@@ -1095,6 +1095,7 @@ AVCodec ff_sonic_decoder = {
.close = sonic_decode_close,
.decode = sonic_decode_frame,
.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_EXPERIMENTAL,
+ .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
};
#endif /* CONFIG_SONIC_DECODER */
@@ -1109,6 +1110,7 @@ AVCodec ff_sonic_encoder = {
.encode2 = sonic_encode_frame,
.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE },
.capabilities = AV_CODEC_CAP_EXPERIMENTAL,
+ .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
.close = sonic_encode_close,
};
#endif
@@ -1124,6 +1126,7 @@ AVCodec ff_sonic_ls_encoder = {
.encode2 = sonic_encode_frame,
.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE },
.capabilities = AV_CODEC_CAP_EXPERIMENTAL,
+ .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
.close = sonic_encode_close,
};
#endif
The Sonic decoder and encoders allocate several buffers in their init function and return immediately if one of these allocations fails; this will lead to leaks if there was an earlier successfull allocation. Fix this by setting the FF_CODEC_CAP_INIT_CLEANUP flag. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com> --- libavcodec/sonic.c | 3 +++ 1 file changed, 3 insertions(+)