@@ -913,8 +913,8 @@ static int old_codec47(SANMVideoContext *ctx, int top,
int i, j;
ptrdiff_t stride = ctx->pitch;
uint8_t *dst = (uint8_t *)ctx->frm0 + left + top * stride;
- uint8_t *prev1 = (uint8_t *)ctx->frm1;
- uint8_t *prev2 = (uint8_t *)ctx->frm2;
+ uint8_t *prev1 = (uint8_t *)ctx->frm1 + left + top * stride;
+ uint8_t *prev2 = (uint8_t *)ctx->frm2 + left + top * stride;
uint8_t auxcol[2];
int tbl_pos = bytestream2_tell(&ctx->gb);
int seq = bytestream2_get_le16(&ctx->gb);
@@ -940,8 +940,8 @@ static int old_codec47(SANMVideoContext *ctx, int top,
}
if (!seq) {
ctx->prev_seq = -1;
- memset(prev1, auxcol[0], ctx->height * stride);
- memset(prev2, auxcol[1], ctx->height * stride);
+ memset(prev1, auxcol[0], (ctx->height - top) * stride);
+ memset(prev2, auxcol[1], (ctx->height - top) * stride);
}
switch (compr) {
SAN FRME objects specify width/height as well as offsets from top/left. These offsets need to be taken into account for the diff buffers as well. Fixes playback of all SAN videos of "Shadows of the Empire", which have a constant top offset of 60 (640x272 video on a 640x480 window) and show tons of ghosting and block artifacts. Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com> --- libavcodec/sanm.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)