existing
hacks is a better solution than the proposed patch?

I refuse supporting any kind of random `-lstdc++` adding in configure
and then removing it in the end.

- Kacper
Timo Rothenpieler Sept. 8, 2023, 6:58 p.m. UTC | #12
On 08.09.2023 20:55, Kacper Michajlow wrote:
> On Fri, 8 Sept 2023 at 01:35, Timo Rothenpieler via ffmpeg-devel
> <ffmpeg-devel@ffmpeg.org> wrote:
>>
>> On 07.09.2023 23:38, Kacper Michajlow wrote:
>>> On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
>>> <derek.buitenhuis@gmail.com> wrote:
>>>>
>>>> On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
>>>>> What would be a downside of preferring CXX always if it exists?
>>>>
>>>> FFmpeg runs in a multitude of environments with a multitude of portability
>>>> requirements. Needlessly linking a C++ runtime is not OK.
>>>
>>> This does not answer my question. Let me rephrase. Do we know the case
>>> where using C++ compiler driver rather than C would degrade the
>>> quality of the resulting build?
>>>
>>> Using C++ driver would indeed append the (correct) runtime library to
>>> the linker command, but if nothing references any symbols from it it
>>> would not be linked. It is also why the current way of forcing
>>> `lstdc++` kinda works, because it is silently ignored when not needed.
>>>
>>> Implementing logic to use C++ only when necessary is possible, but I'm
>>> not a big fan of such automation. And in practice not sure how well it
>>> would work, because it would require trying to link twice every
>>> dependency in configure.
>>>
>>> Also the fact that "FFmpeg runs in a multitude of environment" is
>>> precisely why I really don't like the current unconditional including
>>> `-lstdc++`.
>>
>> Couldn't you just check if stdc++ is in the ldflags/extralibs, and if
>> so, remove it, and use g++ to link?
> 
> Well, I'm lost now. Are you suggesting building on top of existing
> hacks is a better solution than the proposed patch?

The proposed patch looks like a near unmaintainable hack to me as it is.
Anything that's less brittle is highly preferred.

There is no good solution here, but I'm very much against any solution 
that has high potential for random breakages and hard to predict 
side-effects.

> I refuse supporting any kind of random `-lstdc++` adding in configure
> and then removing it in the end.
> 
> - Kacper
Kacper Michajłow Sept. 8, 2023, 6:59 p.m. UTC | #13
On Fri, 8 Sept 2023 at 20:46, Kieran Kunhya <kierank@obe.tv> wrote:
>
> On Fri, 8 Sept 2023 at 19:42, Kacper Michajlow <kasper93@gmail.com> wrote:
>
> > On Fri, 8 Sept 2023 at 00:11, Kieran Kunhya <kierank@obe.tv> wrote:
> > >
> > > On Thu, 7 Sept 2023 at 22:39, Kacper Michajlow <kasper93@gmail.com>
> > wrote:
> > >
> > > > On Thu, 7 Sept 2023 at 15:12, Derek Buitenhuis
> > > > <derek.buitenhuis@gmail.com> wrote:
> > > > >
> > > > > On 9/6/2023 6:31 PM, Kacper Michajlow wrote:
> > > > > > What would be a downside of preferring CXX always if it exists?
> > > > >
> > > > > FFmpeg runs in a multitude of environments with a multitude of
> > > > portability
> > > > > requirements. Needlessly linking a C++ runtime is not OK.
> > > >
> > > > This does not answer my question. Let me rephrase. Do we know the case
> > > > where using C++ compiler driver rather than C would degrade the
> > > > quality of the resulting build?
> > > >
> > >
> > > The machine that ffmpeg is being compiled on is not necessarily the one
> > > that ffmpeg is going to be run on.
> >
> > Not sure how this is relevant to the discussion?
> >
>
> > > > > What would be a downside of preferring CXX always if it exists?
>
> Because it forces a dependency on libstdc++ even if another machine does
> not have it.

On all "affected" platforms, configure already adds -Wl,--as-needed,
so the resulting library has exactly the same dependencies. Unless
something references symbols from stdlib, but then it would just not
link with clang anyway.

