diff mbox series

[FFmpeg-devel,2/3] doc/ffmpeg: Update the description about d3d11va

Message ID 20231124054348.3115276-2-haihao.xiang@intel.com
State New
Headers show
Series [FFmpeg-devel,1/3] lavu/hwcontext_d3d11va: Add option vendor_id | expand

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andriy/make_x86 success Make finished
andriy/make_fate_x86 success Make fate finished

Commit Message

Xiang, Haihao Nov. 24, 2023, 5:43 a.m. UTC
From: Haihao Xiang <haihao.xiang@intel.com>

Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
---
 doc/ffmpeg.texi | 15 +++++++++++++++
 1 file changed, 15 insertions(+)

Comments

Gyan Doshi Nov. 24, 2023, 5:55 a.m. UTC | #1
On 2023-11-24 11:13 am, Xiang, Haihao wrote:
> From: Haihao Xiang<haihao.xiang@intel.com>
>
> Signed-off-by: Haihao Xiang<haihao.xiang@intel.com>
> ---
>   doc/ffmpeg.texi | 15 +++++++++++++++
>   1 file changed, 15 insertions(+)
>
> diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi
> index 68363ae045..5296b75a4e 100644
> --- a/doc/ffmpeg.texi
> +++ b/doc/ffmpeg.texi
> @@ -1165,6 +1165,21 @@ Choose the first device and use the primary device context.
>   
>   @item d3d11va
>   @var{device} is the number of the Direct3D 11 display adapter.
> +If not specified, it will attempt to use the default Direct3D 11 display adapter
> +or the first Direct3D 11 display adapter whose Harware VendorId is specified

s/Harware/Hardware    here and elsewhere.

Regards,
Gyan


> +by @samp{vendor_id}.
> +
> +Examples:
> +@table @emph
> +@item -init_hw_device d3d11va
> +Create a d3d11va device on the default Direct3D 11 display adapter.
> +
> +@item -init_hw_device d3d11va:1
> +Create a d3d11va device on the Direct3D 11 display adapter specified by index 1.
> +
> +@item -init_hw_device d3d11va:,vendor_id=0x8086
> +Create a d3d11va device on the first Direct3D 11 display adapter whose Harware VendorId is 0x8086.
> +@end table
>   
>   @item vaapi
>   @var{device} is either an X11 display name, a DRM render node or a DirectX adapter index.
Xiang, Haihao Nov. 24, 2023, 6:20 a.m. UTC | #2
On Vr, 2023-11-24 at 11:25 +0530, Gyan Doshi wrote:
> 
> 
> On 2023-11-24 11:13 am, Xiang, Haihao wrote:
> > From: Haihao Xiang<haihao.xiang@intel.com>
> > 
> > Signed-off-by: Haihao Xiang<haihao.xiang@intel.com>
> > ---
> >   doc/ffmpeg.texi | 15 +++++++++++++++
> >   1 file changed, 15 insertions(+)
> > 
> > diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi
> > index 68363ae045..5296b75a4e 100644
> > --- a/doc/ffmpeg.texi
> > +++ b/doc/ffmpeg.texi
> > @@ -1165,6 +1165,21 @@ Choose the first device and use the primary device
> > context.
> >   
> >   @item d3d11va
> >   @var{device} is the number of the Direct3D 11 display adapter.
> > +If not specified, it will attempt to use the default Direct3D 11 display
> > adapter
> > +or the first Direct3D 11 display adapter whose Harware VendorId is
> > specified
> 
> s/Harware/Hardware    here and elsewhere.

Thanks for catching this typo, I'll fix it in the new version. 

BRs
Haihao

> 
> Regards,
> Gyan
> 
> 
> > +by @samp{vendor_id}.
> > +
> > +Examples:
> > +@table @emph
> > +@item -init_hw_device d3d11va
> > +Create a d3d11va device on the default Direct3D 11 display adapter.
> > +
> > +@item -init_hw_device d3d11va:1
> > +Create a d3d11va device on the Direct3D 11 display adapter specified by
> > index 1.
> > +
> > +@item -init_hw_device d3d11va:,vendor_id=0x8086
> > +Create a d3d11va device on the first Direct3D 11 display adapter whose
> > Harware VendorId is 0x8086.
> > +@end table
> >   
> >   @item vaapi
> >   @var{device} is either an X11 display name, a DRM render node or a DirectX
> > adapter index.
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
> 
> To unsubscribe, visit link above, or email
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diff mbox series

Patch

diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi
index 68363ae045..5296b75a4e 100644
--- a/doc/ffmpeg.texi
+++ b/doc/ffmpeg.texi
@@ -1165,6 +1165,21 @@  Choose the first device and use the primary device context.
 
 @item d3d11va
 @var{device} is the number of the Direct3D 11 display adapter.
+If not specified, it will attempt to use the default Direct3D 11 display adapter
+or the first Direct3D 11 display adapter whose Harware VendorId is specified
+by @samp{vendor_id}.
+
+Examples:
+@table @emph
+@item -init_hw_device d3d11va
+Create a d3d11va device on the default Direct3D 11 display adapter.
+
+@item -init_hw_device d3d11va:1
+Create a d3d11va device on the Direct3D 11 display adapter specified by index 1.
+
+@item -init_hw_device d3d11va:,vendor_id=0x8086
+Create a d3d11va device on the first Direct3D 11 display adapter whose Harware VendorId is 0x8086.
+@end table
 
 @item vaapi
 @var{device} is either an X11 display name, a DRM render node or a DirectX adapter index.