Message ID | 20231119114917.1277-1-anton@khirnov.net |
---|---|
State | Accepted |
Commit | 6a22d800419fd4b492d65cac0910fda515c2dc3d |
Headers | show |
Series | [FFmpeg-devel,1/2] doc/filters:ddagrab: elaborate on the semantics of framerate | expand |
Context | Check | Description |
---|---|---|
yinshiyou/make_loongarch64 | success | Make finished |
yinshiyou/make_fate_loongarch64 | success | Make fate finished |
andriy/make_x86 | success | Make finished |
andriy/make_fate_x86 | success | Make fate finished |
On 2023-11-19 05:19 pm, Anton Khirnov wrote: > --- > doc/filters.texi | 7 ++++++- > 1 file changed, 6 insertions(+), 1 deletion(-) > > diff --git a/doc/filters.texi b/doc/filters.texi > index 38615e4f18..bd4e4ca8f7 100644 > --- a/doc/filters.texi > +++ b/doc/filters.texi > @@ -28163,7 +28163,12 @@ Only affects hardware cursors. If a game or application renders its own cursor, > it'll always be captured. > > @item framerate > -Framerate at which the desktop will be captured. > +Maximum framerate at which the desktop will be captured - the interval between > +successive frames will not be smaller than the inverse of the framerate. When > +the desktop is not being updated often enough, the filter will duplicate > +a previous frame. Note that there is no background buffering going on, so when > +the filter is not polled often enough then the actual inter-frame interval may > +be significantly larger. > > Defaults to 30 FPS. > LGTM. Regards, Gyan
diff --git a/doc/filters.texi b/doc/filters.texi index 38615e4f18..bd4e4ca8f7 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -28163,7 +28163,12 @@ Only affects hardware cursors. If a game or application renders its own cursor, it'll always be captured. @item framerate -Framerate at which the desktop will be captured. +Maximum framerate at which the desktop will be captured - the interval between +successive frames will not be smaller than the inverse of the framerate. When +the desktop is not being updated often enough, the filter will duplicate +a previous frame. Note that there is no background buffering going on, so when +the filter is not polled often enough then the actual inter-frame interval may +be significantly larger. Defaults to 30 FPS.