~ clang++ m.o -Wl,--as-needed && ldd a.out
linux-vdso.so.1 (0x00007ffeeb912000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f64050a7000)
/lib64/ld-linux-x86-64.so.2 (0x00007f64052ad000)

~ clang m.o -Wl,--as-needed && ldd a.out
linux-vdso.so.1 (0x00007ffe1fb36000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f5e7a3c2000)
/lib64/ld-linux-x86-64.so.2 (0x00007f5e7a5c8000)

- Kacper
Rémi Denis-Courmont Sept. 9, 2023, 1:29 p.m. UTC | #14
Le keskiviikkona 6. syyskuuta 2023, 2.26.29 EEST Kacper Michajłow a écrit :
> Other C++ standard libraries exist. Also, this is not a proper way to
> link the standard library anyway. Instead when a C++ dependency is
> detected, switch to the C++ compiler driver to properly link everything.
> 
> Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
> ---
>  configure | 26 ++++++++++++++++++--------
>  1 file changed, 18 insertions(+), 8 deletions(-)
> 
> diff --git a/configure b/configure
> index bd7f7697c8..f3ff48586a 100755
> --- a/configure
> +++ b/configure
> @@ -3584,11 +3584,9 @@ bktr_indev_deps_any="dev_bktr_ioctl_bt848_h
> machine_ioctl_bt848_h dev_video_bktr caca_outdev_deps="libcaca"
>  decklink_deps_any="libdl LoadLibrary"
>  decklink_indev_deps="decklink threads"
> -decklink_indev_extralibs="-lstdc++"
>  decklink_indev_suggest="libzvbi"
>  decklink_outdev_deps="decklink threads"
>  decklink_outdev_suggest="libklvanc"
> -decklink_outdev_extralibs="-lstdc++"
>  dshow_indev_deps="IBaseFilter"
>  dshow_indev_extralibs="-lpsapi -lole32 -lstrmiids -luuid -loleaut32
> -lshlwapi" fbdev_indev_deps="linux_fb_h"
> @@ -4984,6 +4982,18 @@ set_ccvars HOSTCC
>  test -n "$cc_type" && enable $cc_type ||
>      warn "Unknown C compiler $cc, unable to select optimal CFLAGS"
> 
> +cxx_deps=(
> +    decklink
> +    libglslang
> +    libgme
> +    libopenmpt
> +    librubberband
> +    libsnappy
> +)

Hard-coding "-lstdc++" is admittedly a brittle kludge. On some systems, the
C++ runtime has a different name for one.

But hard-coding the set of library that would require the C++ linker is just 
as much of a hack. I would argue it's even more of a kludge. If a certain 
runtime (C++ or other) is necessary for a library then it should be in 
Libs.static in the pkg-config manifest. From there, FFmpeg should pick it up if 
and *only* if the libarry is linked statically.

Indeed, there are no reasons to even force C++ linking to use a C++ *shared* 
library exposing a pure C interface. Thus, I don't think that forcing the C++ 
linker is correct.

(Also I more or less agree with Timo here.)
diff mbox series

Patch

diff --git a/configure b/configure
index bd7f7697c8..f3ff48586a 100755
--- a/configure
+++ b/configure
@@ -3584,11 +3584,9 @@  bktr_indev_deps_any="dev_bktr_ioctl_bt848_h machine_ioctl_bt848_h dev_video_bktr
 caca_outdev_deps="libcaca"
 decklink_deps_any="libdl LoadLibrary"
 decklink_indev_deps="decklink threads"
-decklink_indev_extralibs="-lstdc++"
 decklink_indev_suggest="libzvbi"
 decklink_outdev_deps="decklink threads"
 decklink_outdev_suggest="libklvanc"
-decklink_outdev_extralibs="-lstdc++"
 dshow_indev_deps="IBaseFilter"
 dshow_indev_extralibs="-lpsapi -lole32 -lstrmiids -luuid -loleaut32 -lshlwapi"
 fbdev_indev_deps="linux_fb_h"
@@ -4984,6 +4982,18 @@  set_ccvars HOSTCC
 test -n "$cc_type" && enable $cc_type ||
     warn "Unknown C compiler $cc, unable to select optimal CFLAGS"
 
+cxx_deps=(
+    decklink
+    libglslang
+    libgme
+    libopenmpt
+    librubberband
+    libsnappy
+)
+for l in ${cxx_deps[@]}; do
+    enabled $l && ld_default=$cxx
+done
+
 : ${as_default:=$cc}
 : ${objcc_default:=$cc}
 : ${dep_cc_default:=$cc}
@@ -6706,12 +6716,12 @@  enabled libfribidi        && require_pkg_config libfribidi fribidi fribidi.h fri
 enabled libharfbuzz       && require_pkg_config libharfbuzz harfbuzz hb.h hb_buffer_create
 enabled libglslang && { check_lib spirv_compiler glslang/Include/glslang_c_interface.h glslang_initialize_process \
                             -lglslang -lMachineIndependent -lOSDependent -lHLSL -lOGLCompiler -lGenericCodeGen \
-                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lstdc++ -lm ||
+                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lm ||
                         require spirv_compiler glslang/Include/glslang_c_interface.h glslang_initialize_process \
                             -lglslang -lOSDependent -lHLSL -lOGLCompiler \
-                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lstdc++ -lm; }
+                            -lSPVRemapper -lSPIRV -lSPIRV-Tools-opt -lSPIRV-Tools -lpthread -lm; }
 enabled libgme            && { check_pkg_config libgme libgme gme/gme.h gme_new_emu ||
-                               require libgme gme/gme.h gme_new_emu -lgme -lstdc++; }
+                               require libgme gme/gme.h gme_new_emu -lgme; }
 enabled libgsm            && { for gsm_hdr in "gsm.h" "gsm/gsm.h"; do
                                    check_lib libgsm "${gsm_hdr}" gsm_create -lgsm && break;
                                done || die "ERROR: libgsm not found"; }
@@ -6770,7 +6780,7 @@  enabled libopencv         && { check_headers opencv2/core/core_c.h &&
 enabled libopenh264       && require_pkg_config libopenh264 openh264 wels/codec_api.h WelsGetCodecVersion
 enabled libopenjpeg       && { check_pkg_config libopenjpeg "libopenjp2 >= 2.1.0" openjpeg.h opj_version ||
                                { require_pkg_config libopenjpeg "libopenjp2 >= 2.1.0" openjpeg.h opj_version -DOPJ_STATIC && add_cppflags -DOPJ_STATIC; } }
-enabled libopenmpt        && require_pkg_config libopenmpt "libopenmpt >= 0.2.6557" libopenmpt/libopenmpt.h openmpt_module_create -lstdc++ && append libopenmpt_extralibs "-lstdc++"
+enabled libopenmpt        && require_pkg_config libopenmpt "libopenmpt >= 0.2.6557" libopenmpt/libopenmpt.h openmpt_module_create
 enabled libopenvino       && { { check_pkg_config libopenvino openvino openvino/c/openvino.h ov_core_create && enable openvino2; } ||
                                 { check_pkg_config libopenvino openvino c_api/ie_c_api.h ie_c_api_version ||
                                   require libopenvino c_api/ie_c_api.h ie_c_api_version -linference_engine_c_api; } }
@@ -6789,12 +6799,12 @@  enabled librav1e          && require_pkg_config librav1e "rav1e >= 0.5.0" rav1e.
 enabled librist           && require_pkg_config librist "librist >= 0.2.7" librist/librist.h rist_receiver_create
 enabled librsvg           && require_pkg_config librsvg librsvg-2.0 librsvg-2.0/librsvg/rsvg.h rsvg_handle_render_cairo
 enabled librtmp           && require_pkg_config librtmp librtmp librtmp/rtmp.h RTMP_Socket
-enabled librubberband     && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new -lstdc++ && append librubberband_extralibs "-lstdc++"
+enabled librubberband     && require_pkg_config librubberband "rubberband >= 1.8.1" rubberband/rubberband-c.h rubberband_new
 enabled libshaderc        && require_pkg_config spirv_compiler "shaderc >= 2019.1" shaderc/shaderc.h shaderc_compiler_initialize
 enabled libshine          && require_pkg_config libshine shine shine/layer3.h shine_encode_buffer
 enabled libsmbclient      && { check_pkg_config libsmbclient smbclient libsmbclient.h smbc_init ||
                                require libsmbclient libsmbclient.h smbc_init -lsmbclient; }
-enabled libsnappy         && require libsnappy snappy-c.h snappy_compress -lsnappy -lstdc++
+enabled libsnappy         && require libsnappy snappy-c.h snappy_compress -lsnappy
 enabled libsoxr           && require libsoxr soxr.h soxr_create -lsoxr
 enabled libssh            && require_pkg_config libssh libssh libssh/sftp.h sftp_init
 enabled libspeex          && require_pkg_config libspeex speex speex/speex.h speex_decoder_init